Dmitry eeca435064 Add rendezvous implementation for discovery interface
Update vendor

Integrate rendezvous into status node

Add a test with failover using rendezvous

Use multiple servers in client

Use discovery V5 by default and test that node can be started with rendezvous discovet

Fix linter

Update rendezvous client to one with instrumented stream

Address feedback

Fix test with updated topic limits

Apply several suggestions

Change log to debug for request errors because we continue execution

Remove web3js after rebase

Update rendezvous package
2018-07-25 15:10:57 +03:00

168 lines
3.9 KiB
Go

package swarm
import (
"fmt"
"io"
"sync"
"sync/atomic"
"time"
inet "github.com/libp2p/go-libp2p-net"
protocol "github.com/libp2p/go-libp2p-protocol"
smux "github.com/libp2p/go-stream-muxer"
)
type streamState int
const (
streamOpen streamState = iota
streamCloseRead
streamCloseWrite
streamCloseBoth
streamReset
)
// Stream is the stream type used by swarm. In general, you won't use this type
// directly.
type Stream struct {
stream smux.Stream
conn *Conn
state struct {
sync.Mutex
v streamState
}
notifyLk sync.Mutex
protocol atomic.Value
}
func (s *Stream) String() string {
return fmt.Sprintf(
"<swarm.Stream[%s] %s (%s) <-> %s (%s)>",
s.conn.conn.Transport(),
s.conn.LocalMultiaddr(),
s.conn.LocalPeer(),
s.conn.RemoteMultiaddr(),
s.conn.RemotePeer(),
)
}
// Conn returns the Conn associated with this stream, as an inet.Conn
func (s *Stream) Conn() inet.Conn {
return s.conn
}
// Read reads bytes from a stream.
func (s *Stream) Read(p []byte) (int, error) {
n, err := s.stream.Read(p)
// TODO: push this down to a lower level for better accuracy.
if s.conn.swarm.bwc != nil {
s.conn.swarm.bwc.LogRecvMessage(int64(n))
s.conn.swarm.bwc.LogRecvMessageStream(int64(n), s.Protocol(), s.Conn().RemotePeer())
}
// If we observe an EOF, this stream is now closed for reading.
// If we're already closed for writing, this stream is now fully closed.
if err == io.EOF {
s.state.Lock()
switch s.state.v {
case streamCloseWrite:
s.state.v = streamCloseBoth
s.remove()
case streamOpen:
s.state.v = streamCloseRead
}
s.state.Unlock()
}
return n, err
}
// Write writes bytes to a stream, flushing for each call.
func (s *Stream) Write(p []byte) (int, error) {
n, err := s.stream.Write(p)
// TODO: push this down to a lower level for better accuracy.
if s.conn.swarm.bwc != nil {
s.conn.swarm.bwc.LogSentMessage(int64(n))
s.conn.swarm.bwc.LogSentMessageStream(int64(n), s.Protocol(), s.Conn().RemotePeer())
}
return n, err
}
// Close closes the stream, indicating this side is finished
// with the stream.
func (s *Stream) Close() error {
err := s.stream.Close()
s.state.Lock()
switch s.state.v {
case streamCloseRead:
s.state.v = streamCloseBoth
s.remove()
case streamOpen:
s.state.v = streamCloseWrite
}
s.state.Unlock()
return err
}
// Reset resets the stream, closing both ends.
func (s *Stream) Reset() error {
err := s.stream.Reset()
s.state.Lock()
switch s.state.v {
case streamOpen, streamCloseRead, streamCloseWrite:
s.state.v = streamReset
s.remove()
}
s.state.Unlock()
return err
}
func (s *Stream) remove() {
s.conn.removeStream(s)
// We *must* do this in a goroutine. This can be called during a
// an open notification and will block until that notification is done.
go func() {
s.notifyLk.Lock()
defer s.notifyLk.Unlock()
s.conn.swarm.notifyAll(func(f inet.Notifiee) {
f.ClosedStream(s.conn.swarm, s)
})
s.conn.swarm.refs.Done()
}()
}
// Protocol returns the protocol negotiated on this stream (if set).
func (s *Stream) Protocol() protocol.ID {
// Ignore type error. It means that the protocol is unset.
p, _ := s.protocol.Load().(protocol.ID)
return p
}
// SetProtocol sets the protocol for this stream.
//
// This doesn't actually *do* anything other than record the fact that we're
// speaking the given protocol over this stream. It's still up to the user to
// negotiate the protocol. This is usually done by the Host.
func (s *Stream) SetProtocol(p protocol.ID) {
s.protocol.Store(p)
}
// SetDeadline sets the read and write deadlines for this stream.
func (s *Stream) SetDeadline(t time.Time) error {
return s.stream.SetDeadline(t)
}
// SetReadDeadline sets the read deadline for this stream.
func (s *Stream) SetReadDeadline(t time.Time) error {
return s.stream.SetReadDeadline(t)
}
// SetWriteDeadline sets the write deadline for this stream.
func (s *Stream) SetWriteDeadline(t time.Time) error {
return s.stream.SetWriteDeadline(t)
}