170 lines
4.9 KiB
Go
170 lines
4.9 KiB
Go
package signal
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/*
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#include <stddef.h>
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#include <stdbool.h>
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#include <stdlib.h>
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extern bool StatusServiceSignalEvent(const char *jsonEvent);
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extern void SetEventCallback(void *cb);
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*/
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import "C"
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import (
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"encoding/json"
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"unsafe"
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"sync"
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"github.com/ethereum/go-ethereum/log"
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"github.com/status-im/status-go/services/wallet/walletevent"
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)
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// MobileSignalHandler is a simple callback function that gets called when any signal is received
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type MobileSignalHandler func([]byte)
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// storing the current signal handler here
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var mobileSignalHandler MobileSignalHandler
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// SignalBlocklist is an optional set of signals that should be blocklisted,
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// i.e. not sent.
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type SignalBlocklist map[string]struct{}
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var signalBlocklist SignalBlocklist
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// All general log messages in this package should be routed through this logger.
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var logger = log.New("package", "status-go/signal")
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// Envelope is a general signal sent upward from node to RN app
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type Envelope struct {
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Type string `json:"type"`
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Event interface{} `json:"event"`
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}
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// NewEnvelope creates new envlope of given type and event payload.
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func NewEnvelope(typ string, event interface{}) *Envelope {
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return &Envelope{
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Type: typ,
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Event: event,
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}
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}
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// isSignalBlocklisted returns true when a signal type is present in the
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// blocklist, or when not found, if the signal type and event type are present.
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//
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// The convention is that clients can specify a particular event type from any
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// signal by concatenating a forward slash.
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//
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// Example for signal "wallet" and event type
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// "wallet-collectible-status-changed":
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//
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// "wallet/wallet-collectible-status-changed"
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func isSignalBlocklisted(signal *Envelope, event any) bool {
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if len(signalBlocklist) > 0 {
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// If the signal type is in the blocklist, then "send" is a nop.
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if _, ok := signalBlocklist[signal.Type]; ok {
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logger.Info("imotta - Signal blocklisted", "signal", signal.Type)
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return true
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}
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// A signal may encompass an event, in which case we need to concretely
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// check the type of the event.
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//
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// THIS DOES NOT WORK because it creates a circular dependency and the
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// compiler will complaint.
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if e, ok := event.(walletevent.Event); ok {
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name := signal.Type + "/" + string(e.Type)
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logger.Info("imotta - Signal blocklisted", "signal", name)
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if _, ok := signalBlocklist[name]; ok {
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return true
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}
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}
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}
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return false
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}
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// send sends application signal (in JSON) upwards to application (via default notification handler)
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func send(typ string, event interface{}) {
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signal := NewEnvelope(typ, event)
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data, err := json.Marshal(&signal)
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if err != nil {
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logger.Error("Marshalling signal envelope", "error", err)
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return
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}
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if isSignalBlocklisted(signal, event) {
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return
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}
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// If a Go implementation of signal handler is set, let's use it.
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if mobileSignalHandler != nil {
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mobileSignalHandler(data)
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} else {
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// ...and fallback to C implementation otherwise.
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str := C.CString(string(data))
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C.StatusServiceSignalEvent(str)
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C.free(unsafe.Pointer(str))
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}
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}
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// NodeNotificationHandler defines a handler able to process incoming node events.
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// Events are encoded as JSON strings.
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type NodeNotificationHandler func(jsonEvent string)
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var notificationHandler NodeNotificationHandler = TriggerDefaultNodeNotificationHandler
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// notificationHandlerMutex guards notificationHandler for concurrent calls
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var notificationHandlerMutex sync.RWMutex
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// SetDefaultNodeNotificationHandler sets notification handler to invoke on Send
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func SetDefaultNodeNotificationHandler(fn NodeNotificationHandler) {
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notificationHandlerMutex.Lock()
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notificationHandler = fn
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notificationHandlerMutex.Unlock()
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}
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// ResetDefaultNodeNotificationHandler sets notification handler to default one
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func ResetDefaultNodeNotificationHandler() {
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notificationHandlerMutex.Lock()
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notificationHandler = TriggerDefaultNodeNotificationHandler
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notificationHandlerMutex.Unlock()
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}
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// TriggerDefaultNodeNotificationHandler triggers default notification handler (helpful in tests)
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func TriggerDefaultNodeNotificationHandler(jsonEvent string) {
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logger.Trace("Notification received", "event", jsonEvent)
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}
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// nolint: golint
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//
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//export NotifyNode
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func NotifyNode(jsonEvent *C.char) {
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notificationHandlerMutex.RLock()
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defer notificationHandlerMutex.RUnlock()
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notificationHandler(C.GoString(jsonEvent))
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}
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// nolint: golint
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//
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//export TriggerTestSignal
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func TriggerTestSignal() {
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str := C.CString(`{"answer": 42}`)
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C.StatusServiceSignalEvent(str)
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C.free(unsafe.Pointer(str))
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}
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// SetMobileSignalHandler sets new handler for geth events
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// this function uses pure go implementation
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func SetMobileSignalHandler(handler MobileSignalHandler) {
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mobileSignalHandler = handler
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}
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func SetSignalBlocklist(blocklist SignalBlocklist) {
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signalBlocklist = blocklist
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}
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// SetSignalEventCallback set callback
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// this function uses C implementation (see `signals.c` file)
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func SetSignalEventCallback(cb unsafe.Pointer) {
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C.SetEventCallback(cb)
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}
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