198 lines
6.4 KiB
Go
198 lines
6.4 KiB
Go
package protocol
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import (
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"errors"
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"testing"
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"github.com/golang/protobuf/proto"
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"github.com/stretchr/testify/suite"
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"go.uber.org/zap"
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gethbridge "github.com/status-im/status-go/eth-node/bridge/geth"
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"github.com/status-im/status-go/eth-node/types"
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"github.com/status-im/status-go/protocol/common"
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"github.com/status-im/status-go/protocol/communities"
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"github.com/status-im/status-go/protocol/protobuf"
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"github.com/status-im/status-go/protocol/tt"
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)
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func TestMessengerRawMessageResendTestSuite(t *testing.T) {
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suite.Run(t, new(MessengerRawMessageResendTest))
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}
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type MessengerRawMessageResendTest struct {
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suite.Suite
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logger *zap.Logger
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aliceMessenger *Messenger
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bobMessenger *Messenger
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aliceWaku types.Waku
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bobWaku types.Waku
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mockedBalances communities.BalancesByChain
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}
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func (s *MessengerRawMessageResendTest) SetupTest() {
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s.logger = tt.MustCreateTestLogger()
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s.mockedBalances = make(communities.BalancesByChain)
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wakuNodes := CreateWakuV2Network(&s.Suite, s.logger, []string{"alice", "bob"})
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s.aliceWaku = wakuNodes[0]
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s.aliceMessenger = newTestCommunitiesMessenger(&s.Suite, s.aliceWaku, testCommunitiesMessengerConfig{
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testMessengerConfig: testMessengerConfig{
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name: "alice",
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logger: s.logger,
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},
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walletAddresses: []string{aliceAddress1},
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password: accountPassword,
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mockedBalances: &s.mockedBalances,
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})
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_, err := s.aliceMessenger.Start()
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s.Require().NoError(err)
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s.bobWaku = wakuNodes[1]
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s.bobMessenger = newTestCommunitiesMessenger(&s.Suite, s.bobWaku, testCommunitiesMessengerConfig{
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testMessengerConfig: testMessengerConfig{
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name: "bob",
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logger: s.logger,
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},
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walletAddresses: []string{bobAddress},
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password: bobPassword,
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mockedBalances: &s.mockedBalances,
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})
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_, err = s.bobMessenger.Start()
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s.Require().NoError(err)
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community, _ := createOnRequestCommunity(&s.Suite, s.aliceMessenger)
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advertiseCommunityToUserOldWay(&s.Suite, community, s.aliceMessenger, s.bobMessenger)
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joinOnRequestCommunity(&s.Suite, community.ID(), s.aliceMessenger, s.bobMessenger, bobPassword, []string{bobAddress})
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}
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func (s *MessengerRawMessageResendTest) TearDownTest() {
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TearDownMessenger(&s.Suite, s.aliceMessenger)
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TearDownMessenger(&s.Suite, s.bobMessenger)
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if s.aliceWaku != nil {
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s.Require().NoError(gethbridge.GetGethWakuV2From(s.aliceWaku).Stop())
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}
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if s.bobWaku != nil {
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s.Require().NoError(gethbridge.GetGethWakuV2From(s.bobWaku).Stop())
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}
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_ = s.logger.Sync()
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}
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func (s *MessengerRawMessageResendTest) waitForMessageSent(messageID string) {
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err := tt.RetryWithBackOff(func() error {
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rawMessage, err := s.bobMessenger.RawMessageByID(messageID)
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s.Require().NoError(err)
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s.Require().NotNil(rawMessage)
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if rawMessage.SendCount > 0 {
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return nil
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}
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return errors.New("raw message should be sent finally")
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})
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s.Require().NoError(err)
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}
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// TestMessageSent tests if ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN is in state `sent` without resending
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func (s *MessengerRawMessageResendTest) TestMessageSent() {
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ids, err := s.bobMessenger.RawMessagesIDsByType(protobuf.ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN)
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s.Require().NoError(err)
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// one request to join to control node
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s.Require().Len(ids, 1)
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s.waitForMessageSent(ids[0])
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}
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// TestMessageResend tests if ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN is resent
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func (s *MessengerRawMessageResendTest) TestMessageResend() {
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ids, err := s.bobMessenger.RawMessagesIDsByType(protobuf.ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN)
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s.Require().NoError(err)
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s.Require().Len(ids, 1)
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// wait for Sent status for already sent message to make sure that sent message was delivered
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// before testing resend
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s.waitForMessageSent(ids[0])
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rawMessage := s.GetRequestToJoinToControlNodeRawMessage(ids)
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s.Require().NotNil(rawMessage)
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s.Require().NoError(s.bobMessenger.UpdateRawMessageSent(rawMessage.ID, false))
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s.Require().NoError(s.bobMessenger.UpdateRawMessageLastSent(rawMessage.ID, 0))
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err = tt.RetryWithBackOff(func() error {
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msg, err := s.bobMessenger.RawMessageByID(rawMessage.ID)
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s.Require().NoError(err)
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s.Require().NotNil(msg)
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if msg.SendCount < 2 {
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return errors.New("message ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN was not resent yet")
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}
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return nil
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})
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s.Require().NoError(err)
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waitOnMessengerResponse(&s.Suite, func(r *MessengerResponse) error {
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if len(r.RequestsToJoinCommunity()) > 0 {
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return nil
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}
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return errors.New("community request to join not received")
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}, s.aliceMessenger)
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}
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func (s *MessengerRawMessageResendTest) TestInvalidRawMessageToWatchDoesNotProduceResendLoop() {
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ids, err := s.bobMessenger.RawMessagesIDsByType(protobuf.ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN)
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s.Require().NoError(err)
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s.Require().Len(ids, 1)
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s.waitForMessageSent(ids[0])
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rawMessage := s.GetRequestToJoinToControlNodeRawMessage(ids)
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s.Require().NotNil(rawMessage)
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requestToJoinProto := &protobuf.CommunityRequestToJoin{}
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err = proto.Unmarshal(rawMessage.Payload, requestToJoinProto)
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s.Require().NoError(err)
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requestToJoinProto.DisplayName = "invalid_ID"
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payload, err := proto.Marshal(requestToJoinProto)
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s.Require().NoError(err)
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rawMessage.Payload = payload
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_, err = s.bobMessenger.AddRawMessageToWatch(rawMessage)
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s.Require().Error(err, common.ErrModifiedRawMessage)
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// simulate storing msg with modified payload, but old message ID
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_, err = s.bobMessenger.UpsertRawMessageToWatch(rawMessage)
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s.Require().NoError(err)
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s.Require().NoError(s.bobMessenger.UpdateRawMessageSent(rawMessage.ID, false))
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s.Require().NoError(s.bobMessenger.UpdateRawMessageLastSent(rawMessage.ID, 0))
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// check counter increased for invalid message to escape the loop
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err = tt.RetryWithBackOff(func() error {
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msg, err := s.bobMessenger.RawMessageByID(rawMessage.ID)
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s.Require().NoError(err)
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s.Require().NotNil(msg)
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if msg.SendCount < 2 {
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return errors.New("message ApplicationMetadataMessage_COMMUNITY_REQUEST_TO_JOIN was not resent yet")
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}
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return nil
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})
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s.Require().NoError(err)
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}
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func (s *MessengerRawMessageResendTest) GetRequestToJoinToControlNodeRawMessage(ids []string) *common.RawMessage {
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for _, messageID := range ids {
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rawMessage, err := s.bobMessenger.RawMessageByID(messageID)
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s.Require().NoError(err)
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s.Require().NotNil(rawMessage)
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if rawMessage.ResendMethod == common.ResendMethodSendCommunityMessage {
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return rawMessage
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}
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}
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s.Require().FailNow("rawMessage was not found")
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return nil
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}
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