// Code generated by go-bindata. DO NOT EDIT. // sources: // 0001_app.down.sql (230B) // 0001_app.up.sql (2.246kB) // doc.go (74B) package migrations import ( "bytes" "compress/gzip" "crypto/sha256" "fmt" "io" "io/ioutil" "os" "path/filepath" "strings" "time" ) func bindataRead(data []byte, name string) ([]byte, error) { gz, err := gzip.NewReader(bytes.NewBuffer(data)) if err != nil { return nil, fmt.Errorf("read %q: %v", name, err) } var buf bytes.Buffer _, err = io.Copy(&buf, gz) clErr := gz.Close() if err != nil { return nil, fmt.Errorf("read %q: %v", name, err) } if clErr != nil { return nil, err } return buf.Bytes(), nil } type asset struct { bytes []byte info os.FileInfo digest [sha256.Size]byte } type bindataFileInfo struct { name string size int64 mode os.FileMode modTime time.Time } func (fi bindataFileInfo) Name() string { return fi.name } func (fi bindataFileInfo) Size() int64 { return fi.size } func (fi bindataFileInfo) Mode() os.FileMode { return fi.mode } func (fi bindataFileInfo) ModTime() time.Time { return fi.modTime } func (fi bindataFileInfo) IsDir() bool { return false } func (fi bindataFileInfo) Sys() interface{} { return nil } var __0001_appDownSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x72\x09\xf2\x0f\x50\x08\x71\x74\xf2\x71\x55\x28\x4e\x2d\x29\xc9\xcc\x4b\x2f\xb6\xe6\x42\x12\x4c\x4c\x4e\xce\x2f\xcd\x2b\x41\x15\x4c\x2a\xca\x2f\x2f\x4e\x2d\xc2\x2e\x18\x9f\x91\x59\x5c\x92\x5f\x54\x89\x22\x99\x92\x58\x50\x80\xaa\xbc\x20\xb5\x28\x37\xb3\xb8\x38\x33\x3f\x0f\x55\xbc\xa4\x28\x31\xaf\x38\x0d\xc3\xf0\x9c\xfc\xe4\x6c\xec\x2e\x8b\x2f\xc9\x8f\xc7\x22\x9d\x9b\x98\x99\x53\x9c\x5a\x54\x06\x36\x09\x10\x00\x00\xff\xff\xd2\xa8\x66\x23\xe6\x00\x00\x00") func _0001_appDownSqlBytes() ([]byte, error) { return bindataRead( __0001_appDownSql, "0001_app.down.sql", ) } func _0001_appDownSql() (*asset, error) { bytes, err := _0001_appDownSqlBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "0001_app.down.sql", size: 230, mode: os.FileMode(0644), modTime: time.Unix(1567452784, 0)} a := &asset{bytes: bytes, info: info, digest: [32]uint8{0xc6, 0x64, 0x5c, 0xd5, 0x35, 0x13, 0xe3, 0x6e, 0x9c, 0x61, 0x16, 0x4, 0x5d, 0x61, 0x79, 0xb2, 0xfd, 0x44, 0xa3, 0x6a, 0x1d, 0x8e, 0xd9, 0x50, 0x92, 0x2e, 0x34, 0xb2, 0x6, 0x3, 0xb7, 0xf1}} return a, nil } var __0001_appUpSql = 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func _0001_appUpSqlBytes() ([]byte, error) { return bindataRead( __0001_appUpSql, "0001_app.up.sql", ) } func _0001_appUpSql() (*asset, error) { bytes, err := _0001_appUpSqlBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "0001_app.up.sql", size: 2246, mode: os.FileMode(0644), modTime: time.Unix(1567452763, 0)} a := &asset{bytes: bytes, info: info, digest: [32]uint8{0x6e, 0xc4, 0x4d, 0x62, 0x9b, 0x4, 0x4e, 0xb1, 0x57, 0x51, 0x5c, 0xf7, 0x9, 0x9, 0x30, 0x38, 0x10, 0x1f, 0xc1, 0xcc, 0xe4, 0x56, 0x67, 0xa, 0x17, 0x3b, 0x51, 0x1f, 0x84, 0x12, 0xf4, 0x15}} return a, nil } var _docGo = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\x2c\xc9\xb1\x0d\xc4\x20\x0c\x05\xd0\x9e\x29\xfe\x02\xd8\xfd\x6d\xe3\x4b\xac\x2f\x44\x82\x09\x78\x7f\xa5\x49\xfd\xa6\x1d\xdd\xe8\xd8\xcf\x55\x8a\x2a\xe3\x47\x1f\xbe\x2c\x1d\x8c\xfa\x6f\xe3\xb4\x34\xd4\xd9\x89\xbb\x71\x59\xb6\x18\x1b\x35\x20\xa2\x9f\x0a\x03\xa2\xe5\x0d\x00\x00\xff\xff\x60\xcd\x06\xbe\x4a\x00\x00\x00") func docGoBytes() ([]byte, error) { return bindataRead( _docGo, "doc.go", ) } func docGo() (*asset, error) { bytes, err := docGoBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "doc.go", size: 74, mode: os.FileMode(0644), modTime: time.Unix(1566753968, 0)} a := &asset{bytes: bytes, info: info, digest: [32]uint8{0xde, 0x7c, 0x28, 0xcd, 0x47, 0xf2, 0xfa, 0x7c, 0x51, 0x2d, 0xd8, 0x38, 0xb, 0xb0, 0x34, 0x9d, 0x4c, 0x62, 0xa, 0x9e, 0x28, 0xc3, 0x31, 0x23, 0xd9, 0xbb, 0x89, 0x9f, 0xa0, 0x89, 0x1f, 0xe8}} return a, nil } // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. func Asset(name string) ([]byte, error) { canonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[canonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) } return a.bytes, nil } return nil, fmt.Errorf("Asset %s not found", name) } // AssetString returns the asset contents as a string (instead of a []byte). func AssetString(name string) (string, error) { data, err := Asset(name) return string(data), err } // MustAsset is like Asset but panics when Asset would return an error. // It simplifies safe initialization of global variables. func MustAsset(name string) []byte { a, err := Asset(name) if err != nil { panic("asset: Asset(" + name + "): " + err.Error()) } return a } // MustAssetString is like AssetString but panics when Asset would return an // error. It simplifies safe initialization of global variables. func MustAssetString(name string) string { return string(MustAsset(name)) } // AssetInfo loads and returns the asset info for the given name. // It returns an error if the asset could not be found or // could not be loaded. func AssetInfo(name string) (os.FileInfo, error) { canonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[canonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) } return a.info, nil } return nil, fmt.Errorf("AssetInfo %s not found", name) } // AssetDigest returns the digest of the file with the given name. It returns an // error if the asset could not be found or the digest could not be loaded. func AssetDigest(name string) ([sha256.Size]byte, error) { canonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[canonicalName]; ok { a, err := f() if err != nil { return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s can't read by error: %v", name, err) } return a.digest, nil } return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s not found", name) } // Digests returns a map of all known files and their checksums. func Digests() (map[string][sha256.Size]byte, error) { mp := make(map[string][sha256.Size]byte, len(_bindata)) for name := range _bindata { a, err := _bindata[name]() if err != nil { return nil, err } mp[name] = a.digest } return mp, nil } // AssetNames returns the names of the assets. func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // _bindata is a table, holding each asset generator, mapped to its name. var _bindata = map[string]func() (*asset, error){ "0001_app.down.sql": _0001_appDownSql, "0001_app.up.sql": _0001_appUpSql, "doc.go": docGo, } // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"}, // AssetDir("data/img") would return []string{"a.png", "b.png"}, // AssetDir("foo.txt") and AssetDir("notexist") would return an error, and // AssetDir("") will return []string{"data"}. func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { canonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(canonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, fmt.Errorf("Asset %s not found", name) } } } if node.Func != nil { return nil, fmt.Errorf("Asset %s not found", name) } rv := make([]string, 0, len(node.Children)) for childName := range node.Children { rv = append(rv, childName) } return rv, nil } type bintree struct { Func func() (*asset, error) Children map[string]*bintree } var _bintree = &bintree{nil, map[string]*bintree{ "0001_app.down.sql": &bintree{_0001_appDownSql, map[string]*bintree{}}, "0001_app.up.sql": &bintree{_0001_appUpSql, map[string]*bintree{}}, "doc.go": &bintree{docGo, map[string]*bintree{}}, }} // RestoreAsset restores an asset under the given directory. func RestoreAsset(dir, name string) error { data, err := Asset(name) if err != nil { return err } info, err := AssetInfo(name) if err != nil { return err } err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) if err != nil { return err } err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) if err != nil { return err } return os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) } // RestoreAssets restores an asset under the given directory recursively. func RestoreAssets(dir, name string) error { children, err := AssetDir(name) // File if err != nil { return RestoreAsset(dir, name) } // Dir for _, child := range children { err = RestoreAssets(dir, filepath.Join(name, child)) if err != nil { return err } } return nil } func _filePath(dir, name string) string { canonicalName := strings.Replace(name, "\\", "/", -1) return filepath.Join(append([]string{dir}, strings.Split(canonicalName, "/")...)...) }