syntax = "proto3"; import "chat_identity.proto"; import "sync_settings.proto"; import 'application_metadata_message.proto'; import 'communities.proto'; option go_package = "./;protobuf"; package protobuf; /* `FetchingBackedUpDataDetails` is used to describe how many messages a single backup data structure consists of */ message FetchingBackedUpDataDetails { uint32 data_number = 1; uint32 total_number = 2; } message Backup { uint64 clock = 1; string id = 2; /* this is what we already had */ repeated SyncInstallationContactV2 contacts = 3; repeated SyncInstallationCommunity communities = 4; /* newly added details to be backed up to and fetched from waku */ FetchingBackedUpDataDetails contactsDetails = 5; FetchingBackedUpDataDetails communitiesDetails = 6; BackedUpProfile profile = 7; FetchingBackedUpDataDetails profileDetails = 8; SyncSetting setting = 9; FetchingBackedUpDataDetails settingsDetails = 10; SyncKeypair keypair = 11; FetchingBackedUpDataDetails keypairDetails = 12; SyncAccount watchOnlyAccount = 13; FetchingBackedUpDataDetails watchOnlyAccountDetails = 14; repeated SyncChat chats = 15; FetchingBackedUpDataDetails chatsDetails = 16; } message MultiAccount { string name = 1; int64 timestamp = 2; string identicon = 3; repeated ColorHash color_hash = 4; int64 color_id = 5; string keycard_pairing = 6; string key_uid = 7; repeated IdentityImage images = 8; string customization_color = 9; uint64 customization_color_clock = 10; message ColorHash { repeated int64 index = 1; } message IdentityImage { string key_uid = 1; string name = 2; bytes payload = 3; int64 width = 4; int64 height = 5; int64 filesize = 6; int64 resize_target = 7; uint64 clock = 8; } } message LocalPairingPayload { repeated Key keys = 1; MultiAccount multiaccount = 2; string password = 3; string chatKey = 4; string keycardPairings = 5; message Key { string name = 1; bytes data = 2; } } message LocalPairingPeerHello { int32 pairing_version = 1; bytes peer_id = 2; string device_name = 3; string device_type = 4; bytes signature = 5; } message SyncPairInstallation { uint64 clock = 1; string installation_id = 2; string device_type = 3; string name = 4; // following fields used for local pairing uint32 version = 5; } message SyncInstallationContactV2 { uint64 last_updated_locally = 1; string id = 2; string profile_image = 3; string ens_name = 4; uint64 last_updated = 5; repeated string system_tags = 6; string local_nickname = 7; bool added = 9; bool blocked = 10; bool muted = 11; bool removed = 12; bool has_added_us = 13; int64 verification_status = 14; int64 trust_status = 15; int64 contact_request_local_state = 16; int64 contact_request_local_clock = 17; int64 contact_request_remote_state = 18; int64 contact_request_remote_clock = 19; string display_name = 20; } message SyncInstallationAccount { uint64 clock = 1; string profile_image = 2; uint64 last_updated = 3; } message SyncInstallationCommunity { uint64 clock = 1; bytes id = 2; // Don't sync private_key because we want to have only one control node bytes private_key = 3 [deprecated = true]; bytes description = 4; bool joined = 5; bool verified = 6; bool muted = 7; repeated SyncCommunityRequestsToJoin requests_to_join = 8; SyncCommunitySettings settings = 9; bool encrypted = 10; bool spectated = 11; bytes encryption_keys = 12; SyncCommunityControlNode control_node = 13; int64 joined_at = 14; } message SyncCommunityRequestsToJoin { bytes id = 1; string public_key = 2; uint64 clock = 3; string ens_name = 4; string chat_id = 5; bytes community_id = 6; uint64 state = 7; repeated RevealedAccount revealed_accounts = 8; } message SyncCommunityControlNode { // Lamport timestamp of control node change uint64 clock = 1; // The device id of the control node // Empty if there is no control node string installation_id = 2; } message SyncChat { string id = 1; uint32 chat_type = 2; string name = 3; repeated MembershipUpdateEvents membershipUpdateEvents = 4; bool active = 5; uint64 clock = 6; bool muted = 7; } message MembershipUpdateEvents { uint64 clock = 1; uint32 type = 2; repeated string members = 3; string name = 4; bytes signature = 5; string chat_id = 6; string from = 7; bytes raw_payload = 8; string color = 9; bytes image = 10; } message SyncChatRemoved { uint64 clock = 1; string id = 2; } message SyncChatMessagesRead { uint64 clock = 1; string id = 2; } message SyncActivityCenterRead { uint64 clock = 1; repeated bytes ids = 2; } message SyncActivityCenterAccepted { uint64 clock = 1; repeated bytes ids = 2; } message SyncActivityCenterDismissed { uint64 clock = 1; repeated bytes ids = 2; } message SyncActivityCenterDeleted { uint64 clock = 1; repeated bytes ids = 2; } message SyncActivityCenterUnread { uint64 clock = 1; repeated bytes ids = 2; } message SyncActivityCenterCommunityRequestDecision { uint64 clock = 1; bytes id = 2; uint32 membership_status = 3; enum community_request_decision { ACCEPTED = 0; DECLINED = 1; } community_request_decision decision = 4; } message SyncBookmark { uint64 clock = 1; string url = 2; string name = 3; string image_url = 4; bool removed = 5; uint64 deleted_at = 6; } message SyncEnsUsernameDetail { uint64 clock = 1; string username = 2; uint64 chain_id = 3; bool removed = 4; } message SyncClearHistory { string chat_id = 1; uint64 cleared_at = 2; } message SyncProfilePicture { string name = 1; bytes payload = 2; uint32 width = 3; uint32 height = 4; uint32 file_size = 5; uint32 resize_target = 6; uint64 clock = 7; } message SyncProfilePictures { string key_uid = 1; repeated SyncProfilePicture pictures = 2; } message SyncAccount { uint64 clock = 1; bytes address = 2; string key_uid = 3; bytes public_key = 4; string path = 5; string name = 6; string color_id = 7; string emoji = 8; bool wallet = 9; bool chat = 10; bool hidden = 11; bool removed = 12; int64 position = 13; string prodPreferredChainIDs = 14; string testPreferredChainIDs = 15; string operable = 16; } message SyncKeypair { uint64 clock = 1; string key_uid = 2; string name = 3; string type = 4; string derived_from = 5; uint64 last_used_derivation_index = 6; string synced_from = 7; repeated SyncAccount accounts = 8; repeated SyncKeycard keycards = 9; bool removed = 10; bytes keycard_pairings = 11; } // this message is used for syncing accounts positions only, for syncing any other info consider // `SyncAccount` or `SyncKeypair` message message SyncAccountsPositions { uint64 clock = 1; repeated SyncAccount accounts = 2; } message SyncSavedAddress { reserved 3; reserved 4; bytes address = 1; string name = 2; bool removed = 5; uint64 update_clock = 7; string chain_short_names = 8; string ens = 9; bool is_test = 10; string color = 11; } message SyncCommunitySettings { uint64 clock = 1; string community_id = 2; bool history_archive_support_enabled = 3; } message SyncTrustedUser { uint64 clock = 1; string id = 2; TrustStatus status = 3; enum TrustStatus { UNKNOWN = 0; TRUSTED = 1; UNTRUSTWORTHY = 2; } } message SyncVerificationRequest { uint64 clock = 1; string from = 2; string to = 3; string challenge = 4; uint64 requested_at = 5; string response = 6; uint64 replied_at = 7; VerificationStatus verification_status = 8; string id = 9; enum VerificationStatus { UNKNOWN = 0; PENDING = 1; ACCEPTED = 2; DECLINED = 3; CANCELED = 4; } } message SyncContactRequestDecision { uint64 clock = 1; string requestId = 2; DecisionStatus decision_status = 3; enum DecisionStatus { ACCEPTED = 0; DECLINED = 1; } } /* `BackedUpProfile` is used to describe profile of logged in user */ message BackedUpProfile { string key_uid = 1; string display_name = 2; uint64 display_name_clock = 3; repeated SyncProfilePicture pictures = 4; SyncSocialLinks social_links = 5; repeated SyncEnsUsernameDetail ens_username_details = 6; } message RawMessage { bytes payload = 1; ApplicationMetadataMessage.Type messageType = 2; } message SyncRawMessage { repeated RawMessage rawMessages = 1; // we need these to be able to login bytes subAccountsJsonBytes = 2; bytes settingsJsonBytes = 3; } message SyncKeycard { string uid = 1; string name = 2; bool locked = 3; string key_uid = 4; repeated bytes addresses = 5; uint64 position = 6; } message SyncSocialLinks { repeated SocialLink social_links = 1; uint64 clock = 2; } message SyncAccountCustomizationColor { uint64 updated_at = 1; string customization_color = 2; string key_uid = 3; } message TokenPreferences { string key = 1; int64 position = 2; int64 groupPosition = 3; bool visible = 4; string communityId = 5; } message SyncTokenPreferences { uint64 clock = 1; bool testnet = 2; repeated TokenPreferences preferences = 3; }