package protocol import ( "crypto/ecdsa" "encoding/hex" "fmt" "github.com/pkg/errors" "github.com/status-im/status-go/eth-node/crypto" "github.com/status-im/status-go/eth-node/types" "github.com/status-im/status-go/images" "github.com/status-im/status-go/protocol/common" "github.com/status-im/status-go/protocol/communities" "github.com/status-im/status-go/protocol/encryption/multidevice" "github.com/status-im/status-go/protocol/protobuf" "github.com/status-im/status-go/protocol/transport" v1protocol "github.com/status-im/status-go/protocol/v1" "go.uber.org/zap" ) const ( transactionRequestDeclinedMessage = "Transaction request declined" requestAddressForTransactionAcceptedMessage = "Request address for transaction accepted" requestAddressForTransactionDeclinedMessage = "Request address for transaction declined" ) type MessageHandler struct { identity *ecdsa.PrivateKey persistence *sqlitePersistence transport transport.Transport communitiesManager *communities.Manager logger *zap.Logger } func newMessageHandler(identity *ecdsa.PrivateKey, logger *zap.Logger, persistence *sqlitePersistence, communitiesManager *communities.Manager, transport transport.Transport) *MessageHandler { return &MessageHandler{ identity: identity, persistence: persistence, communitiesManager: communitiesManager, transport: transport, logger: logger} } // HandleMembershipUpdate updates a Chat instance according to the membership updates. // It retrieves chat, if exists, and merges membership updates from the message. // Finally, the Chat is updated with the new group events. func (m *MessageHandler) HandleMembershipUpdate(messageState *ReceivedMessageState, chat *Chat, rawMembershipUpdate protobuf.MembershipUpdateMessage, translations map[protobuf.MembershipUpdateEvent_EventType]string) error { var group *v1protocol.Group var err error logger := m.logger.With(zap.String("site", "HandleMembershipUpdate")) message, err := v1protocol.MembershipUpdateMessageFromProtobuf(&rawMembershipUpdate) if err != nil { return err } if err := ValidateMembershipUpdateMessage(message, messageState.Timesource.GetCurrentTime()); err != nil { logger.Warn("failed to validate message", zap.Error(err)) return err } //if chat.InvitationAdmin exists means we are waiting for invitation request approvement, and in that case //we need to create a new chat instance like we don't have a chat and just use a regular invitation flow if chat == nil || len(chat.InvitationAdmin) > 0 { if len(message.Events) == 0 { return errors.New("can't create new group chat without events") } //approve invitations if chat != nil && len(chat.InvitationAdmin) > 0 { groupChatInvitation := &GroupChatInvitation{ GroupChatInvitation: protobuf.GroupChatInvitation{ ChatId: message.ChatID, }, From: types.EncodeHex(crypto.FromECDSAPub(&m.identity.PublicKey)), } groupChatInvitation, err = m.persistence.InvitationByID(groupChatInvitation.ID()) if err != nil && err != common.ErrRecordNotFound { return err } if groupChatInvitation != nil { groupChatInvitation.State = protobuf.GroupChatInvitation_APPROVED err := m.persistence.SaveInvitation(groupChatInvitation) if err != nil { return err } messageState.GroupChatInvitations[groupChatInvitation.ID()] = groupChatInvitation } } group, err = v1protocol.NewGroupWithEvents(message.ChatID, message.Events) if err != nil { return err } // A new chat must contain us if !group.IsMember(contactIDFromPublicKey(&m.identity.PublicKey)) { return errors.New("can't create a new group chat without us being a member") } newChat := CreateGroupChat(messageState.Timesource) chat = &newChat } else { existingGroup, err := newProtocolGroupFromChat(chat) if err != nil { return errors.Wrap(err, "failed to create a Group from Chat") } updateGroup, err := v1protocol.NewGroupWithEvents(message.ChatID, message.Events) if err != nil { return errors.Wrap(err, "invalid membership update") } merged := v1protocol.MergeMembershipUpdateEvents(existingGroup.Events(), updateGroup.Events()) group, err = v1protocol.NewGroupWithEvents(chat.ID, merged) if err != nil { return errors.Wrap(err, "failed to create a group with new membership updates") } } chat.updateChatFromGroupMembershipChanges(contactIDFromPublicKey(&m.identity.PublicKey), group) systemMessages := buildSystemMessages(message.Events, translations) for _, message := range systemMessages { messageID := message.ID exists, err := m.messageExists(messageID, messageState.ExistingMessagesMap) if err != nil { m.logger.Warn("failed to check message exists", zap.Error(err)) } if exists { continue } messageState.Response.Messages = append(messageState.Response.Messages, message) } // Store in chats map as it might be a new one messageState.AllChats[chat.ID] = chat // Set in the map messageState.ModifiedChats[chat.ID] = true if message.Message != nil { messageState.CurrentMessageState.Message = *message.Message return m.HandleChatMessage(messageState) } else if message.EmojiReaction != nil { return m.HandleEmojiReaction(messageState, *message.EmojiReaction) } return nil } func (m *MessageHandler) handleCommandMessage(state *ReceivedMessageState, message *common.Message) error { message.ID = state.CurrentMessageState.MessageID message.From = state.CurrentMessageState.Contact.ID message.Alias = state.CurrentMessageState.Contact.Alias message.SigPubKey = state.CurrentMessageState.PublicKey message.Identicon = state.CurrentMessageState.Contact.Identicon message.WhisperTimestamp = state.CurrentMessageState.WhisperTimestamp if err := message.PrepareContent(); err != nil { return fmt.Errorf("failed to prepare content: %v", err) } chat, err := m.matchChatEntity(message, state.AllChats, state.Timesource) if err != nil { return err } // If deleted-at is greater, ignore message if chat.DeletedAtClockValue >= message.Clock { return nil } // Set the LocalChatID for the message message.LocalChatID = chat.ID if c, ok := state.AllChats[chat.ID]; ok { chat = c } // Set the LocalChatID for the message message.LocalChatID = chat.ID // Increase unviewed count if !common.IsPubKeyEqual(message.SigPubKey, &m.identity.PublicKey) { chat.UnviewedMessagesCount++ message.OutgoingStatus = "" } else { // Our own message, mark as sent message.OutgoingStatus = common.OutgoingStatusSent } err = chat.UpdateFromMessage(message, state.Timesource) if err != nil { return err } // Set chat active chat.Active = true // Set in the modified maps chat state.ModifiedChats[chat.ID] = true state.AllChats[chat.ID] = chat // Add to response if message != nil { state.Response.Messages = append(state.Response.Messages, message) } return nil } func (m *MessageHandler) HandleSyncInstallationContact(state *ReceivedMessageState, message protobuf.SyncInstallationContact) error { chat, ok := state.AllChats[state.CurrentMessageState.Contact.ID] if !ok { chat = OneToOneFromPublicKey(state.CurrentMessageState.PublicKey, state.Timesource) // We don't want to show the chat to the user chat.Active = false } contact, ok := state.AllContacts[message.Id] if !ok { var err error contact, err = buildContactFromPkString(message.Id) if err != nil { return err } } if contact.LastUpdated < message.Clock { if !contact.IsAdded() { contact.SystemTags = append(contact.SystemTags, contactAdded) } if contact.Name != message.EnsName { contact.Name = message.EnsName contact.ENSVerified = false } contact.LastUpdated = message.Clock contact.LocalNickname = message.LocalNickname state.ModifiedContacts[contact.ID] = true state.AllContacts[contact.ID] = contact } state.AllChats[chat.ID] = chat return nil } func (m *MessageHandler) HandleSyncInstallationPublicChat(state *ReceivedMessageState, message protobuf.SyncInstallationPublicChat) bool { chatID := message.Id _, ok := state.AllChats[chatID] if ok { return false } chat := CreatePublicChat(chatID, state.Timesource) state.AllChats[chat.ID] = &chat state.ModifiedChats[chat.ID] = true return true } func (m *MessageHandler) HandleContactUpdate(state *ReceivedMessageState, message protobuf.ContactUpdate) error { logger := m.logger.With(zap.String("site", "HandleContactUpdate")) contact := state.CurrentMessageState.Contact chat, ok := state.AllChats[contact.ID] if !ok { chat = OneToOneFromPublicKey(state.CurrentMessageState.PublicKey, state.Timesource) // We don't want to show the chat to the user chat.Active = false } logger.Info("Handling contact update") if contact.LastUpdated < message.Clock { logger.Info("Updating contact") if !contact.HasBeenAdded() && contact.ID != contactIDFromPublicKey(&m.identity.PublicKey) { contact.SystemTags = append(contact.SystemTags, contactRequestReceived) } if contact.Name != message.EnsName { contact.Name = message.EnsName contact.ENSVerified = false } contact.LastUpdated = message.Clock state.ModifiedContacts[contact.ID] = true state.AllContacts[contact.ID] = contact } if chat.LastClockValue < message.Clock { chat.LastClockValue = message.Clock } state.ModifiedChats[chat.ID] = true state.AllChats[chat.ID] = chat return nil } func (m *MessageHandler) HandlePairInstallation(state *ReceivedMessageState, message protobuf.PairInstallation) error { logger := m.logger.With(zap.String("site", "HandlePairInstallation")) if err := ValidateReceivedPairInstallation(&message, state.CurrentMessageState.WhisperTimestamp); err != nil { logger.Warn("failed to validate message", zap.Error(err)) return err } installation, ok := state.AllInstallations[message.InstallationId] if !ok { return errors.New("installation not found") } metadata := &multidevice.InstallationMetadata{ Name: message.Name, DeviceType: message.DeviceType, } installation.InstallationMetadata = metadata state.AllInstallations[message.InstallationId] = installation state.ModifiedInstallations[message.InstallationId] = true return nil } // HandleCommunityDescription handles an community description func (m *MessageHandler) HandleCommunityDescription(state *ReceivedMessageState, signer *ecdsa.PublicKey, description protobuf.CommunityDescription, rawPayload []byte) error { community, err := m.communitiesManager.HandleCommunityDescriptionMessage(signer, &description, rawPayload) if err != nil { return err } state.AllCommunities[community.IDString()] = community // If we haven't joined the org, nothing to do if !community.Joined() { return nil } // Update relevant chats names and add new ones // Currently removal is not supported chats := CreateCommunityChats(community, state.Timesource) var chatIDs []string for i, chat := range chats { oldChat, ok := state.AllChats[chat.ID] if !ok { // Beware, don't use the reference in the range (i.e chat) as it's a shallow copy state.AllChats[chat.ID] = &chats[i] state.ModifiedChats[chat.ID] = true chatIDs = append(chatIDs, chat.ID) // Update name, currently is the only field is mutable } else if oldChat.Name != chat.Name { state.AllChats[chat.ID].Name = chat.Name state.ModifiedChats[chat.ID] = true } } // Load transport filters filters, err := m.transport.InitPublicFilters(chatIDs) if err != nil { return err } for _, filter := range filters { state.AllFilters[filter.ChatID] = filter } return nil } // HandleCommunityInvitation handles an community invitation func (m *MessageHandler) HandleCommunityInvitation(state *ReceivedMessageState, signer *ecdsa.PublicKey, invitation protobuf.CommunityInvitation, rawPayload []byte) error { if invitation.PublicKey == nil { return errors.New("invalid pubkey") } pk, err := crypto.DecompressPubkey(invitation.PublicKey) if err != nil { return err } if !common.IsPubKeyEqual(pk, &m.identity.PublicKey) { return errors.New("invitation not for us") } community, err := m.communitiesManager.HandleCommunityInvitation(signer, &invitation, rawPayload) if err != nil { return err } state.AllCommunities[community.IDString()] = community return nil } // HandleWrappedCommunityDescriptionMessage handles a wrapped community description func (m *MessageHandler) HandleWrappedCommunityDescriptionMessage(payload []byte) (*communities.Community, error) { return m.communitiesManager.HandleWrappedCommunityDescriptionMessage(payload) } func (m *MessageHandler) HandleChatMessage(state *ReceivedMessageState) error { logger := m.logger.With(zap.String("site", "handleChatMessage")) if err := ValidateReceivedChatMessage(&state.CurrentMessageState.Message, state.CurrentMessageState.WhisperTimestamp); err != nil { logger.Warn("failed to validate message", zap.Error(err)) return err } receivedMessage := &common.Message{ ID: state.CurrentMessageState.MessageID, ChatMessage: state.CurrentMessageState.Message, From: state.CurrentMessageState.Contact.ID, Alias: state.CurrentMessageState.Contact.Alias, SigPubKey: state.CurrentMessageState.PublicKey, Identicon: state.CurrentMessageState.Contact.Identicon, WhisperTimestamp: state.CurrentMessageState.WhisperTimestamp, } err := receivedMessage.PrepareContent() if err != nil { return fmt.Errorf("failed to prepare message content: %v", err) } chat, err := m.matchChatEntity(receivedMessage, state.AllChats, state.Timesource) if err != nil { return err // matchChatEntity returns a descriptive error message } // If profile updates check if author is the same as chat profile public key if chat.ProfileUpdates() && receivedMessage.From != chat.Profile { return nil } // If deleted-at is greater, ignore message if chat.DeletedAtClockValue >= receivedMessage.Clock { return nil } // Set the LocalChatID for the message receivedMessage.LocalChatID = chat.ID if c, ok := state.AllChats[chat.ID]; ok { chat = c } // Set the LocalChatID for the message receivedMessage.LocalChatID = chat.ID // Increase unviewed count if !common.IsPubKeyEqual(receivedMessage.SigPubKey, &m.identity.PublicKey) { chat.UnviewedMessagesCount++ } else { // Our own message, mark as sent receivedMessage.OutgoingStatus = common.OutgoingStatusSent } err = chat.UpdateFromMessage(receivedMessage, state.Timesource) if err != nil { return err } // Set chat active chat.Active = true // Set in the modified maps chat state.ModifiedChats[chat.ID] = true state.AllChats[chat.ID] = chat contact := state.CurrentMessageState.Contact if hasENSNameChanged(contact, receivedMessage.EnsName, receivedMessage.Clock) { contact.ResetENSVerification(receivedMessage.Clock, receivedMessage.EnsName) state.ModifiedContacts[contact.ID] = true state.AllContacts[contact.ID] = contact } if receivedMessage.ContentType == protobuf.ChatMessage_COMMUNITY { m.logger.Debug("Handling community content type") community, err := m.HandleWrappedCommunityDescriptionMessage(receivedMessage.GetCommunity()) if err != nil { return err } receivedMessage.CommunityID = community.IDString() state.AllCommunities[community.IDString()] = community } // Add to response state.Response.Messages = append(state.Response.Messages, receivedMessage) // Create notification body to be eventually passed to `localnotifications.SendMessageNotifications()` state.Response.Notifications = append( state.Response.Notifications, MessageNotificationBody{ Message: receivedMessage, Contact: contact, Chat: chat, }, ) return nil } func (m *MessageHandler) HandleRequestAddressForTransaction(messageState *ReceivedMessageState, command protobuf.RequestAddressForTransaction) error { err := ValidateReceivedRequestAddressForTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp) if err != nil { return err } message := &common.Message{ ChatMessage: protobuf.ChatMessage{ Clock: command.Clock, Timestamp: messageState.CurrentMessageState.WhisperTimestamp, Text: "Request address for transaction", ChatId: contactIDFromPublicKey(&m.identity.PublicKey), MessageType: protobuf.MessageType_ONE_TO_ONE, ContentType: protobuf.ChatMessage_TRANSACTION_COMMAND, }, CommandParameters: &common.CommandParameters{ ID: messageState.CurrentMessageState.MessageID, Value: command.Value, Contract: command.Contract, CommandState: common.CommandStateRequestAddressForTransaction, }, } return m.handleCommandMessage(messageState, message) } func (m *MessageHandler) HandleRequestTransaction(messageState *ReceivedMessageState, command protobuf.RequestTransaction) error { err := ValidateReceivedRequestTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp) if err != nil { return err } message := &common.Message{ ChatMessage: protobuf.ChatMessage{ Clock: command.Clock, Timestamp: messageState.CurrentMessageState.WhisperTimestamp, Text: "Request transaction", ChatId: contactIDFromPublicKey(&m.identity.PublicKey), MessageType: protobuf.MessageType_ONE_TO_ONE, ContentType: protobuf.ChatMessage_TRANSACTION_COMMAND, }, CommandParameters: &common.CommandParameters{ ID: messageState.CurrentMessageState.MessageID, Value: command.Value, Contract: command.Contract, CommandState: common.CommandStateRequestTransaction, Address: command.Address, }, } return m.handleCommandMessage(messageState, message) } func (m *MessageHandler) HandleAcceptRequestAddressForTransaction(messageState *ReceivedMessageState, command protobuf.AcceptRequestAddressForTransaction) error { err := ValidateReceivedAcceptRequestAddressForTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp) if err != nil { return err } initialMessage, err := m.persistence.MessageByID(command.Id) if err != nil { return err } if initialMessage == nil { return errors.New("message not found") } if initialMessage.LocalChatID != messageState.CurrentMessageState.Contact.ID { return errors.New("From must match") } if initialMessage.OutgoingStatus == "" { return errors.New("Initial message must originate from us") } if initialMessage.CommandParameters.CommandState != common.CommandStateRequestAddressForTransaction { return errors.New("Wrong state for command") } initialMessage.Clock = command.Clock initialMessage.Timestamp = messageState.CurrentMessageState.WhisperTimestamp initialMessage.Text = requestAddressForTransactionAcceptedMessage initialMessage.CommandParameters.Address = command.Address initialMessage.Seen = false initialMessage.CommandParameters.CommandState = common.CommandStateRequestAddressForTransactionAccepted // Hide previous message previousMessage, err := m.persistence.MessageByCommandID(messageState.CurrentMessageState.Contact.ID, command.Id) if err != nil && err != common.ErrRecordNotFound { return err } if previousMessage != nil { err = m.persistence.HideMessage(previousMessage.ID) if err != nil { return err } initialMessage.Replace = previousMessage.ID } return m.handleCommandMessage(messageState, initialMessage) } func (m *MessageHandler) HandleSendTransaction(messageState *ReceivedMessageState, command protobuf.SendTransaction) error { err := ValidateReceivedSendTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp) if err != nil { return err } transactionToValidate := &TransactionToValidate{ MessageID: messageState.CurrentMessageState.MessageID, CommandID: command.Id, TransactionHash: command.TransactionHash, FirstSeen: messageState.CurrentMessageState.WhisperTimestamp, Signature: command.Signature, Validate: true, From: messageState.CurrentMessageState.PublicKey, RetryCount: 0, } m.logger.Info("Saving transction to validate", zap.Any("transaction", transactionToValidate)) return m.persistence.SaveTransactionToValidate(transactionToValidate) } func (m *MessageHandler) HandleDeclineRequestAddressForTransaction(messageState *ReceivedMessageState, command protobuf.DeclineRequestAddressForTransaction) error { err := ValidateReceivedDeclineRequestAddressForTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp) if err != nil { return err } oldMessage, err := m.persistence.MessageByID(command.Id) if err != nil { return err } if oldMessage == nil { return errors.New("message not found") } if oldMessage.LocalChatID != messageState.CurrentMessageState.Contact.ID { return errors.New("From must match") } if oldMessage.OutgoingStatus == "" { return errors.New("Initial message must originate from us") } if oldMessage.CommandParameters.CommandState != common.CommandStateRequestAddressForTransaction { return errors.New("Wrong state for command") } oldMessage.Clock = command.Clock oldMessage.Timestamp = messageState.CurrentMessageState.WhisperTimestamp oldMessage.Text = requestAddressForTransactionDeclinedMessage oldMessage.Seen = false oldMessage.CommandParameters.CommandState = common.CommandStateRequestAddressForTransactionDeclined // Hide previous message err = m.persistence.HideMessage(command.Id) if err != nil { return err } oldMessage.Replace = command.Id return m.handleCommandMessage(messageState, oldMessage) } func (m *MessageHandler) HandleDeclineRequestTransaction(messageState *ReceivedMessageState, command protobuf.DeclineRequestTransaction) error { err := ValidateReceivedDeclineRequestTransaction(&command, messageState.CurrentMessageState.WhisperTimestamp) if err != nil { return err } oldMessage, err := m.persistence.MessageByID(command.Id) if err != nil { return err } if oldMessage == nil { return errors.New("message not found") } if oldMessage.LocalChatID != messageState.CurrentMessageState.Contact.ID { return errors.New("From must match") } if oldMessage.OutgoingStatus == "" { return errors.New("Initial message must originate from us") } if oldMessage.CommandParameters.CommandState != common.CommandStateRequestTransaction { return errors.New("Wrong state for command") } oldMessage.Clock = command.Clock oldMessage.Timestamp = messageState.CurrentMessageState.WhisperTimestamp oldMessage.Text = transactionRequestDeclinedMessage oldMessage.Seen = false oldMessage.CommandParameters.CommandState = common.CommandStateRequestTransactionDeclined // Hide previous message err = m.persistence.HideMessage(command.Id) if err != nil { return err } oldMessage.Replace = command.Id return m.handleCommandMessage(messageState, oldMessage) } func (m *MessageHandler) matchChatEntity(chatEntity common.ChatEntity, chats map[string]*Chat, timesource common.TimeSource) (*Chat, error) { if chatEntity.GetSigPubKey() == nil { m.logger.Error("public key can't be empty") return nil, errors.New("received a chatEntity with empty public key") } switch { case chatEntity.GetMessageType() == protobuf.MessageType_PUBLIC_GROUP: // For public messages, all outgoing and incoming messages have the same chatID // equal to a public chat name. chatID := chatEntity.GetChatId() chat := chats[chatID] if chat == nil { return nil, errors.New("received a public chatEntity from non-existing chat") } return chat, nil case chatEntity.GetMessageType() == protobuf.MessageType_ONE_TO_ONE && common.IsPubKeyEqual(chatEntity.GetSigPubKey(), &m.identity.PublicKey): // It's a private message coming from us so we rely on Message.ChatID // If chat does not exist, it should be created to support multidevice synchronization. chatID := chatEntity.GetChatId() chat := chats[chatID] if chat == nil { if len(chatID) != PubKeyStringLength { return nil, errors.New("invalid pubkey length") } bytePubKey, err := hex.DecodeString(chatID[2:]) if err != nil { return nil, errors.Wrap(err, "failed to decode hex chatID") } pubKey, err := crypto.UnmarshalPubkey(bytePubKey) if err != nil { return nil, errors.Wrap(err, "failed to decode pubkey") } newChat := CreateOneToOneChat(chatID[:8], pubKey, timesource) chat = &newChat } return chat, nil case chatEntity.GetMessageType() == protobuf.MessageType_ONE_TO_ONE: // It's an incoming private chatEntity. ChatID is calculated from the signature. // If a chat does not exist, a new one is created and saved. chatID := contactIDFromPublicKey(chatEntity.GetSigPubKey()) chat := chats[chatID] if chat == nil { // TODO: this should be a three-word name used in the mobile client newChat := CreateOneToOneChat(chatID[:8], chatEntity.GetSigPubKey(), timesource) chat = &newChat } return chat, nil case chatEntity.GetMessageType() == protobuf.MessageType_COMMUNITY_CHAT: chatID := chatEntity.GetChatId() chat := chats[chatID] if chat == nil { return nil, errors.New("received community chat chatEntity for non-existing chat") } if chat.CommunityID == "" || chat.ChatType != ChatTypeCommunityChat { return nil, errors.New("not an community chat") } var emojiReaction bool // We allow emoji reactions from anyone switch chatEntity.(type) { case *EmojiReaction: emojiReaction = true } canPost, err := m.communitiesManager.CanPost(chatEntity.GetSigPubKey(), chat.CommunityID, chat.CommunityChatID(), chatEntity.GetGrant()) if err != nil { return nil, err } if !emojiReaction && !canPost { return nil, errors.New("user can't post") } return chat, nil case chatEntity.GetMessageType() == protobuf.MessageType_PRIVATE_GROUP: // In the case of a group chatEntity, ChatID is the same for all messages belonging to a group. // It needs to be verified if the signature public key belongs to the chat. chatID := chatEntity.GetChatId() chat := chats[chatID] if chat == nil { return nil, errors.New("received group chat chatEntity for non-existing chat") } theirKeyHex := contactIDFromPublicKey(chatEntity.GetSigPubKey()) myKeyHex := contactIDFromPublicKey(&m.identity.PublicKey) var theyJoined bool var iJoined bool for _, member := range chat.Members { if member.ID == theirKeyHex && member.Joined { theyJoined = true } } for _, member := range chat.Members { if member.ID == myKeyHex && member.Joined { iJoined = true } } if theyJoined && iJoined { return chat, nil } return nil, errors.New("did not find a matching group chat") default: return nil, errors.New("can not match a chat because there is no valid case") } } func (m *MessageHandler) messageExists(messageID string, existingMessagesMap map[string]bool) (bool, error) { if _, ok := existingMessagesMap[messageID]; ok { return true, nil } existingMessagesMap[messageID] = true // Check against the database, this is probably a bit slow for // each message, but for now might do, we'll make it faster later existingMessage, err := m.persistence.MessageByID(messageID) if err != nil && err != common.ErrRecordNotFound { return false, err } if existingMessage != nil { return true, nil } return false, nil } func (m *MessageHandler) HandleEmojiReaction(state *ReceivedMessageState, pbEmojiR protobuf.EmojiReaction) error { logger := m.logger.With(zap.String("site", "HandleEmojiReaction")) if err := ValidateReceivedEmojiReaction(&pbEmojiR, state.Timesource.GetCurrentTime()); err != nil { logger.Error("invalid emoji reaction", zap.Error(err)) return err } from := state.CurrentMessageState.Contact.ID emojiReaction := &EmojiReaction{ EmojiReaction: pbEmojiR, From: from, SigPubKey: state.CurrentMessageState.PublicKey, } existingEmoji, err := m.persistence.EmojiReactionByID(emojiReaction.ID()) if err != common.ErrRecordNotFound && err != nil { return err } if existingEmoji != nil && existingEmoji.Clock >= pbEmojiR.Clock { // this is not a valid emoji, ignoring return nil } chat, err := m.matchChatEntity(emojiReaction, state.AllChats, state.Timesource) if err != nil { return err // matchChatEntity returns a descriptive error message } // Set local chat id emojiReaction.LocalChatID = chat.ID logger.Debug("Handling emoji reaction") if chat.LastClockValue < pbEmojiR.Clock { chat.LastClockValue = pbEmojiR.Clock } state.ModifiedChats[chat.ID] = true state.AllChats[chat.ID] = chat // save emoji reaction err = m.persistence.SaveEmojiReaction(emojiReaction) if err != nil { return err } state.EmojiReactions[emojiReaction.ID()] = emojiReaction return nil } func (m *MessageHandler) HandleGroupChatInvitation(state *ReceivedMessageState, pbGHInvitations protobuf.GroupChatInvitation) error { logger := m.logger.With(zap.String("site", "HandleGroupChatInvitation")) if err := ValidateReceivedGroupChatInvitation(&pbGHInvitations); err != nil { logger.Error("invalid group chat invitation", zap.Error(err)) return err } groupChatInvitation := &GroupChatInvitation{ GroupChatInvitation: pbGHInvitations, SigPubKey: state.CurrentMessageState.PublicKey, } //From is the PK of author of invitation request if groupChatInvitation.State == protobuf.GroupChatInvitation_REJECTED { //rejected so From is the current user who received this rejection groupChatInvitation.From = types.EncodeHex(crypto.FromECDSAPub(&m.identity.PublicKey)) } else { //invitation request, so From is the author of message groupChatInvitation.From = state.CurrentMessageState.Contact.ID } existingInvitation, err := m.persistence.InvitationByID(groupChatInvitation.ID()) if err != common.ErrRecordNotFound && err != nil { return err } if existingInvitation != nil && existingInvitation.Clock >= pbGHInvitations.Clock { // this is not a valid invitation, ignoring return nil } // save invitation err = m.persistence.SaveInvitation(groupChatInvitation) if err != nil { return err } state.GroupChatInvitations[groupChatInvitation.ID()] = groupChatInvitation return nil } // HandleChatIdentity handles an incoming protobuf.ChatIdentity // extracts contact information stored in the protobuf and adds it to the user's contact for update. func (m *MessageHandler) HandleChatIdentity(state *ReceivedMessageState, ci protobuf.ChatIdentity) error { logger := m.logger.With(zap.String("site", "HandleChatIdentity")) contact := state.CurrentMessageState.Contact logger.Info("Handling contact update") newImages, err := m.persistence.SaveContactChatIdentity(contact.ID, &ci) if err != nil { return err } if newImages { for imageType, image := range ci.Images { if contact.Images == nil { contact.Images = make(map[string]images.IdentityImage) } contact.Images[imageType] = images.IdentityImage{Name: imageType, Payload: image.Payload} } state.ModifiedContacts[contact.ID] = true state.AllContacts[contact.ID] = contact } return nil }