package ssdp import ( "net" "sync" ) // Interfaces specify target interfaces to multicast. If no interfaces are // specified, all interfaces will be used. var Interfaces []net.Interface var ifLock sync.Mutex var ifList []net.Interface // interfaces gets list of net.Interface to multicast UDP packet. func interfaces() ([]net.Interface, error) { ifLock.Lock() defer ifLock.Unlock() if len(Interfaces) > 0 { return Interfaces, nil } if len(ifList) > 0 { return ifList, nil } l, err := interfacesIPv4() if err != nil { return nil, err } ifList = l return ifList, nil } // interfacesIPv4 lists net.Interface on IPv4. func interfacesIPv4() ([]net.Interface, error) { iflist, err := net.Interfaces() if err != nil { return nil, err } list := make([]net.Interface, 0, len(iflist)) for _, ifi := range iflist { if !hasLinkUp(&ifi) || !hasIPv4Address(&ifi) { continue } list = append(list, ifi) } return list, nil } // hasLinkUp checks an I/F have link-up or not. func hasLinkUp(ifi *net.Interface) bool { return ifi.Flags&net.FlagUp != 0 } // hasIPv4Address checks an I/F have IPv4 address. func hasIPv4Address(ifi *net.Interface) bool { addrs, err := ifi.Addrs() if err != nil { return false } for _, a := range addrs { ip, _, err := net.ParseCIDR(a.String()) if err != nil { continue } if len(ip.To4()) == net.IPv4len && !ip.IsUnspecified() { return true } } return false }