// Package multistream implements a simple stream router for the // multistream-select protocoli. The protocol is defined at // https://github.com/multiformats/multistream-select package multistream import ( "bufio" "errors" "fmt" "os" "runtime/debug" "io" "sync" "github.com/multiformats/go-varint" ) // ErrTooLarge is an error to signal that an incoming message was too large var ErrTooLarge = errors.New("incoming message was too large") // ProtocolID identifies the multistream protocol itself and makes sure // the multistream muxers on both sides of a channel can work with each other. const ProtocolID = "/multistream/1.0.0" var writerPool = sync.Pool{ New: func() interface{} { return bufio.NewWriter(nil) }, } // HandlerFunc is a user-provided function used by the MultistreamMuxer to // handle a protocol/stream. type HandlerFunc = func(protocol string, rwc io.ReadWriteCloser) error // Handler is a wrapper to HandlerFunc which attaches a name (protocol) and a // match function which can optionally be used to select a handler by other // means than the name. type Handler struct { MatchFunc func(string) bool Handle HandlerFunc AddName string } // MultistreamMuxer is a muxer for multistream. Depending on the stream // protocol tag it will select the right handler and hand the stream off to it. type MultistreamMuxer struct { handlerlock sync.RWMutex handlers []Handler } // NewMultistreamMuxer creates a muxer. func NewMultistreamMuxer() *MultistreamMuxer { return new(MultistreamMuxer) } // LazyConn is the connection type returned by the lazy negotiation functions. type LazyConn interface { io.ReadWriteCloser // Flush flushes the lazy negotiation, if any. Flush() error } func writeUvarint(w io.Writer, i uint64) error { varintbuf := make([]byte, 16) n := varint.PutUvarint(varintbuf, i) _, err := w.Write(varintbuf[:n]) if err != nil { return err } return nil } func delimWriteBuffered(w io.Writer, mes []byte) error { bw := getWriter(w) defer putWriter(bw) err := delimWrite(bw, mes) if err != nil { return err } return bw.Flush() } func delitmWriteAll(w io.Writer, messages ...[]byte) error { for _, mes := range messages { if err := delimWrite(w, mes); err != nil { return fmt.Errorf("failed to write messages %s, err: %v ", string(mes), err) } } return nil } func delimWrite(w io.Writer, mes []byte) error { err := writeUvarint(w, uint64(len(mes)+1)) if err != nil { return err } _, err = w.Write(mes) if err != nil { return err } _, err = w.Write([]byte{'\n'}) if err != nil { return err } return nil } func fulltextMatch(s string) func(string) bool { return func(a string) bool { return a == s } } // AddHandler attaches a new protocol handler to the muxer. func (msm *MultistreamMuxer) AddHandler(protocol string, handler HandlerFunc) { msm.AddHandlerWithFunc(protocol, fulltextMatch(protocol), handler) } // AddHandlerWithFunc attaches a new protocol handler to the muxer with a match. // If the match function returns true for a given protocol tag, the protocol // will be selected even if the handler name and protocol tags are different. func (msm *MultistreamMuxer) AddHandlerWithFunc(protocol string, match func(string) bool, handler HandlerFunc) { msm.handlerlock.Lock() defer msm.handlerlock.Unlock() msm.removeHandler(protocol) msm.handlers = append(msm.handlers, Handler{ MatchFunc: match, Handle: handler, AddName: protocol, }) } // RemoveHandler removes the handler with the given name from the muxer. func (msm *MultistreamMuxer) RemoveHandler(protocol string) { msm.handlerlock.Lock() defer msm.handlerlock.Unlock() msm.removeHandler(protocol) } func (msm *MultistreamMuxer) removeHandler(protocol string) { for i, h := range msm.handlers { if h.AddName == protocol { msm.handlers = append(msm.handlers[:i], msm.handlers[i+1:]...) return } } } // Protocols returns the list of handler-names added to this this muxer. func (msm *MultistreamMuxer) Protocols() []string { msm.handlerlock.RLock() defer msm.handlerlock.RUnlock() var out []string for _, h := range msm.handlers { out = append(out, h.AddName) } return out } // ErrIncorrectVersion is an error reported when the muxer protocol negotiation // fails because of a ProtocolID mismatch. var ErrIncorrectVersion = errors.New("client connected with incorrect version") func (msm *MultistreamMuxer) findHandler(proto string) *Handler { msm.handlerlock.RLock() defer msm.handlerlock.RUnlock() for _, h := range msm.handlers { if h.MatchFunc(proto) { return &h } } return nil } // NegotiateLazy performs protocol selection and returns // a multistream, the protocol used, the handler and an error. It is lazy // because the write-handshake is performed on a subroutine, allowing this // to return before that handshake is completed. // Deprecated: use Negotiate instead. func (msm *MultistreamMuxer) NegotiateLazy(rwc io.ReadWriteCloser) (rwc_ io.ReadWriteCloser, proto string, handler HandlerFunc, err error) { proto, handler, err = msm.Negotiate(rwc) return rwc, proto, handler, err } // Negotiate performs protocol selection and returns the protocol name and // the matching handler function for it (or an error). func (msm *MultistreamMuxer) Negotiate(rwc io.ReadWriteCloser) (proto string, handler HandlerFunc, err error) { defer func() { if rerr := recover(); rerr != nil { fmt.Fprintf(os.Stderr, "caught panic: %s\n%s\n", rerr, debug.Stack()) err = fmt.Errorf("panic in multistream negotiation: %s", rerr) } }() // Send the multistream protocol ID // Ignore the error here. We want the handshake to finish, even if the // other side has closed this rwc for writing. They may have sent us a // message and closed. Future writers will get an error anyways. _ = delimWriteBuffered(rwc, []byte(ProtocolID)) line, err := ReadNextToken(rwc) if err != nil { return "", nil, err } if line != ProtocolID { rwc.Close() return "", nil, ErrIncorrectVersion } loop: for { // Now read and respond to commands until they send a valid protocol id tok, err := ReadNextToken(rwc) if err != nil { return "", nil, err } h := msm.findHandler(tok) if h == nil { if err := delimWriteBuffered(rwc, []byte("na")); err != nil { return "", nil, err } continue loop } // Ignore the error here. We want the handshake to finish, even if the // other side has closed this rwc for writing. They may have sent us a // message and closed. Future writers will get an error anyways. _ = delimWriteBuffered(rwc, []byte(tok)) // hand off processing to the sub-protocol handler return tok, h.Handle, nil } } // Handle performs protocol negotiation on a ReadWriteCloser // (i.e. a connection). It will find a matching handler for the // incoming protocol and pass the ReadWriteCloser to it. func (msm *MultistreamMuxer) Handle(rwc io.ReadWriteCloser) error { p, h, err := msm.Negotiate(rwc) if err != nil { return err } return h(p, rwc) } // ReadNextToken extracts a token from a Reader. It is used during // protocol negotiation and returns a string. func ReadNextToken(r io.Reader) (string, error) { tok, err := ReadNextTokenBytes(r) if err != nil { return "", err } return string(tok), nil } // ReadNextTokenBytes extracts a token from a Reader. It is used // during protocol negotiation and returns a byte slice. func ReadNextTokenBytes(r io.Reader) ([]byte, error) { data, err := lpReadBuf(r) switch err { case nil: return data, nil case ErrTooLarge: return nil, ErrTooLarge default: return nil, err } } func lpReadBuf(r io.Reader) ([]byte, error) { br, ok := r.(io.ByteReader) if !ok { br = &byteReader{r} } length, err := varint.ReadUvarint(br) if err != nil { return nil, err } if length > 1024 { return nil, ErrTooLarge } buf := make([]byte, length) _, err = io.ReadFull(r, buf) if err != nil { if err == io.EOF { err = io.ErrUnexpectedEOF } return nil, err } if len(buf) == 0 || buf[length-1] != '\n' { return nil, errors.New("message did not have trailing newline") } // slice off the trailing newline buf = buf[:length-1] return buf, nil } // byteReader implements the ByteReader interface that ReadUVarint requires type byteReader struct { io.Reader } func (br *byteReader) ReadByte() (byte, error) { var b [1]byte n, err := br.Read(b[:]) if n == 1 { return b[0], nil } if err == nil { if n != 0 { panic("read more bytes than buffer size") } err = io.ErrNoProgress } return 0, err } func getWriter(w io.Writer) *bufio.Writer { bw := writerPool.Get().(*bufio.Writer) bw.Reset(w) return bw } func putWriter(bw *bufio.Writer) { bw.Reset(nil) writerPool.Put(bw) }