package ext import ( "github.com/status-im/status-go/eth-node/types" "github.com/status-im/status-go/protocol" "github.com/status-im/status-go/protocol/communities" "github.com/status-im/status-go/signal" ) // EnvelopeSignalHandler sends signals when envelope is sent or expired. type EnvelopeSignalHandler struct{} // EnvelopeSent triggered when envelope delivered atleast to 1 peer. func (h EnvelopeSignalHandler) EnvelopeSent(identifiers [][]byte) { signal.SendEnvelopeSent(identifiers) } // EnvelopeExpired triggered when envelope is expired but wasn't delivered to any peer. func (h EnvelopeSignalHandler) EnvelopeExpired(identifiers [][]byte, err error) { signal.SendEnvelopeExpired(identifiers, err) } // MailServerRequestCompleted triggered when the mailserver sends a message to notify that the request has been completed func (h EnvelopeSignalHandler) MailServerRequestCompleted(requestID types.Hash, lastEnvelopeHash types.Hash, cursor []byte, err error) { signal.SendMailServerRequestCompleted(requestID, lastEnvelopeHash, cursor, err) } // MailServerRequestExpired triggered when the mailserver request expires func (h EnvelopeSignalHandler) MailServerRequestExpired(hash types.Hash) { signal.SendMailServerRequestExpired(hash) } // PublisherSignalHandler sends signals on protocol events type PublisherSignalHandler struct{} func (h PublisherSignalHandler) DecryptMessageFailed(pubKey string) { signal.SendDecryptMessageFailed(pubKey) } func (h PublisherSignalHandler) BundleAdded(identity string, installationID string) { signal.SendBundleAdded(identity, installationID) } func (h PublisherSignalHandler) FilterAdded(filters []*signal.Filter) { // TODO(waku): change the name of the filter to generic one. signal.SendWhisperFilterAdded(filters) } func (h PublisherSignalHandler) NewMessages(response *protocol.MessengerResponse) { signal.SendNewMessages(response) } // MessengerSignalHandler sends signals on messenger events type MessengerSignalsHandler struct{} // MessageDelivered passes information that message was delivered func (m MessengerSignalsHandler) MessageDelivered(chatID string, messageID string) { signal.SendMessageDelivered(chatID, messageID) } // MessageDelivered passes info about community that was requested before func (m MessengerSignalsHandler) CommunityInfoFound(community *communities.Community) { signal.SendCommunityInfoFound(community) }