package ice import ( "fmt" "github.com/pion/stun" ) func newCandidatePair(local, remote Candidate, controlling bool) *CandidatePair { return &CandidatePair{ iceRoleControlling: controlling, Remote: remote, Local: local, state: CandidatePairStateWaiting, } } // CandidatePair is a combination of a // local and remote candidate type CandidatePair struct { iceRoleControlling bool Remote Candidate Local Candidate bindingRequestCount uint16 state CandidatePairState nominated bool } func (p *CandidatePair) String() string { if p == nil { return "" } return fmt.Sprintf("prio %d (local, prio %d) %s <-> %s (remote, prio %d)", p.priority(), p.Local.Priority(), p.Local, p.Remote, p.Remote.Priority()) } func (p *CandidatePair) equal(other *CandidatePair) bool { if p == nil && other == nil { return true } if p == nil || other == nil { return false } return p.Local.Equal(other.Local) && p.Remote.Equal(other.Remote) } // RFC 5245 - 5.7.2. Computing Pair Priority and Ordering Pairs // Let G be the priority for the candidate provided by the controlling // agent. Let D be the priority for the candidate provided by the // controlled agent. // pair priority = 2^32*MIN(G,D) + 2*MAX(G,D) + (G>D?1:0) func (p *CandidatePair) priority() uint64 { var g, d uint32 if p.iceRoleControlling { g = p.Local.Priority() d = p.Remote.Priority() } else { g = p.Remote.Priority() d = p.Local.Priority() } // Just implement these here rather // than fooling around with the math package min := func(x, y uint32) uint64 { if x < y { return uint64(x) } return uint64(y) } max := func(x, y uint32) uint64 { if x > y { return uint64(x) } return uint64(y) } cmp := func(x, y uint32) uint64 { if x > y { return uint64(1) } return uint64(0) } // 1<<32 overflows uint32; and if both g && d are // maxUint32, this result would overflow uint64 return (1<<32-1)*min(g, d) + 2*max(g, d) + cmp(g, d) } func (p *CandidatePair) Write(b []byte) (int, error) { return p.Local.writeTo(b, p.Remote) } func (a *Agent) sendSTUN(msg *stun.Message, local, remote Candidate) { _, err := local.writeTo(msg.Raw, remote) if err != nil { a.log.Tracef("failed to send STUN message: %s", err) } }