package protocol import ( "context" "github.com/pkg/errors" "github.com/status-im/status-go/eth-node/crypto" "github.com/status-im/status-go/eth-node/types" "github.com/status-im/status-go/protocol/common" "github.com/status-im/status-go/protocol/protobuf" ) func (m *Messenger) SendEmojiReaction(ctx context.Context, chatID, messageID string, emojiID protobuf.EmojiReaction_Type) (*MessengerResponse, error) { var response MessengerResponse chat, ok := m.allChats.Load(chatID) if !ok { return nil, ErrChatNotFound } clock, _ := chat.NextClockAndTimestamp(m.getTimesource()) emojiR := &EmojiReaction{ EmojiReaction: &protobuf.EmojiReaction{ Clock: clock, MessageId: messageID, ChatId: chatID, Type: emojiID, }, LocalChatID: chatID, From: types.EncodeHex(crypto.FromECDSAPub(&m.identity.PublicKey)), } encodedMessage, err := m.encodeChatEntity(chat, emojiR) if err != nil { return nil, err } _, err = m.dispatchMessage(ctx, common.RawMessage{ LocalChatID: chatID, Payload: encodedMessage, SkipGroupMessageWrap: true, MessageType: protobuf.ApplicationMetadataMessage_EMOJI_REACTION, // Don't resend using datasync, that would create quite a lot // of traffic if clicking too eagelry ResendAutomatically: false, }) if err != nil { return nil, err } response.AddEmojiReaction(emojiR) response.AddChat(chat) err = m.persistence.SaveEmojiReaction(emojiR) if err != nil { return nil, errors.Wrap(err, "Can't save emoji reaction in db") } return &response, nil } func (m *Messenger) EmojiReactionsByChatID(chatID string, cursor string, limit int) ([]*EmojiReaction, error) { chat, err := m.persistence.Chat(chatID) if err != nil { return nil, err } if chat.Timeline() { var chatIDs = []string{"@" + contactIDFromPublicKey(&m.identity.PublicKey)} m.allContacts.Range(func(contactID string, contact *Contact) (shouldContinue bool) { if contact.added() { chatIDs = append(chatIDs, "@"+contact.ID) } return true }) return m.persistence.EmojiReactionsByChatIDs(chatIDs, cursor, limit) } return m.persistence.EmojiReactionsByChatID(chatID, cursor, limit) } func (m *Messenger) EmojiReactionsByChatIDMessageID(chatID string, messageID string) ([]*EmojiReaction, error) { _, err := m.persistence.Chat(chatID) if err != nil { return nil, err } return m.persistence.EmojiReactionsByChatIDMessageID(chatID, messageID) } func (m *Messenger) SendEmojiReactionRetraction(ctx context.Context, emojiReactionID string) (*MessengerResponse, error) { emojiR, err := m.persistence.EmojiReactionByID(emojiReactionID) if err != nil { return nil, err } // Check that the sender is the key owner pk := types.EncodeHex(crypto.FromECDSAPub(&m.identity.PublicKey)) if emojiR.From != pk { return nil, errors.Errorf("identity mismatch, "+ "emoji reactions can only be retracted by the reaction sender, "+ "emoji reaction sent by '%s', current identity '%s'", emojiR.From, pk, ) } // Get chat and clock chat, ok := m.allChats.Load(emojiR.GetChatId()) if !ok { return nil, ErrChatNotFound } clock, _ := chat.NextClockAndTimestamp(m.getTimesource()) // Update the relevant fields emojiR.Clock = clock emojiR.Retracted = true encodedMessage, err := m.encodeChatEntity(chat, emojiR) if err != nil { return nil, err } // Send the marshalled EmojiReactionRetraction protobuf _, err = m.dispatchMessage(ctx, common.RawMessage{ LocalChatID: emojiR.GetChatId(), Payload: encodedMessage, SkipGroupMessageWrap: true, MessageType: protobuf.ApplicationMetadataMessage_EMOJI_REACTION, // Don't resend using datasync, that would create quite a lot // of traffic if clicking too eagelry ResendAutomatically: false, }) if err != nil { return nil, err } // Update MessengerResponse response := MessengerResponse{} emojiR.Retracted = true response.AddEmojiReaction(emojiR) response.AddChat(chat) // Persist retraction state for emoji reaction err = m.persistence.SaveEmojiReaction(emojiR) if err != nil { return nil, err } return &response, nil }