// Copyright (c) 2020-2021 Uber Technologies, Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. package fx import ( "bytes" "context" "errors" "fmt" "os" "reflect" "strings" "time" "go.uber.org/dig" "go.uber.org/fx/fxevent" "go.uber.org/fx/internal/fxclock" "go.uber.org/fx/internal/fxlog" "go.uber.org/fx/internal/fxreflect" "go.uber.org/fx/internal/lifecycle" "go.uber.org/multierr" ) // DefaultTimeout is the default timeout for starting or stopping an // application. It can be configured with the [StartTimeout] and [StopTimeout] // options. const DefaultTimeout = 15 * time.Second // An Option specifies the behavior of the application. // This is the primary means by which you interface with Fx. // // Zero or more options are specified at startup with [New]. // Options cannot be changed once an application has been initialized. // Options may be grouped into a single option using the [Options] function. // A group of options providing a logical unit of functionality // may use [Module] to name that functionality // and scope certain operations to within that module. type Option interface { fmt.Stringer apply(*module) } // Error registers any number of errors with the application to short-circuit // startup. If more than one error is given, the errors are combined into a // single error. // // Similar to invocations, errors are applied in order. All Provide and Invoke // options registered before or after an Error option will not be applied. func Error(errs ...error) Option { return errorOption(errs) } type errorOption []error func (errs errorOption) apply(mod *module) { mod.app.err = multierr.Append(mod.app.err, multierr.Combine(errs...)) } func (errs errorOption) String() string { return fmt.Sprintf("fx.Error(%v)", multierr.Combine(errs...)) } // Options bundles a group of options together into a single option. // // Use Options to group together options that don't belong in a [Module]. // // var loggingAndMetrics = fx.Options( // logging.Module, // metrics.Module, // fx.Invoke(func(logger *log.Logger) { // app.globalLogger = logger // }), // ) func Options(opts ...Option) Option { return optionGroup(opts) } type optionGroup []Option func (og optionGroup) apply(mod *module) { for _, opt := range og { opt.apply(mod) } } func (og optionGroup) String() string { items := make([]string, len(og)) for i, opt := range og { items[i] = fmt.Sprint(opt) } return fmt.Sprintf("fx.Options(%s)", strings.Join(items, ", ")) } // StartTimeout changes the application's start timeout. // This controls the total time that all [OnStart] hooks have to complete. // If the timeout is exceeded, the application will fail to start. // // Defaults to [DefaultTimeout]. func StartTimeout(v time.Duration) Option { return startTimeoutOption(v) } type startTimeoutOption time.Duration func (t startTimeoutOption) apply(m *module) { if m.parent != nil { m.app.err = fmt.Errorf("fx.StartTimeout Option should be passed to top-level App, " + "not to fx.Module") } else { m.app.startTimeout = time.Duration(t) } } func (t startTimeoutOption) String() string { return fmt.Sprintf("fx.StartTimeout(%v)", time.Duration(t)) } // StopTimeout changes the application's stop timeout. // This controls the total time that all [OnStop] hooks have to complete. // If the timeout is exceeded, the application will exit early. // // Defaults to [DefaultTimeout]. func StopTimeout(v time.Duration) Option { return stopTimeoutOption(v) } type stopTimeoutOption time.Duration func (t stopTimeoutOption) apply(m *module) { if m.parent != nil { m.app.err = fmt.Errorf("fx.StopTimeout Option should be passed to top-level App, " + "not to fx.Module") } else { m.app.stopTimeout = time.Duration(t) } } func (t stopTimeoutOption) String() string { return fmt.Sprintf("fx.StopTimeout(%v)", time.Duration(t)) } // RecoverFromPanics causes panics that occur in functions given to [Provide], // [Decorate], and [Invoke] to be recovered from. // This error can be retrieved as any other error, by using (*App).Err(). func RecoverFromPanics() Option { return recoverFromPanicsOption{} } type recoverFromPanicsOption struct{} func (o recoverFromPanicsOption) apply(m *module) { if m.parent != nil { m.app.err = fmt.Errorf("fx.RecoverFromPanics Option should be passed to top-level " + "App, not to fx.Module") } else { m.app.recoverFromPanics = true } } func (o recoverFromPanicsOption) String() string { return "fx.RecoverFromPanics()" } // WithLogger specifies the [fxevent.Logger] used by Fx to log its own events // (e.g. a constructor was provided, a function was invoked, etc.). // // The argument to this is a constructor with one of the following return // types: // // fxevent.Logger // (fxevent.Logger, error) // // The constructor may depend on any other types provided to the application. // For example, // // WithLogger(func(logger *zap.Logger) fxevent.Logger { // return &fxevent.ZapLogger{Logger: logger} // }) // // If specified, Fx will construct the logger and log all its events to the // specified logger. // // If Fx fails to build the logger, or no logger is specified, it will fall back to // [fxevent.ConsoleLogger] configured to write to stderr. func WithLogger(constructor interface{}) Option { return withLoggerOption{ constructor: constructor, Stack: fxreflect.CallerStack(1, 0), } } type withLoggerOption struct { constructor interface{} Stack fxreflect.Stack } func (l withLoggerOption) apply(m *module) { m.logConstructor = &provide{ Target: l.constructor, Stack: l.Stack, } } func (l withLoggerOption) String() string { return fmt.Sprintf("fx.WithLogger(%s)", fxreflect.FuncName(l.constructor)) } // Printer is the interface required by Fx's logging backend. It's implemented // by most loggers, including the one bundled with the standard library. // // Note, this will be deprecated in a future release. // Prefer to use [fxevent.Logger] instead. type Printer interface { Printf(string, ...interface{}) } // Logger redirects the application's log output to the provided printer. // // Prefer to use [WithLogger] instead. func Logger(p Printer) Option { return loggerOption{p} } type loggerOption struct{ p Printer } func (l loggerOption) apply(m *module) { if m.parent != nil { m.app.err = fmt.Errorf("fx.Logger Option should be passed to top-level App, " + "not to fx.Module") } else { np := writerFromPrinter(l.p) m.log = fxlog.DefaultLogger(np) // assuming np is thread-safe. } } func (l loggerOption) String() string { return fmt.Sprintf("fx.Logger(%v)", l.p) } // NopLogger disables the application's log output. // // Note that this makes some failures difficult to debug, // since no errors are printed to console. // Prefer to log to an in-memory buffer instead. var NopLogger = WithLogger(func() fxevent.Logger { return fxevent.NopLogger }) // An App is a modular application built around dependency injection. Most // users will only need to use the New constructor and the all-in-one Run // convenience method. In more unusual cases, users may need to use the Err, // Start, Done, and Stop methods by hand instead of relying on Run. // // [New] creates and initializes an App. All applications begin with a // constructor for the Lifecycle type already registered. // // In addition to that built-in functionality, users typically pass a handful // of [Provide] options and one or more [Invoke] options. The Provide options // teach the application how to instantiate a variety of types, and the Invoke // options describe how to initialize the application. // // When created, the application immediately executes all the functions passed // via Invoke options. To supply these functions with the parameters they // need, the application looks for constructors that return the appropriate // types; if constructors for any required types are missing or any // invocations return an error, the application will fail to start (and Err // will return a descriptive error message). // // Once all the invocations (and any required constructors) have been called, // New returns and the application is ready to be started using Run or Start. // On startup, it executes any OnStart hooks registered with its Lifecycle. // OnStart hooks are executed one at a time, in order, and must all complete // within a configurable deadline (by default, 15 seconds). For details on the // order in which OnStart hooks are executed, see the documentation for the // Start method. // // At this point, the application has successfully started up. If started via // Run, it will continue operating until it receives a shutdown signal from // Done (see the [App.Done] documentation for details); if started explicitly via // Start, it will operate until the user calls Stop. On shutdown, OnStop hooks // execute one at a time, in reverse order, and must all complete within a // configurable deadline (again, 15 seconds by default). type App struct { err error clock fxclock.Clock lifecycle *lifecycleWrapper container *dig.Container root *module modules []*module // Timeouts used startTimeout time.Duration stopTimeout time.Duration // Decides how we react to errors when building the graph. errorHooks []ErrorHandler validate bool // Whether to recover from panics in Dig container recoverFromPanics bool // Used to signal shutdowns. receivers signalReceivers osExit func(code int) // os.Exit override; used for testing only } // provide is a single constructor provided to Fx. type provide struct { // Constructor provided to Fx. This may be an fx.Annotated. Target interface{} // Stack trace of where this provide was made. Stack fxreflect.Stack // IsSupply is true when the Target constructor was emitted by fx.Supply. IsSupply bool SupplyType reflect.Type // set only if IsSupply // Set if the type should be provided at private scope. Private bool } // invoke is a single invocation request to Fx. type invoke struct { // Function to invoke. Target interface{} // Stack trace of where this invoke was made. Stack fxreflect.Stack } // ErrorHandler handles Fx application startup errors. // Register these with [ErrorHook]. // If specified, and the application fails to start up, // the failure will still cause a crash, // but you'll have a chance to log the error or take some other action. type ErrorHandler interface { HandleError(error) } // ErrorHook registers error handlers that implement error handling functions. // They are executed on invoke failures. Passing multiple ErrorHandlers appends // the new handlers to the application's existing list. func ErrorHook(funcs ...ErrorHandler) Option { return errorHookOption(funcs) } type errorHookOption []ErrorHandler func (eho errorHookOption) apply(m *module) { m.app.errorHooks = append(m.app.errorHooks, eho...) } func (eho errorHookOption) String() string { items := make([]string, len(eho)) for i, eh := range eho { items[i] = fmt.Sprint(eh) } return fmt.Sprintf("fx.ErrorHook(%v)", strings.Join(items, ", ")) } type errorHandlerList []ErrorHandler func (ehl errorHandlerList) HandleError(err error) { for _, eh := range ehl { eh.HandleError(err) } } // validate sets *App into validation mode without running invoked functions. func validate(validate bool) Option { return &validateOption{ validate: validate, } } type validateOption struct { validate bool } func (o validateOption) apply(m *module) { if m.parent != nil { m.app.err = fmt.Errorf("fx.validate Option should be passed to top-level App, " + "not to fx.Module") } else { m.app.validate = o.validate } } func (o validateOption) String() string { return fmt.Sprintf("fx.validate(%v)", o.validate) } // ValidateApp validates that supplied graph would run and is not missing any dependencies. This // method does not invoke actual input functions. func ValidateApp(opts ...Option) error { opts = append(opts, validate(true)) app := New(opts...) return app.Err() } // New creates and initializes an App, immediately executing any functions // registered via [Invoke] options. See the documentation of the App struct for // details on the application's initialization, startup, and shutdown logic. func New(opts ...Option) *App { logger := fxlog.DefaultLogger(os.Stderr) app := &App{ clock: fxclock.System, startTimeout: DefaultTimeout, stopTimeout: DefaultTimeout, receivers: newSignalReceivers(), } app.root = &module{ app: app, // We start with a logger that writes to stderr. One of the // following three things can change this: // // - fx.Logger was provided to change the output stream // - fx.WithLogger was provided to change the logger // implementation // - Both, fx.Logger and fx.WithLogger were provided // // The first two cases are straightforward: we use what the // user gave us. For the last case, however, we need to fall // back to what was provided to fx.Logger if fx.WithLogger // fails. log: logger, trace: []string{fxreflect.CallerStack(1, 2)[0].String()}, } app.modules = append(app.modules, app.root) for _, opt := range opts { opt.apply(app.root) } // There are a few levels of wrapping on the lifecycle here. To quickly // cover them: // // - lifecycleWrapper ensures that we don't unintentionally expose the // Start and Stop methods of the internal lifecycle.Lifecycle type // - lifecycleWrapper also adapts the internal lifecycle.Hook type into // the public fx.Hook type. // - appLogger ensures that the lifecycle always logs events to the // "current" logger associated with the fx.App. app.lifecycle = &lifecycleWrapper{ lifecycle.New(appLogger{app}, app.clock), } containerOptions := []dig.Option{ dig.DeferAcyclicVerification(), dig.DryRun(app.validate), } if app.recoverFromPanics { containerOptions = append(containerOptions, dig.RecoverFromPanics()) } app.container = dig.New(containerOptions...) for _, m := range app.modules { m.build(app, app.container) } // Provide Fx types first to increase the chance a custom logger // can be successfully built in the face of unrelated DI failure. // E.g., for a custom logger that relies on the Lifecycle type. frames := fxreflect.CallerStack(0, 0) // include New in the stack for default Provides app.root.provide(provide{ Target: func() Lifecycle { return app.lifecycle }, Stack: frames, }) app.root.provide(provide{Target: app.shutdowner, Stack: frames}) app.root.provide(provide{Target: app.dotGraph, Stack: frames}) for _, m := range app.modules { m.provideAll() } // Run decorators before executing any Invokes -- including the one // inside constructCustomLogger. app.err = multierr.Append(app.err, app.root.decorateAll()) // If you are thinking about returning here after provides: do not (just yet)! // If a custom logger was being used, we're still buffering messages. // We'll want to flush them to the logger. // custom app logger will be initialized by the root module. for _, m := range app.modules { m.constructAllCustomLoggers() } // This error might have come from the provide loop above. We've // already flushed to the custom logger, so we can return. if app.err != nil { return app } if err := app.root.executeInvokes(); err != nil { app.err = err if dig.CanVisualizeError(err) { var b bytes.Buffer dig.Visualize(app.container, &b, dig.VisualizeError(err)) err = errorWithGraph{ graph: b.String(), err: err, } } errorHandlerList(app.errorHooks).HandleError(err) } return app } func (app *App) log() fxevent.Logger { return app.root.log } // DotGraph contains a DOT language visualization of the dependency graph in // an Fx application. It is provided in the container by default at // initialization. On failure to build the dependency graph, it is attached // to the error and if possible, colorized to highlight the root cause of the // failure. // // Note that DotGraph does not yet recognize [Decorate] and [Replace]. type DotGraph string type errWithGraph interface { Graph() DotGraph } type errorWithGraph struct { graph string err error } func (err errorWithGraph) Graph() DotGraph { return DotGraph(err.graph) } func (err errorWithGraph) Error() string { return err.err.Error() } // VisualizeError returns the visualization of the error if available. // // Note that VisualizeError does not yet recognize [Decorate] and [Replace]. func VisualizeError(err error) (string, error) { var erg errWithGraph if errors.As(err, &erg) { if g := erg.Graph(); g != "" { return string(g), nil } } return "", errors.New("unable to visualize error") } // Exits the application with the given exit code. func (app *App) exit(code int) { osExit := os.Exit if app.osExit != nil { osExit = app.osExit } osExit(code) } // Run starts the application, blocks on the signals channel, and then // gracefully shuts the application down. It uses [DefaultTimeout] to set a // deadline for application startup and shutdown, unless the user has // configured different timeouts with the [StartTimeout] or [StopTimeout] options. // It's designed to make typical applications simple to run. // The minimal Fx application looks like this: // // fx.New().Run() // // All of Run's functionality is implemented in terms of the exported // Start, Done, and Stop methods. Applications with more specialized needs // can use those methods directly instead of relying on Run. func (app *App) Run() { // Historically, we do not os.Exit(0) even though most applications // cede control to Fx with they call app.Run. To avoid a breaking // change, never os.Exit for success. if code := app.run(app.Wait); code != 0 { app.exit(code) } } func (app *App) run(done func() <-chan ShutdownSignal) (exitCode int) { startCtx, cancel := app.clock.WithTimeout(context.Background(), app.StartTimeout()) defer cancel() if err := app.Start(startCtx); err != nil { return 1 } sig := <-done() app.log().LogEvent(&fxevent.Stopping{Signal: sig.Signal}) exitCode = sig.ExitCode stopCtx, cancel := app.clock.WithTimeout(context.Background(), app.StopTimeout()) defer cancel() if err := app.Stop(stopCtx); err != nil { return 1 } return exitCode } // Err returns any error encountered during New's initialization. See the // documentation of the New method for details, but typical errors include // missing constructors, circular dependencies, constructor errors, and // invocation errors. // // Most users won't need to use this method, since both Run and Start // short-circuit if initialization failed. func (app *App) Err() error { return app.err } var ( _onStartHook = "OnStart" _onStopHook = "OnStop" ) // Start kicks off all long-running goroutines, like network servers or // message queue consumers. It does this by interacting with the application's // Lifecycle. // // By taking a dependency on the Lifecycle type, some of the user-supplied // functions called during initialization may have registered start and stop // hooks. Because initialization calls constructors serially and in dependency // order, hooks are naturally registered in serial and dependency order too. // // Start executes all OnStart hooks registered with the application's // Lifecycle, one at a time and in order. This ensures that each constructor's // start hooks aren't executed until all its dependencies' start hooks // complete. If any of the start hooks return an error, Start short-circuits, // calls Stop, and returns the inciting error. // // Note that Start short-circuits immediately if the New constructor // encountered any errors in application initialization. func (app *App) Start(ctx context.Context) (err error) { defer func() { app.log().LogEvent(&fxevent.Started{Err: err}) }() if app.err != nil { // Some provides failed, short-circuit immediately. return app.err } return withTimeout(ctx, &withTimeoutParams{ hook: _onStartHook, callback: app.start, lifecycle: app.lifecycle, log: app.log(), }) } // withRollback will execute an anonymous function with a given context. // if the anon func returns an error, rollback methods will be called and related events emitted func (app *App) withRollback( ctx context.Context, f func(context.Context) error, ) error { if err := f(ctx); err != nil { app.log().LogEvent(&fxevent.RollingBack{StartErr: err}) stopErr := app.lifecycle.Stop(ctx) app.log().LogEvent(&fxevent.RolledBack{Err: stopErr}) if stopErr != nil { return multierr.Append(err, stopErr) } return err } return nil } func (app *App) start(ctx context.Context) error { return app.withRollback(ctx, func(ctx context.Context) error { if err := app.lifecycle.Start(ctx); err != nil { return err } app.receivers.Start(ctx) return nil }) } // Stop gracefully stops the application. It executes any registered OnStop // hooks in reverse order, so that each constructor's stop hooks are called // before its dependencies' stop hooks. // // If the application didn't start cleanly, only hooks whose OnStart phase was // called are executed. However, all those hooks are executed, even if some // fail. func (app *App) Stop(ctx context.Context) (err error) { defer func() { app.log().LogEvent(&fxevent.Stopped{Err: err}) }() cb := func(ctx context.Context) error { defer app.receivers.Stop(ctx) return app.lifecycle.Stop(ctx) } return withTimeout(ctx, &withTimeoutParams{ hook: _onStopHook, callback: cb, lifecycle: app.lifecycle, log: app.log(), }) } // Done returns a channel of signals to block on after starting the // application. Applications listen for the SIGINT and SIGTERM signals; during // development, users can send the application SIGTERM by pressing Ctrl-C in // the same terminal as the running process. // // Alternatively, a signal can be broadcast to all done channels manually by // using the Shutdown functionality (see the [Shutdowner] documentation for details). func (app *App) Done() <-chan os.Signal { return app.receivers.Done() } // Wait returns a channel of [ShutdownSignal] to block on after starting the // application and function, similar to [App.Done], but with a minor difference: // if the app was shut down via [Shutdowner.Shutdown], // the exit code (if provied via [ExitCode]) will be available // in the [ShutdownSignal] struct. // Otherwise, the signal that was received will be set. func (app *App) Wait() <-chan ShutdownSignal { return app.receivers.Wait() } // StartTimeout returns the configured startup timeout. // This defaults to [DefaultTimeout], and can be changed with the // [StartTimeout] option. func (app *App) StartTimeout() time.Duration { return app.startTimeout } // StopTimeout returns the configured shutdown timeout. // This defaults to [DefaultTimeout], and can be changed with the // [StopTimeout] option. func (app *App) StopTimeout() time.Duration { return app.stopTimeout } func (app *App) dotGraph() (DotGraph, error) { var b bytes.Buffer err := dig.Visualize(app.container, &b) return DotGraph(b.String()), err } type withTimeoutParams struct { log fxevent.Logger hook string callback func(context.Context) error lifecycle *lifecycleWrapper } // errHookCallbackExited is returned when a hook callback does not finish executing var errHookCallbackExited = errors.New("goroutine exited without returning") func withTimeout(ctx context.Context, param *withTimeoutParams) error { c := make(chan error, 1) go func() { // If runtime.Goexit() is called from within the callback // then nothing is written to the chan. // However the defer will still be called, so we can write to the chan, // to avoid hanging until the timeout is reached. callbackExited := false defer func() { if !callbackExited { c <- errHookCallbackExited } }() c <- param.callback(ctx) callbackExited = true }() var err error select { case <-ctx.Done(): err = ctx.Err() case err = <-c: // If the context finished at the same time as the callback // prefer the context error. // This eliminates non-determinism in select-case selection. if ctx.Err() != nil { err = ctx.Err() } } return err } // appLogger logs events to the given Fx app's "current" logger. // // Use this with lifecycle, for example, to ensure that events always go to the // correct logger. type appLogger struct{ app *App } func (l appLogger) LogEvent(ev fxevent.Event) { l.app.log().LogEvent(ev) }