package multistream import ( "fmt" "io" "sync" ) // NewMSSelect returns a new Multistream which is able to perform // protocol selection with a MultistreamMuxer. func NewMSSelect(c io.ReadWriteCloser, proto string) LazyConn { return &lazyClientConn{ protos: []string{ProtocolID, proto}, con: c, } } // NewMultistream returns a multistream for the given protocol. This will not // perform any protocol selection. If you are using a MultistreamMuxer, use // NewMSSelect. func NewMultistream(c io.ReadWriteCloser, proto string) LazyConn { return &lazyClientConn{ protos: []string{proto}, con: c, } } // lazyClientConn is a ReadWriteCloser adapter that lazily negotiates a protocol // using multistream-select on first use. // // It *does not* block writes waiting for the other end to respond. Instead, it // simply assumes the negotiation went successfully and starts writing data. // See: https://github.com/multiformats/go-multistream/issues/20 type lazyClientConn struct { // Used to ensure we only trigger the write half of the handshake once. rhandshakeOnce sync.Once rerr error // Used to ensure we only trigger the read half of the handshake once. whandshakeOnce sync.Once werr error // The sequence of protocols to negotiate. protos []string // The inner connection. con io.ReadWriteCloser } // Read reads data from the io.ReadWriteCloser. // // If the protocol hasn't yet been negotiated, this method triggers the write // half of the handshake and then waits for the read half to complete. // // It returns an error if the read half of the handshake fails. func (l *lazyClientConn) Read(b []byte) (int, error) { l.rhandshakeOnce.Do(func() { go l.whandshakeOnce.Do(l.doWriteHandshake) l.doReadHandshake() }) if l.rerr != nil { return 0, l.rerr } if len(b) == 0 { return 0, nil } return l.con.Read(b) } func (l *lazyClientConn) doReadHandshake() { for _, proto := range l.protos { // read protocol tok, err := ReadNextToken(l.con) if err != nil { l.rerr = err return } if tok != proto { l.rerr = fmt.Errorf("protocol mismatch in lazy handshake ( %s != %s )", tok, proto) return } } } func (l *lazyClientConn) doWriteHandshake() { l.doWriteHandshakeWithData(nil) } // Perform the write handshake but *also* write some extra data. func (l *lazyClientConn) doWriteHandshakeWithData(extra []byte) int { buf := getWriter(l.con) defer putWriter(buf) for _, proto := range l.protos { l.werr = delimWrite(buf, []byte(proto)) if l.werr != nil { return 0 } } n := 0 if len(extra) > 0 { n, l.werr = buf.Write(extra) if l.werr != nil { return n } } l.werr = buf.Flush() return n } // Write writes the given buffer to the underlying connection. // // If the protocol has not yet been negotiated, write waits for the write half // of the handshake to complete triggers (but does not wait for) the read half. // // Write *also* ignores errors from the read half of the handshake (in case the // stream is actually write only). func (l *lazyClientConn) Write(b []byte) (int, error) { n := 0 l.whandshakeOnce.Do(func() { go l.rhandshakeOnce.Do(l.doReadHandshake) n = l.doWriteHandshakeWithData(b) }) if l.werr != nil || n > 0 { return n, l.werr } return l.con.Write(b) } // Close closes the underlying io.ReadWriteCloser // // This does not flush anything. func (l *lazyClientConn) Close() error { // As the client, we flush the handshake on close to cover an // interesting edge-case where the server only speaks a single protocol // and responds eagerly with that protocol before waiting for out // handshake. // // Again, we must not read the error because the other end may have // closed the stream for reading. I mean, we're the initiator so that's // strange... but it's still allowed _ = l.Flush() return l.con.Close() } // Flush sends the handshake. func (l *lazyClientConn) Flush() error { l.whandshakeOnce.Do(func() { go l.rhandshakeOnce.Do(l.doReadHandshake) l.doWriteHandshake() }) return l.werr }