package main import "C" import ( "encoding/json" "fmt" "os" "github.com/NaySoftware/go-fcm" "github.com/ethereum/go-ethereum/log" "github.com/status-im/status-go/geth/common" "github.com/status-im/status-go/geth/params" "github.com/status-im/status-go/profiling" "gopkg.in/go-playground/validator.v9" ) // All general log messages in this package should be routed through this logger. var logger = log.New("package", "status-go/lib") //GenerateConfig for status node //export GenerateConfig func GenerateConfig(datadir *C.char, networkID C.int, devMode C.int) *C.char { config, err := params.NewNodeConfig(C.GoString(datadir), "", uint64(networkID), devMode == 1) if err != nil { return makeJSONResponse(err) } outBytes, err := json.Marshal(config) if err != nil { return makeJSONResponse(err) } return C.CString(string(outBytes)) } //StartNode - start Status node //export StartNode func StartNode(configJSON *C.char) *C.char { config, err := params.LoadNodeConfig(C.GoString(configJSON)) if err != nil { return makeJSONResponse(err) } statusAPI.StartNodeAsync(config) return makeJSONResponse(nil) } //StopNode - stop status node //export StopNode func StopNode() *C.char { statusAPI.StopNodeAsync() return makeJSONResponse(nil) } //ValidateNodeConfig validates config for status node //export ValidateNodeConfig func ValidateNodeConfig(configJSON *C.char) *C.char { var resp common.APIDetailedResponse _, err := params.LoadNodeConfig(C.GoString(configJSON)) // Convert errors to common.APIDetailedResponse switch err := err.(type) { case validator.ValidationErrors: resp = common.APIDetailedResponse{ Message: "validation: validation failed", FieldErrors: make([]common.APIFieldError, len(err)), } for i, ve := range err { resp.FieldErrors[i] = common.APIFieldError{ Parameter: ve.Namespace(), Errors: []common.APIError{ { Message: fmt.Sprintf("field validation failed on the '%s' tag", ve.Tag()), }, }, } } case error: resp = common.APIDetailedResponse{ Message: fmt.Sprintf("validation: %s", err.Error()), } case nil: resp = common.APIDetailedResponse{ Status: true, } } respJSON, err := json.Marshal(resp) if err != nil { return makeJSONResponse(err) } return C.CString(string(respJSON)) } //ResetChainData remove chain data from data directory //export ResetChainData func ResetChainData() *C.char { statusAPI.ResetChainDataAsync() return makeJSONResponse(nil) } //CallRPC calls status node via rpc //export CallRPC func CallRPC(inputJSON *C.char) *C.char { outputJSON := statusAPI.CallRPC(C.GoString(inputJSON)) return C.CString(outputJSON) } //CreateAccount is equivalent to creating an account from the command line, // just modified to handle the function arg passing //export CreateAccount func CreateAccount(password *C.char) *C.char { address, pubKey, mnemonic, err := statusAPI.CreateAccount(C.GoString(password)) errString := "" if err != nil { fmt.Fprintln(os.Stderr, err) errString = err.Error() } out := common.AccountInfo{ Address: address, PubKey: pubKey, Mnemonic: mnemonic, Error: errString, } outBytes, _ := json.Marshal(out) return C.CString(string(outBytes)) } //CreateChildAccount creates sub-account //export CreateChildAccount func CreateChildAccount(parentAddress, password *C.char) *C.char { address, pubKey, err := statusAPI.CreateChildAccount(C.GoString(parentAddress), C.GoString(password)) errString := "" if err != nil { fmt.Fprintln(os.Stderr, err) errString = err.Error() } out := common.AccountInfo{ Address: address, PubKey: pubKey, Error: errString, } outBytes, _ := json.Marshal(out) return C.CString(string(outBytes)) } //RecoverAccount re-creates master key using given details //export RecoverAccount func RecoverAccount(password, mnemonic *C.char) *C.char { address, pubKey, err := statusAPI.RecoverAccount(C.GoString(password), C.GoString(mnemonic)) errString := "" if err != nil { fmt.Fprintln(os.Stderr, err) errString = err.Error() } out := common.AccountInfo{ Address: address, PubKey: pubKey, Mnemonic: C.GoString(mnemonic), Error: errString, } outBytes, _ := json.Marshal(out) return C.CString(string(outBytes)) } //VerifyAccountPassword verifies account password //export VerifyAccountPassword func VerifyAccountPassword(keyStoreDir, address, password *C.char) *C.char { _, err := statusAPI.VerifyAccountPassword(C.GoString(keyStoreDir), C.GoString(address), C.GoString(password)) return makeJSONResponse(err) } //Login loads a key file (for a given address), tries to decrypt it using the password, to verify ownership // if verified, purges all the previous identities from Whisper, and injects verified key as shh identity //export Login func Login(address, password *C.char) *C.char { err := statusAPI.SelectAccount(C.GoString(address), C.GoString(password)) return makeJSONResponse(err) } //Logout is equivalent to clearing whisper identities //export Logout func Logout() *C.char { err := statusAPI.Logout() return makeJSONResponse(err) } //CompleteTransaction instructs backend to complete sending of a given transaction //export CompleteTransaction func CompleteTransaction(id, password *C.char) *C.char { txHash, err := statusAPI.CompleteTransaction(common.QueuedTxID(C.GoString(id)), C.GoString(password)) errString := "" if err != nil { fmt.Fprintln(os.Stderr, err) errString = err.Error() } out := common.CompleteTransactionResult{ ID: C.GoString(id), Hash: txHash.Hex(), Error: errString, } outBytes, err := json.Marshal(out) if err != nil { logger.Error("failed to marshal CompleteTransaction output", "error", err) return makeJSONResponse(err) } return C.CString(string(outBytes)) } //CompleteTransactions instructs backend to complete sending of multiple transactions //export CompleteTransactions func CompleteTransactions(ids, password *C.char) *C.char { out := common.CompleteTransactionsResult{} out.Results = make(map[string]common.CompleteTransactionResult) parsedIDs, err := common.ParseJSONArray(C.GoString(ids)) if err != nil { out.Results["none"] = common.CompleteTransactionResult{ Error: err.Error(), } } else { txIDs := make([]common.QueuedTxID, len(parsedIDs)) for i, id := range parsedIDs { txIDs[i] = common.QueuedTxID(id) } results := statusAPI.CompleteTransactions(txIDs, C.GoString(password)) for txID, result := range results { txResult := common.CompleteTransactionResult{ ID: string(txID), Hash: result.Hash.Hex(), } if result.Error != nil { txResult.Error = result.Error.Error() } out.Results[string(txID)] = txResult } } outBytes, err := json.Marshal(out) if err != nil { logger.Error("failed to marshal CompleteTransactions output", "error", err) return makeJSONResponse(err) } return C.CString(string(outBytes)) } //DiscardTransaction discards a given transaction from transaction queue //export DiscardTransaction func DiscardTransaction(id *C.char) *C.char { err := statusAPI.DiscardTransaction(common.QueuedTxID(C.GoString(id))) errString := "" if err != nil { fmt.Fprintln(os.Stderr, err) errString = err.Error() } out := common.DiscardTransactionResult{ ID: C.GoString(id), Error: errString, } outBytes, err := json.Marshal(out) if err != nil { log.Error("failed to marshal DiscardTransaction output", "error", err) return makeJSONResponse(err) } return C.CString(string(outBytes)) } //DiscardTransactions discards given multiple transactions from transaction queue //export DiscardTransactions func DiscardTransactions(ids *C.char) *C.char { out := common.DiscardTransactionsResult{} out.Results = make(map[string]common.DiscardTransactionResult) parsedIDs, err := common.ParseJSONArray(C.GoString(ids)) if err != nil { out.Results["none"] = common.DiscardTransactionResult{ Error: err.Error(), } } else { txIDs := make([]common.QueuedTxID, len(parsedIDs)) for i, id := range parsedIDs { txIDs[i] = common.QueuedTxID(id) } results := statusAPI.DiscardTransactions(txIDs) for txID, result := range results { txResult := common.DiscardTransactionResult{ ID: string(txID), } if result.Error != nil { txResult.Error = result.Error.Error() } out.Results[string(txID)] = txResult } } outBytes, err := json.Marshal(out) if err != nil { logger.Error("failed to marshal DiscardTransactions output", "error", err) return makeJSONResponse(err) } return C.CString(string(outBytes)) } //InitJail setup initial JavaScript //export InitJail func InitJail(js *C.char) { statusAPI.SetJailBaseJS(C.GoString(js)) } //Parse creates a new jail cell context and executes provided JavaScript code. //DEPRECATED in favour of CreateAndInitCell. //export Parse func Parse(chatID *C.char, js *C.char) *C.char { res := statusAPI.CreateAndInitCell(C.GoString(chatID), C.GoString(js)) return C.CString(res) } //CreateAndInitCell creates a new jail cell context and executes provided JavaScript code. //export CreateAndInitCell func CreateAndInitCell(chatID *C.char, js *C.char) *C.char { res := statusAPI.CreateAndInitCell(C.GoString(chatID), C.GoString(js)) return C.CString(res) } //ExecuteJS allows to run arbitrary JS code within a cell. //export ExecuteJS func ExecuteJS(chatID *C.char, code *C.char) *C.char { res := statusAPI.JailExecute(C.GoString(chatID), C.GoString(code)) return C.CString(res) } //Call executes given JavaScript function //export Call func Call(chatID *C.char, path *C.char, params *C.char) *C.char { res := statusAPI.JailCall(C.GoString(chatID), C.GoString(path), C.GoString(params)) return C.CString(res) } //StartCPUProfile runs pprof for cpu //export StartCPUProfile func StartCPUProfile(dataDir *C.char) *C.char { err := profiling.StartCPUProfile(C.GoString(dataDir)) return makeJSONResponse(err) } //StopCPUProfiling stops pprof for cpu //export StopCPUProfiling func StopCPUProfiling() *C.char { //nolint: deadcode err := profiling.StopCPUProfile() return makeJSONResponse(err) } //WriteHeapProfile starts pprof for heap //export WriteHeapProfile func WriteHeapProfile(dataDir *C.char) *C.char { //nolint: deadcode err := profiling.WriteHeapFile(C.GoString(dataDir)) return makeJSONResponse(err) } func makeJSONResponse(err error) *C.char { errString := "" if err != nil { fmt.Fprintln(os.Stderr, err) errString = err.Error() } out := common.APIResponse{ Error: errString, } outBytes, _ := json.Marshal(out) return C.CString(string(outBytes)) } // Notify sends push notification by given token // @deprecated //export Notify func Notify(token *C.char) *C.char { res := statusAPI.Notify(C.GoString(token)) return C.CString(res) } // NotifyUsers sends push notifications by given tokens. //export NotifyUsers func NotifyUsers(message, payloadJSON, tokensArray *C.char) (outCBytes *C.char) { var ( err error outBytes []byte ) errString := "" defer func() { out := common.NotifyResult{ Status: err == nil, Error: errString, } outBytes, err = json.Marshal(out) if err != nil { logger.Error("failed to marshal Notify output", "error", err) outCBytes = makeJSONResponse(err) return } outCBytes = C.CString(string(outBytes)) }() tokens, err := common.ParseJSONArray(C.GoString(tokensArray)) if err != nil { errString = err.Error() return } var payload fcm.NotificationPayload err = json.Unmarshal([]byte(C.GoString(payloadJSON)), &payload) if err != nil { errString = err.Error() return } err = statusAPI.NotifyUsers(C.GoString(message), payload, tokens...) if err != nil { errString = err.Error() return } return } // AddPeer adds an enode as a peer. //export AddPeer func AddPeer(enode *C.char) *C.char { err := statusAPI.NodeManager().AddPeer(C.GoString(enode)) return makeJSONResponse(err) } // ConnectionChange handles network state changes as reported // by ReactNative (see https://facebook.github.io/react-native/docs/netinfo.html) //export ConnectionChange func ConnectionChange(typ *C.char, expensive C.int) { statusAPI.ConnectionChange(C.GoString(typ), expensive == 1) } // AppStateChange handles app state changes (background/foreground). //export AppStateChange func AppStateChange(state *C.char) { statusAPI.AppStateChange(C.GoString(state)) }