package cl // #ifdef __APPLE__ // #include "OpenCL/opencl.h" // #else // #include "cl.h" // #endif import "C" import "unsafe" type CommandQueueProperty int const ( CommandQueueOutOfOrderExecModeEnable CommandQueueProperty = C.CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE CommandQueueProfilingEnable CommandQueueProperty = C.CL_QUEUE_PROFILING_ENABLE ) type CommandQueue struct { clQueue C.cl_command_queue device *Device } func releaseCommandQueue(q *CommandQueue) { if q.clQueue != nil { C.clReleaseCommandQueue(q.clQueue) q.clQueue = nil } } // Call clReleaseCommandQueue on the CommandQueue. Using the CommandQueue after Release will cause a panick. func (q *CommandQueue) Release() { releaseCommandQueue(q) } // Blocks until all previously queued OpenCL commands in a command-queue are issued to the associated device and have completed. func (q *CommandQueue) Finish() error { return toError(C.clFinish(q.clQueue)) } // Issues all previously queued OpenCL commands in a command-queue to the device associated with the command-queue. func (q *CommandQueue) Flush() error { return toError(C.clFlush(q.clQueue)) } // Enqueues a command to map a region of the buffer object given by buffer into the host address space and returns a pointer to this mapped region. func (q *CommandQueue) EnqueueMapBuffer(buffer *MemObject, blocking bool, flags MapFlag, offset, size int, eventWaitList []*Event) (*MappedMemObject, *Event, error) { var event C.cl_event var err C.cl_int ptr := C.clEnqueueMapBuffer(q.clQueue, buffer.clMem, clBool(blocking), flags.toCl(), C.size_t(offset), C.size_t(size), C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event, &err) if err != C.CL_SUCCESS { return nil, nil, toError(err) } ev := newEvent(event) if ptr == nil { return nil, ev, ErrUnknown } return &MappedMemObject{ptr: ptr, size: size}, ev, nil } // Enqueues a command to map a region of an image object into the host address space and returns a pointer to this mapped region. func (q *CommandQueue) EnqueueMapImage(buffer *MemObject, blocking bool, flags MapFlag, origin, region [3]int, eventWaitList []*Event) (*MappedMemObject, *Event, error) { cOrigin := sizeT3(origin) cRegion := sizeT3(region) var event C.cl_event var err C.cl_int var rowPitch, slicePitch C.size_t ptr := C.clEnqueueMapImage(q.clQueue, buffer.clMem, clBool(blocking), flags.toCl(), &cOrigin[0], &cRegion[0], &rowPitch, &slicePitch, C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event, &err) if err != C.CL_SUCCESS { return nil, nil, toError(err) } ev := newEvent(event) if ptr == nil { return nil, ev, ErrUnknown } size := 0 // TODO: could calculate this return &MappedMemObject{ptr: ptr, size: size, rowPitch: int(rowPitch), slicePitch: int(slicePitch)}, ev, nil } // Enqueues a command to unmap a previously mapped region of a memory object. func (q *CommandQueue) EnqueueUnmapMemObject(buffer *MemObject, mappedObj *MappedMemObject, eventWaitList []*Event) (*Event, error) { var event C.cl_event if err := C.clEnqueueUnmapMemObject(q.clQueue, buffer.clMem, mappedObj.ptr, C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event); err != C.CL_SUCCESS { return nil, toError(err) } return newEvent(event), nil } // Enqueues a command to copy a buffer object to another buffer object. func (q *CommandQueue) EnqueueCopyBuffer(srcBuffer, dstBuffer *MemObject, srcOffset, dstOffset, byteCount int, eventWaitList []*Event) (*Event, error) { var event C.cl_event err := toError(C.clEnqueueCopyBuffer(q.clQueue, srcBuffer.clMem, dstBuffer.clMem, C.size_t(srcOffset), C.size_t(dstOffset), C.size_t(byteCount), C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event)) return newEvent(event), err } // Enqueue commands to write to a buffer object from host memory. func (q *CommandQueue) EnqueueWriteBuffer(buffer *MemObject, blocking bool, offset, dataSize int, dataPtr unsafe.Pointer, eventWaitList []*Event) (*Event, error) { var event C.cl_event err := toError(C.clEnqueueWriteBuffer(q.clQueue, buffer.clMem, clBool(blocking), C.size_t(offset), C.size_t(dataSize), dataPtr, C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event)) return newEvent(event), err } func (q *CommandQueue) EnqueueWriteBufferFloat32(buffer *MemObject, blocking bool, offset int, data []float32, eventWaitList []*Event) (*Event, error) { dataPtr := unsafe.Pointer(&data[0]) dataSize := int(unsafe.Sizeof(data[0])) * len(data) return q.EnqueueWriteBuffer(buffer, blocking, offset, dataSize, dataPtr, eventWaitList) } // Enqueue commands to read from a buffer object to host memory. func (q *CommandQueue) EnqueueReadBuffer(buffer *MemObject, blocking bool, offset, dataSize int, dataPtr unsafe.Pointer, eventWaitList []*Event) (*Event, error) { var event C.cl_event err := toError(C.clEnqueueReadBuffer(q.clQueue, buffer.clMem, clBool(blocking), C.size_t(offset), C.size_t(dataSize), dataPtr, C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event)) return newEvent(event), err } func (q *CommandQueue) EnqueueReadBufferFloat32(buffer *MemObject, blocking bool, offset int, data []float32, eventWaitList []*Event) (*Event, error) { dataPtr := unsafe.Pointer(&data[0]) dataSize := int(unsafe.Sizeof(data[0])) * len(data) return q.EnqueueReadBuffer(buffer, blocking, offset, dataSize, dataPtr, eventWaitList) } // Enqueues a command to execute a kernel on a device. func (q *CommandQueue) EnqueueNDRangeKernel(kernel *Kernel, globalWorkOffset, globalWorkSize, localWorkSize []int, eventWaitList []*Event) (*Event, error) { workDim := len(globalWorkSize) var globalWorkOffsetList []C.size_t var globalWorkOffsetPtr *C.size_t if globalWorkOffset != nil { globalWorkOffsetList = make([]C.size_t, len(globalWorkOffset)) for i, off := range globalWorkOffset { globalWorkOffsetList[i] = C.size_t(off) } globalWorkOffsetPtr = &globalWorkOffsetList[0] } var globalWorkSizeList []C.size_t var globalWorkSizePtr *C.size_t if globalWorkSize != nil { globalWorkSizeList = make([]C.size_t, len(globalWorkSize)) for i, off := range globalWorkSize { globalWorkSizeList[i] = C.size_t(off) } globalWorkSizePtr = &globalWorkSizeList[0] } var localWorkSizeList []C.size_t var localWorkSizePtr *C.size_t if localWorkSize != nil { localWorkSizeList = make([]C.size_t, len(localWorkSize)) for i, off := range localWorkSize { localWorkSizeList[i] = C.size_t(off) } localWorkSizePtr = &localWorkSizeList[0] } var event C.cl_event err := toError(C.clEnqueueNDRangeKernel(q.clQueue, kernel.clKernel, C.cl_uint(workDim), globalWorkOffsetPtr, globalWorkSizePtr, localWorkSizePtr, C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event)) return newEvent(event), err } // Enqueues a command to read from a 2D or 3D image object to host memory. func (q *CommandQueue) EnqueueReadImage(image *MemObject, blocking bool, origin, region [3]int, rowPitch, slicePitch int, data []byte, eventWaitList []*Event) (*Event, error) { cOrigin := sizeT3(origin) cRegion := sizeT3(region) var event C.cl_event err := toError(C.clEnqueueReadImage(q.clQueue, image.clMem, clBool(blocking), &cOrigin[0], &cRegion[0], C.size_t(rowPitch), C.size_t(slicePitch), unsafe.Pointer(&data[0]), C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event)) return newEvent(event), err } // Enqueues a command to write from a 2D or 3D image object to host memory. func (q *CommandQueue) EnqueueWriteImage(image *MemObject, blocking bool, origin, region [3]int, rowPitch, slicePitch int, data []byte, eventWaitList []*Event) (*Event, error) { cOrigin := sizeT3(origin) cRegion := sizeT3(region) var event C.cl_event err := toError(C.clEnqueueWriteImage(q.clQueue, image.clMem, clBool(blocking), &cOrigin[0], &cRegion[0], C.size_t(rowPitch), C.size_t(slicePitch), unsafe.Pointer(&data[0]), C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event)) return newEvent(event), err } func (q *CommandQueue) EnqueueFillBuffer(buffer *MemObject, pattern unsafe.Pointer, patternSize, offset, size int, eventWaitList []*Event) (*Event, error) { var event C.cl_event err := toError(C.clEnqueueFillBuffer(q.clQueue, buffer.clMem, pattern, C.size_t(patternSize), C.size_t(offset), C.size_t(size), C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event)) return newEvent(event), err } // A synchronization point that enqueues a barrier operation. func (q *CommandQueue) EnqueueBarrierWithWaitList(eventWaitList []*Event) (*Event, error) { var event C.cl_event err := toError(C.clEnqueueBarrierWithWaitList(q.clQueue, C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event)) return newEvent(event), err } // Enqueues a marker command which waits for either a list of events to complete, or all previously enqueued commands to complete. func (q *CommandQueue) EnqueueMarkerWithWaitList(eventWaitList []*Event) (*Event, error) { var event C.cl_event err := toError(C.clEnqueueMarkerWithWaitList(q.clQueue, C.cl_uint(len(eventWaitList)), eventListPtr(eventWaitList), &event)) return newEvent(event), err }