//go:build js && wasm // +build js,wasm package webrtc import ( "fmt" "syscall/js" "github.com/pion/datachannel" ) const dataChannelBufferSize = 16384 // Lowest common denominator among browsers // DataChannel represents a WebRTC DataChannel // The DataChannel interface represents a network channel // which can be used for bidirectional peer-to-peer transfers of arbitrary data type DataChannel struct { // Pointer to the underlying JavaScript RTCPeerConnection object. underlying js.Value // Keep track of handlers/callbacks so we can call Release as required by the // syscall/js API. Initially nil. onOpenHandler *js.Func onCloseHandler *js.Func onMessageHandler *js.Func onBufferedAmountLow *js.Func // A reference to the associated api object used by this datachannel api *API } // OnOpen sets an event handler which is invoked when // the underlying data transport has been established (or re-established). func (d *DataChannel) OnOpen(f func()) { if d.onOpenHandler != nil { oldHandler := d.onOpenHandler defer oldHandler.Release() } onOpenHandler := js.FuncOf(func(this js.Value, args []js.Value) interface{} { go f() return js.Undefined() }) d.onOpenHandler = &onOpenHandler d.underlying.Set("onopen", onOpenHandler) } // OnClose sets an event handler which is invoked when // the underlying data transport has been closed. func (d *DataChannel) OnClose(f func()) { if d.onCloseHandler != nil { oldHandler := d.onCloseHandler defer oldHandler.Release() } onCloseHandler := js.FuncOf(func(this js.Value, args []js.Value) interface{} { go f() return js.Undefined() }) d.onCloseHandler = &onCloseHandler d.underlying.Set("onclose", onCloseHandler) } // OnMessage sets an event handler which is invoked on a binary message arrival // from a remote peer. Note that browsers may place limitations on message size. func (d *DataChannel) OnMessage(f func(msg DataChannelMessage)) { if d.onMessageHandler != nil { oldHandler := d.onMessageHandler defer oldHandler.Release() } onMessageHandler := js.FuncOf(func(this js.Value, args []js.Value) interface{} { // pion/webrtc/projects/15 data := args[0].Get("data") go func() { // valueToDataChannelMessage may block when handling 'Blob' data // so we need to call it from a new routine. See: // https://pkg.go.dev/syscall/js#FuncOf msg := valueToDataChannelMessage(data) f(msg) }() return js.Undefined() }) d.onMessageHandler = &onMessageHandler d.underlying.Set("onmessage", onMessageHandler) } // Send sends the binary message to the DataChannel peer func (d *DataChannel) Send(data []byte) (err error) { defer func() { if e := recover(); e != nil { err = recoveryToError(e) } }() array := js.Global().Get("Uint8Array").New(len(data)) js.CopyBytesToJS(array, data) d.underlying.Call("send", array) return nil } // SendText sends the text message to the DataChannel peer func (d *DataChannel) SendText(s string) (err error) { defer func() { if e := recover(); e != nil { err = recoveryToError(e) } }() d.underlying.Call("send", s) return nil } // Detach allows you to detach the underlying datachannel. This provides // an idiomatic API to work with, however it disables the OnMessage callback. // Before calling Detach you have to enable this behavior by calling // webrtc.DetachDataChannels(). Combining detached and normal data channels // is not supported. // Please reffer to the data-channels-detach example and the // pion/datachannel documentation for the correct way to handle the // resulting DataChannel object. func (d *DataChannel) Detach() (datachannel.ReadWriteCloser, error) { if !d.api.settingEngine.detach.DataChannels { return nil, fmt.Errorf("enable detaching by calling webrtc.DetachDataChannels()") } detached := newDetachedDataChannel(d) return detached, nil } // Close Closes the DataChannel. It may be called regardless of whether // the DataChannel object was created by this peer or the remote peer. func (d *DataChannel) Close() (err error) { defer func() { if e := recover(); e != nil { err = recoveryToError(e) } }() d.underlying.Call("close") // Release any handlers as required by the syscall/js API. if d.onOpenHandler != nil { d.onOpenHandler.Release() } if d.onCloseHandler != nil { d.onCloseHandler.Release() } if d.onMessageHandler != nil { d.onMessageHandler.Release() } if d.onBufferedAmountLow != nil { d.onBufferedAmountLow.Release() } return nil } // Label represents a label that can be used to distinguish this // DataChannel object from other DataChannel objects. Scripts are // allowed to create multiple DataChannel objects with the same label. func (d *DataChannel) Label() string { return d.underlying.Get("label").String() } // Ordered represents if the DataChannel is ordered, and false if // out-of-order delivery is allowed. func (d *DataChannel) Ordered() bool { ordered := d.underlying.Get("ordered") if ordered.IsUndefined() { return true // default is true } return ordered.Bool() } // MaxPacketLifeTime represents the length of the time window (msec) during // which transmissions and retransmissions may occur in unreliable mode. func (d *DataChannel) MaxPacketLifeTime() *uint16 { if !d.underlying.Get("maxPacketLifeTime").IsUndefined() { return valueToUint16Pointer(d.underlying.Get("maxPacketLifeTime")) } // See https://bugs.chromium.org/p/chromium/issues/detail?id=696681 // Chrome calls this "maxRetransmitTime" return valueToUint16Pointer(d.underlying.Get("maxRetransmitTime")) } // MaxRetransmits represents the maximum number of retransmissions that are // attempted in unreliable mode. func (d *DataChannel) MaxRetransmits() *uint16 { return valueToUint16Pointer(d.underlying.Get("maxRetransmits")) } // Protocol represents the name of the sub-protocol used with this // DataChannel. func (d *DataChannel) Protocol() string { return d.underlying.Get("protocol").String() } // Negotiated represents whether this DataChannel was negotiated by the // application (true), or not (false). func (d *DataChannel) Negotiated() bool { return d.underlying.Get("negotiated").Bool() } // ID represents the ID for this DataChannel. The value is initially // null, which is what will be returned if the ID was not provided at // channel creation time. Otherwise, it will return the ID that was either // selected by the script or generated. After the ID is set to a non-null // value, it will not change. func (d *DataChannel) ID() *uint16 { return valueToUint16Pointer(d.underlying.Get("id")) } // ReadyState represents the state of the DataChannel object. func (d *DataChannel) ReadyState() DataChannelState { return newDataChannelState(d.underlying.Get("readyState").String()) } // BufferedAmount represents the number of bytes of application data // (UTF-8 text and binary data) that have been queued using send(). Even // though the data transmission can occur in parallel, the returned value // MUST NOT be decreased before the current task yielded back to the event // loop to prevent race conditions. The value does not include framing // overhead incurred by the protocol, or buffering done by the operating // system or network hardware. The value of BufferedAmount slot will only // increase with each call to the send() method as long as the ReadyState is // open; however, BufferedAmount does not reset to zero once the channel // closes. func (d *DataChannel) BufferedAmount() uint64 { return uint64(d.underlying.Get("bufferedAmount").Int()) } // BufferedAmountLowThreshold represents the threshold at which the // bufferedAmount is considered to be low. When the bufferedAmount decreases // from above this threshold to equal or below it, the bufferedamountlow // event fires. BufferedAmountLowThreshold is initially zero on each new // DataChannel, but the application may change its value at any time. func (d *DataChannel) BufferedAmountLowThreshold() uint64 { return uint64(d.underlying.Get("bufferedAmountLowThreshold").Int()) } // SetBufferedAmountLowThreshold is used to update the threshold. // See BufferedAmountLowThreshold(). func (d *DataChannel) SetBufferedAmountLowThreshold(th uint64) { d.underlying.Set("bufferedAmountLowThreshold", th) } // OnBufferedAmountLow sets an event handler which is invoked when // the number of bytes of outgoing data becomes lower than the // BufferedAmountLowThreshold. func (d *DataChannel) OnBufferedAmountLow(f func()) { if d.onBufferedAmountLow != nil { oldHandler := d.onBufferedAmountLow defer oldHandler.Release() } onBufferedAmountLow := js.FuncOf(func(this js.Value, args []js.Value) interface{} { go f() return js.Undefined() }) d.onBufferedAmountLow = &onBufferedAmountLow d.underlying.Set("onbufferedamountlow", onBufferedAmountLow) } // valueToDataChannelMessage converts the given value to a DataChannelMessage. // val should be obtained from MessageEvent.data where MessageEvent is received // via the RTCDataChannel.onmessage callback. func valueToDataChannelMessage(val js.Value) DataChannelMessage { // If val is of type string, the conversion is straightforward. if val.Type() == js.TypeString { return DataChannelMessage{ IsString: true, Data: []byte(val.String()), } } // For other types, we need to first determine val.constructor.name. constructorName := val.Get("constructor").Get("name").String() var data []byte switch constructorName { case "Uint8Array": // We can easily convert Uint8Array to []byte data = uint8ArrayValueToBytes(val) case "Blob": // Convert the Blob to an ArrayBuffer and then convert the ArrayBuffer // to a Uint8Array. // See: https://developer.mozilla.org/en-US/docs/Web/API/Blob // The JavaScript API for reading from the Blob is asynchronous. We use a // channel to signal when reading is done. reader := js.Global().Get("FileReader").New() doneChan := make(chan struct{}) reader.Call("addEventListener", "loadend", js.FuncOf(func(this js.Value, args []js.Value) interface{} { go func() { // Signal that the FileReader is done reading/loading by sending through // the doneChan. doneChan <- struct{}{} }() return js.Undefined() })) reader.Call("readAsArrayBuffer", val) // Wait for the FileReader to finish reading/loading. <-doneChan // At this point buffer.result is a typed array, which we know how to // handle. buffer := reader.Get("result") uint8Array := js.Global().Get("Uint8Array").New(buffer) data = uint8ArrayValueToBytes(uint8Array) default: // Assume we have an ArrayBufferView type which we can convert to a // Uint8Array in JavaScript. // See: https://developer.mozilla.org/en-US/docs/Web/API/ArrayBufferView uint8Array := js.Global().Get("Uint8Array").New(val) data = uint8ArrayValueToBytes(uint8Array) } return DataChannelMessage{ IsString: false, Data: data, } }