syntax = "proto3"; option go_package = "./;protobuf"; package protobuf; import "enums.proto"; import "profile_showcase.proto"; // ChatIdentity represents the user defined identity associated with their public chat key message ChatIdentity { // Lamport timestamp of the message uint64 clock = 1; // ens_name is the valid ENS name associated with the chat key string ens_name = 2; // images is a string indexed mapping of images associated with an identity map images = 3; // display name is the user set identity string display_name = 4; // description is the user set description string description = 5; string color = 6; string emoji = 7; repeated SocialLink social_links = 8; // first known message timestamp in seconds (valid only for community chats for now) // 0 - unknown // 1 - no messages uint32 first_message_timestamp = 9; ProfileShowcase profile_showcase = 10; } // ProfileImage represents data associated with a user's profile image message IdentityImage { // payload is a context based payload for the profile image data, // context is determined by the `source_type` bytes payload = 1; // source_type signals the image payload source SourceType source_type = 2; // image_type signals the image type and method of parsing the payload ImageType image_type = 3; // encryption_keys is a list of encrypted keys that can be used to decrypted an encrypted payload repeated bytes encryption_keys = 4; // encrypted signals the encryption state of the payload, default is false. bool encrypted = 5; // SourceType are the predefined types of image source allowed enum SourceType { UNKNOWN_SOURCE_TYPE = 0; // RAW_PAYLOAD image byte data RAW_PAYLOAD = 1; // ENS_AVATAR uses the ENS record's resolver get-text-data.avatar data // The `payload` field will be ignored if ENS_AVATAR is selected // The application will read and parse the ENS avatar data as image payload data, URLs will be ignored // The parent `ChatMessageIdentity` must have a valid `ens_name` set ENS_AVATAR = 2; } } // SocialLinks represents social link assosiated with given chat identity (personal/community) message SocialLink { string text = 1; string url = 2; }