package pointer // #include import "C" import ( "sync" "unsafe" ) var ( mutex sync.Mutex store = map[unsafe.Pointer]interface{}{} ) func Save(v interface{}) unsafe.Pointer { if v == nil { return nil } // Generate real fake C pointer. // This pointer will not store any data, but will bi used for indexing purposes. // Since Go doest allow to cast dangling pointer to unsafe.Pointer, we do rally allocate one byte. // Why we need indexing, because Go doest allow C code to store pointers to Go data. var ptr unsafe.Pointer = C.malloc(C.size_t(1)) if ptr == nil { panic("can't allocate 'cgo-pointer hack index pointer': ptr == nil") } mutex.Lock() store[ptr] = v mutex.Unlock() return ptr } func Restore(ptr unsafe.Pointer) (v interface{}) { if ptr == nil { return nil } mutex.Lock() v = store[ptr] mutex.Unlock() return } func Unref(ptr unsafe.Pointer) { if ptr == nil { return } mutex.Lock() delete(store, ptr) mutex.Unlock() C.free(ptr) }