package collectibles import ( "context" "errors" "sync/atomic" "time" "github.com/ethereum/go-ethereum/common" "github.com/ethereum/go-ethereum/event" "github.com/ethereum/go-ethereum/log" "github.com/status-im/status-go/services/wallet/async" walletCommon "github.com/status-im/status-go/services/wallet/common" "github.com/status-im/status-go/services/wallet/thirdparty" "github.com/status-im/status-go/services/wallet/walletevent" ) const ( fetchLimit = 50 // Limit number of collectibles we fetch per provider call accountOwnershipUpdateInterval = 60 * time.Minute accountOwnershipUpdateDelayInterval = 30 * time.Second ) type OwnershipState = int type OwnedCollectibles struct { chainID walletCommon.ChainID account common.Address ids []thirdparty.CollectibleUniqueID } type OwnedCollectiblesCb func(OwnedCollectibles) const ( OwnershipStateIdle OwnershipState = iota + 1 OwnershipStateDelayed OwnershipStateUpdating OwnershipStateError ) type periodicRefreshOwnedCollectiblesCommand struct { chainID walletCommon.ChainID account common.Address manager *Manager ownershipDB *OwnershipDB walletFeed *event.Feed receivedCollectiblesCb OwnedCollectiblesCb group *async.Group state atomic.Value } func newPeriodicRefreshOwnedCollectiblesCommand( manager *Manager, ownershipDB *OwnershipDB, walletFeed *event.Feed, chainID walletCommon.ChainID, account common.Address, receivedCollectiblesCb OwnedCollectiblesCb) *periodicRefreshOwnedCollectiblesCommand { ret := &periodicRefreshOwnedCollectiblesCommand{ manager: manager, ownershipDB: ownershipDB, walletFeed: walletFeed, chainID: chainID, account: account, receivedCollectiblesCb: receivedCollectiblesCb, } ret.state.Store(OwnershipStateIdle) return ret } func (c *periodicRefreshOwnedCollectiblesCommand) DelayedCommand() async.Command { return async.SingleShotCommand{ Interval: accountOwnershipUpdateDelayInterval, Init: func(ctx context.Context) (err error) { c.state.Store(OwnershipStateDelayed) return nil }, Runable: c.Command(), }.Run } func (c *periodicRefreshOwnedCollectiblesCommand) Command() async.Command { return async.InfiniteCommand{ Interval: accountOwnershipUpdateInterval, Runable: c.Run, }.Run } func (c *periodicRefreshOwnedCollectiblesCommand) Run(ctx context.Context) (err error) { return c.loadOwnedCollectibles(ctx) } func (c *periodicRefreshOwnedCollectiblesCommand) GetState() OwnershipState { return c.state.Load().(OwnershipState) } func (c *periodicRefreshOwnedCollectiblesCommand) Stop() { if c.group != nil { c.group.Stop() c.group.Wait() c.group = nil } } func (c *periodicRefreshOwnedCollectiblesCommand) loadOwnedCollectibles(ctx context.Context) error { c.group = async.NewGroup(ctx) receivedCollectiblesCh := make(chan OwnedCollectibles) command := newLoadOwnedCollectiblesCommand(c.manager, c.ownershipDB, c.walletFeed, c.chainID, c.account, receivedCollectiblesCh) c.state.Store(OwnershipStateUpdating) defer func() { if command.err != nil { c.state.Store(OwnershipStateError) } else { c.state.Store(OwnershipStateIdle) } }() c.group.Add(command.Command()) select { case ownedCollectibles := <-receivedCollectiblesCh: if c.receivedCollectiblesCb != nil { c.receivedCollectiblesCb(ownedCollectibles) } case <-ctx.Done(): return ctx.Err() case <-c.group.WaitAsync(): return nil } return nil } // Fetches owned collectibles for a ChainID+OwnerAddress combination in chunks // and updates the ownershipDB when all chunks are loaded type loadOwnedCollectiblesCommand struct { chainID walletCommon.ChainID account common.Address manager *Manager ownershipDB *OwnershipDB walletFeed *event.Feed receivedCollectiblesCh chan<- OwnedCollectibles // Not to be set by the caller partialOwnership []thirdparty.CollectibleUniqueID err error } func newLoadOwnedCollectiblesCommand( manager *Manager, ownershipDB *OwnershipDB, walletFeed *event.Feed, chainID walletCommon.ChainID, account common.Address, receivedCollectiblesCh chan<- OwnedCollectibles) *loadOwnedCollectiblesCommand { return &loadOwnedCollectiblesCommand{ manager: manager, ownershipDB: ownershipDB, walletFeed: walletFeed, chainID: chainID, account: account, receivedCollectiblesCh: receivedCollectiblesCh, } } func (c *loadOwnedCollectiblesCommand) Command() async.Command { return c.Run } func (c *loadOwnedCollectiblesCommand) triggerEvent(eventType walletevent.EventType, chainID walletCommon.ChainID, account common.Address, message string) { c.walletFeed.Send(walletevent.Event{ Type: eventType, ChainID: uint64(chainID), Accounts: []common.Address{ account, }, Message: message, }) } func (c *loadOwnedCollectiblesCommand) Run(parent context.Context) (err error) { log.Debug("start loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account) pageNr := 0 cursor := thirdparty.FetchFromStartCursor providerID := thirdparty.FetchFromAnyProvider start := time.Now() c.triggerEvent(EventCollectiblesOwnershipUpdateStarted, c.chainID, c.account, "") lastFetchTimestamp, err := c.ownershipDB.GetOwnershipUpdateTimestamp(c.account, c.chainID) if err != nil { c.err = err } else { initialFetch := lastFetchTimestamp == InvalidTimestamp // Fetch collectibles in chunks for { if walletCommon.ShouldCancel(parent) { c.err = errors.New("context cancelled") break } pageStart := time.Now() log.Debug("start loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account, "page", pageNr) partialOwnership, err := c.manager.FetchCollectibleOwnershipByOwner(parent, c.chainID, c.account, cursor, fetchLimit, providerID) if err != nil { log.Error("failed loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account, "page", pageNr, "error", err) c.err = err break } log.Debug("partial loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account, "page", pageNr, "in", time.Since(pageStart), "found", len(partialOwnership.Items)) c.partialOwnership = append(c.partialOwnership, partialOwnership.Items...) pageNr++ cursor = partialOwnership.NextCursor providerID = partialOwnership.Provider finished := cursor == thirdparty.FetchFromStartCursor // Normally, update the DB once we've finished fetching // If this is the first fetch, make partial updates to the client to get a better UX if initialFetch || finished { receivedIDs, err := c.ownershipDB.GetIDsNotInDB(c.chainID, c.account, c.partialOwnership) if err != nil { log.Error("failed GetIDsNotInDB in processOwnedIDs", "chain", c.chainID, "account", c.account, "error", err) return err } err = c.ownershipDB.Update(c.chainID, c.account, c.partialOwnership, start.Unix()) if err != nil { log.Error("failed updating ownershipDB in loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account, "error", err) c.err = err } c.receivedCollectiblesCh <- OwnedCollectibles{ chainID: c.chainID, account: c.account, ids: receivedIDs, } } if finished || c.err != nil { break } else if initialFetch { c.triggerEvent(EventCollectiblesOwnershipUpdatePartial, c.chainID, c.account, "") } } } if c.err != nil { c.triggerEvent(EventCollectiblesOwnershipUpdateFinishedWithError, c.chainID, c.account, c.err.Error()) } else { c.triggerEvent(EventCollectiblesOwnershipUpdateFinished, c.chainID, c.account, "") } log.Debug("end loadOwnedCollectiblesCommand", "chain", c.chainID, "account", c.account, "in", time.Since(start)) return nil }