package node import ( "errors" "fmt" "os" "path/filepath" "sync" "github.com/ethereum/go-ethereum/accounts" "github.com/ethereum/go-ethereum/accounts/keystore" "github.com/ethereum/go-ethereum/les" "github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/node" "github.com/ethereum/go-ethereum/p2p/discover" "github.com/ethereum/go-ethereum/rpc" whisper "github.com/ethereum/go-ethereum/whisper/whisperv5" "github.com/status-im/status-go/geth/params" ) // errors var ( ErrNodeExists = errors.New("node is already running") ErrNoRunningNode = errors.New("there is no running node") ErrInvalidNodeManager = errors.New("node manager is not properly initialized") ErrInvalidWhisperService = errors.New("whisper service is unavailable") ErrInvalidLightEthereumService = errors.New("LES service is unavailable") ErrInvalidAccountManager = errors.New("could not retrieve account manager") ErrAccountKeyStoreMissing = errors.New("account key store is not set") ErrInvalidRPCClient = errors.New("RPC client is unavailable") ErrInvalidRPCServer = errors.New("RPC server is unavailable") ) // NodeManager manages Status node (which abstracts contained geth node) type NodeManager struct { sync.RWMutex config *params.NodeConfig // Status node configuration node *node.Node // reference to Geth P2P stack/node nodeStarted chan struct{} // channel to wait for start up notifications nodeStopped chan struct{} // channel to wait for termination notifications whisperService *whisper.Whisper // reference to Whisper service lesService *les.LightEthereum // reference to LES service rpcClient *rpc.Client // reference to RPC client rpcServer *rpc.Server // reference to RPC server } // NewNodeManager makes new instance of node manager func NewNodeManager() *NodeManager { m := &NodeManager{} go HaltOnInterruptSignal(m) // allow interrupting running nodes return m } // StartNode start Status node, fails if node is already started func (m *NodeManager) StartNode(config *params.NodeConfig) (<-chan struct{}, error) { if m == nil { return nil, ErrInvalidNodeManager } m.Lock() defer m.Unlock() return m.startNode(config) } // startNode start Status node, fails if node is already started func (m *NodeManager) startNode(config *params.NodeConfig) (<-chan struct{}, error) { if m.node != nil || m.nodeStarted != nil { return nil, ErrNodeExists } ethNode, err := MakeNode(config) if err != nil { return nil, err } m.nodeStarted = make(chan struct{}, 1) go func() { defer HaltOnPanic() // start underlying node if err := ethNode.Start(); err != nil { close(m.nodeStarted) m.Lock() m.nodeStarted = nil m.Unlock() SendSignal(SignalEnvelope{ Type: EventNodeCrashed, Event: NodeCrashEvent{ Error: fmt.Errorf("%v: %v", ErrNodeStartFailure, err).Error(), }, }) return } m.Lock() m.node = ethNode m.nodeStopped = make(chan struct{}, 1) m.config = config m.Unlock() // underlying node is started, every method can use it, we use it immediately go func() { if err := m.PopulateStaticPeers(); err != nil { log.Error("Static peers population", "error", err) } }() // notify all subscribers that Status node is started close(m.nodeStarted) SendSignal(SignalEnvelope{ Type: EventNodeStarted, Event: struct{}{}, }) // wait up until underlying node is stopped m.node.Wait() // notify m.Stop() that node has been stopped close(m.nodeStopped) log.Info("Node is stopped") }() return m.nodeStarted, nil } // StopNode stop Status node. Stopped node cannot be resumed. func (m *NodeManager) StopNode() (<-chan struct{}, error) { if m == nil { return nil, ErrInvalidNodeManager } m.Lock() defer m.Unlock() return m.stopNode() } // stopNode stop Status node. Stopped node cannot be resumed. func (m *NodeManager) stopNode() (<-chan struct{}, error) { if m.node == nil || m.nodeStarted == nil || m.nodeStopped == nil { return nil, ErrNoRunningNode } <-m.nodeStarted // make sure you operate on fully started node // now attempt to stop if err := m.node.Stop(); err != nil { return nil, err } nodeStopped := make(chan struct{}, 1) go func() { <-m.nodeStopped // Status node is stopped (code after Wait() is executed) log.Info("Ready to reset node") // reset node params m.Lock() m.config = nil m.lesService = nil m.whisperService = nil m.rpcClient = nil m.rpcServer = nil m.nodeStarted = nil m.node = nil m.Unlock() close(nodeStopped) // Status node is stopped, and we can create another log.Info("Node manager resets node params") // notify application that it can send more requests now SendSignal(SignalEnvelope{ Type: EventNodeStopped, Event: struct{}{}, }) log.Info("Node manager notifed app, that node has stopped") }() return nodeStopped, nil } // IsNodeRunning confirm that node is running func (m *NodeManager) IsNodeRunning() bool { if m == nil { return false } m.RLock() defer m.RUnlock() // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return false } <-m.nodeStarted return true } // Node returns underlying Status node func (m *NodeManager) Node() (*node.Node, error) { if m == nil { return nil, ErrInvalidNodeManager } m.RLock() defer m.RUnlock() // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return nil, ErrNoRunningNode } <-m.nodeStarted return m.node, nil } // PopulateStaticPeers connects current node with our publicly available LES/SHH/Swarm cluster func (m *NodeManager) PopulateStaticPeers() error { if m == nil { return ErrInvalidNodeManager } m.RLock() defer m.RUnlock() return m.populateStaticPeers() } // populateStaticPeers connects current node with our publicly available LES/SHH/Swarm cluster func (m *NodeManager) populateStaticPeers() error { // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return ErrNoRunningNode } <-m.nodeStarted if !m.config.BootClusterConfig.Enabled { log.Info("Boot cluster is disabled") return nil } for _, enode := range m.config.BootClusterConfig.BootNodes { err := m.addPeer(enode) if err != nil { log.Warn("Boot node addition failed", "error", err) continue } log.Info("Boot node added", "enode", enode) } return nil } // AddPeer adds new static peer node func (m *NodeManager) AddPeer(url string) error { if m == nil { return ErrInvalidNodeManager } m.RLock() defer m.RUnlock() return m.addPeer(url) } // addPeer adds new static peer node func (m *NodeManager) addPeer(url string) error { // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return ErrNoRunningNode } <-m.nodeStarted server := m.node.Server() if server == nil { return ErrNoRunningNode } // Try to add the url as a static peer and return parsedNode, err := discover.ParseNode(url) if err != nil { return err } server.AddPeer(parsedNode) return nil } // ResetChainData remove chain data from data directory. // Node is stopped, and new node is started, with clean data directory. func (m *NodeManager) ResetChainData() (<-chan struct{}, error) { if m == nil { return nil, ErrInvalidNodeManager } m.Lock() defer m.Unlock() return m.resetChainData() } // resetChainData remove chain data from data directory. // Node is stopped, and new node is started, with clean data directory. func (m *NodeManager) resetChainData() (<-chan struct{}, error) { // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return nil, ErrNoRunningNode } <-m.nodeStarted prevConfig := *m.config nodeStopped, err := m.stopNode() if err != nil { return nil, err } m.Unlock() <-nodeStopped m.Lock() chainDataDir := filepath.Join(prevConfig.DataDir, prevConfig.Name, "lightchaindata") if _, err := os.Stat(chainDataDir); os.IsNotExist(err) { return nil, err } if err := os.RemoveAll(chainDataDir); err != nil { return nil, err } // send signal up to native app SendSignal(SignalEnvelope{ Type: EventChainDataRemoved, Event: struct{}{}, }) log.Info("Chain data has been removed", "dir", chainDataDir) return m.startNode(&prevConfig) } // RestartNode restart running Status node, fails if node is not running func (m *NodeManager) RestartNode() (<-chan struct{}, error) { if m == nil { return nil, ErrInvalidNodeManager } m.Lock() defer m.Unlock() return m.restartNode() } // restartNode restart running Status node, fails if node is not running func (m *NodeManager) restartNode() (<-chan struct{}, error) { // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return nil, ErrNoRunningNode } <-m.nodeStarted prevConfig := *m.config nodeStopped, err := m.stopNode() if err != nil { return nil, err } m.Unlock() <-nodeStopped m.Lock() return m.startNode(&prevConfig) } // NodeConfig exposes reference to running node's configuration func (m *NodeManager) NodeConfig() (*params.NodeConfig, error) { if m == nil { return nil, ErrInvalidNodeManager } m.RLock() defer m.RUnlock() // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return nil, ErrNoRunningNode } <-m.nodeStarted return m.config, nil } // LightEthereumService exposes reference to LES service running on top of the node func (m *NodeManager) LightEthereumService() (*les.LightEthereum, error) { if m == nil { return nil, ErrInvalidNodeManager } m.RLock() defer m.RUnlock() // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return nil, ErrNoRunningNode } <-m.nodeStarted if m.lesService == nil { if err := m.node.Service(&m.lesService); err != nil { log.Warn("Cannot obtain LES service", "error", err) return nil, ErrInvalidLightEthereumService } } if m.lesService == nil { return nil, ErrInvalidLightEthereumService } return m.lesService, nil } // WhisperService exposes reference to Whisper service running on top of the node func (m *NodeManager) WhisperService() (*whisper.Whisper, error) { if m == nil { return nil, ErrInvalidNodeManager } m.RLock() defer m.RUnlock() // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return nil, ErrNoRunningNode } <-m.nodeStarted if m.whisperService == nil { if err := m.node.Service(&m.whisperService); err != nil { log.Warn("Cannot obtain whisper service", "error", err) return nil, ErrInvalidWhisperService } } if m.whisperService == nil { return nil, ErrInvalidWhisperService } return m.whisperService, nil } // AccountManager exposes reference to node's accounts manager func (m *NodeManager) AccountManager() (*accounts.Manager, error) { if m == nil { return nil, ErrInvalidNodeManager } m.RLock() defer m.RUnlock() // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return nil, ErrNoRunningNode } <-m.nodeStarted accountManager := m.node.AccountManager() if accountManager == nil { return nil, ErrInvalidAccountManager } return accountManager, nil } // AccountKeyStore exposes reference to accounts key store func (m *NodeManager) AccountKeyStore() (*keystore.KeyStore, error) { if m == nil { return nil, ErrInvalidNodeManager } m.RLock() defer m.RUnlock() // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return nil, ErrNoRunningNode } <-m.nodeStarted accountManager := m.node.AccountManager() if accountManager == nil { return nil, ErrInvalidAccountManager } backends := accountManager.Backends(keystore.KeyStoreType) if len(backends) == 0 { return nil, ErrAccountKeyStoreMissing } keyStore, ok := backends[0].(*keystore.KeyStore) if !ok { return nil, ErrAccountKeyStoreMissing } return keyStore, nil } // RPCClient exposes reference to RPC client connected to the running node func (m *NodeManager) RPCClient() (*rpc.Client, error) { if m == nil { return nil, ErrInvalidNodeManager } m.RLock() defer m.RUnlock() // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return nil, ErrNoRunningNode } <-m.nodeStarted if m.rpcClient == nil { var err error m.rpcClient, err = m.node.Attach() if err != nil { log.Error("Cannot attach RPC client to node", "error", err) return nil, ErrInvalidRPCClient } } if m.rpcClient == nil { return nil, ErrInvalidRPCClient } return m.rpcClient, nil } // RPCServer exposes reference to running node's in-proc RPC server/handler func (m *NodeManager) RPCServer() (*rpc.Server, error) { if m == nil { return nil, ErrInvalidNodeManager } m.RLock() defer m.RUnlock() // make sure that node is fully started if m.node == nil || m.nodeStarted == nil { return nil, ErrNoRunningNode } <-m.nodeStarted if m.rpcServer == nil { var err error m.rpcServer, err = m.node.InProcRPC() if err != nil { log.Error("Cannot expose on-proc RPC server", "error", err) return nil, ErrInvalidRPCServer } } if m.rpcServer == nil { return nil, ErrInvalidRPCServer } return m.rpcServer, nil }