* chore_: unused `BuildTx` function removed from the processor interface and types that are implement it
Since the `BuildTx` function is not used anywhere, it's removed from the code.
* fix_: resolving nonce improvements
When the app sends more than a single tx from the same account on the same chain, some
chains do not return appropriate nonce (they do not consider pending txs), because of
that we place more tx with the same nonce, where all but the first one fail.
Changes in this PR keep track of nonces being used in the same sending/bridging flow, which means
for the first tx from the multi txs the app asks the chain for the nonce, and every next nonce is resolved
by incrementing the last used nonce by 1.
The Router algorithm is checking all the routes in order to find one the user has a balance to execute it
even that one is not the cheapest one. But if the user has some balances, but not enough to execute any
of suggested routes, we we're returning the last route which was checked, with the changes from this commit
we will return the last route for which the user has some balance, but not enough.
- Return errors from fetchBalancesForChain and GetBalancesAtByChain instead of silently ignoring them.
- Use cached balances if fetching new data fails, preventing empty wallets and ensuring data consistency.
- Fixed unit tests that was expecting GetBalancesAtByChain to always return nil error
Closes#15767
Co-authored-by: belalshehab <belal@status.im>
* feat(pairing)!: Add extra parameters and remove v2 compatibility
This commit includes the following changes:
I have added a flag to maintain 2.29 compatibility.
Breaking change in connection string
The local pairing code that was parsing the connection string had a few non-upgradable features:
It was strictly checking the number of parameters, throwing an error if the number was different. This made it impossible to add parameters to it without breaking.
It was strictly checking the version number. This made increasing the version number impossible as older client would just refuse to connect.
The code has been changed so that:
Two parameters have been added, installation-id and key-uid. Those are needed for the fallback flow.
I have also removed version from the payload, since it wasn't used.
This means that we don't support v1 anymore. V2 parsing is supported . Going forward there's a clear strategy on how to update the protocol (append parameters, don't change existing one).
https://www.youtube.com/watch?v=oyLBGkS5ICk Is a must watch video for understanding the strategy
Changed MessengerResponse to use internally a map of installations rather than an array (minor)
Just moving towards maps as arrays tend to lead to subtle bugs.
Moved pairing methods to messenger_pairing.go
Just moved some methods
Added 2 new methods for the fallback flow
FinishPairingThroughSeedPhraseProcess
https://github.com/status-im/status-go/pull/5567/files#diff-1ad620b07fa3bd5fbc96c9f459d88829938a162bf1aaf41c61dea6e38b488d54R29
EnableAndSyncInstallation
https://github.com/status-im/status-go/pull/5567/files#diff-1ad620b07fa3bd5fbc96c9f459d88829938a162bf1aaf41c61dea6e38b488d54R18
Flow for clients
Client A1 is logged in
Client A2 is logged out
Client A1 shows a QR code
Client A2 scans a QR code
If connection fails on A2, the user will be prompted to enter a seed phrase.
If the generated account matches the key-uid from the QR code, A2 should call FinishPairingThroughSeedPhraseProcess with the installation id passed in the QR code. This will send installation information over waku. The user should be shown its own installation id and prompted to check the other device.
Client A1 will receive new installation data through waku, if they are still on the qr code page, they should show a popup to the user showing the received installation id, and a way to Enable and Sync, which should call the EnableAndSyncInstallation endpoint. This should finish the fallback syncing flow.
Current issues
Currently I haven't tested that all the data is synced after finishing the flow. I see that the two devices are paired correctly, but for example the DisplayName is not changed on the receiving device. I haven't had time to look into it further.
* test_: add more test for connection string parser
* fix_: fix panic when parse old connection string
* test_: add comments for TestMessengerPairAfterSeedPhrase
* fix_: correct error description
* feat_:rename FinishPairingThroughSeedPhraseProcess to EnableInstallationAndPair
* fix_: delete leftover
* fix_: add UniqueKey method
* fix_: unify the response for InputConnectionStringForBootstrapping
* fix_: remove fields installationID and keyUID in GethStatusBackend
* fix_: rename messenger_pairing to messenger_pairing_and_syncing
---------
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
* fix(wallet)_: fix provider down event happening too often
- handle context cancelled error
- do not count expected errors when calling tokenURI as providers
errors
- use archival not for optimism (was silently added by Grove makeing the
old URL non-archival)
Closes#5555
* test(wallet)_: add test for collectibles manager to verify that main
circuit is not tripped calling by tokenURI method
* feat_: Check for mobile data connection if setting is on
* fix_: check code control flag inside asyncRequestAllHistoricMessages
---------
Co-authored-by: Igor Sirotin <sirotin@status.im>
* fix_: filtering out routes which do not match the amount in
* fix_: finding the best route logic updated
* fix_: "to" chains being used in sending bridge tx via hop are more explicit
Using `ChainIDTo` depicts better an intention which chain should be used.
* chore_: checking for required balance improved
An error contains now more details, for which token on which chain there is not enough balance for
executing a tx. Also check for required balance now calculates in fees for all tx that possibly can be
sent from the same chain.
The reused implementation from signing typed data V1 was used
in case of signing typed data V4. This implementation required
chain ID to be present in the typed data. This change fixes
the issue by making chainID optional for signing typed data V4.
* feat(connector)_: impl `eth_requestAccounts` for browser plugin
* feat(connector)_: add impl for `wallet_switchEthereumChain` and `eth_chainId`
* feat(connector)_: add impl for `eth_sendTransaction`
* feat(connector)_: add a signal and an endpoint for wallet ui side
* chore_: refactor connector tests
* feat(connector)_: impl `eth_requestAccounts` with signal
* chore(connector)_: Add test, covering full transaction flow
And polish impl & test for connector endpoints
* fix(connector)_: temporary allow all origins for ws connection
* chore_: review fixes
* fix(connector)_: make user select chain id for dApp
* fix(connector)_: add requestID and fine tune endpoints
* chore(connector)_: naming fixes and tests improvments
instead.
Fixed padding points being removed from final result, regression.
Edge points not added per address as it does not make sense.
Fixed padding points number with respect to edge points number.
Padding points now duplicate previous entry.
Fixed timestamp boundaries to ignore addresses, as we want the whole
range for all passed addresses.
Fixed missing indices in balance_history table and clean up of
duplicate rows.
Removed ERC1155 from balance history sql query
This commit adds support for centralized metrics.
There are two providers as of now, and we haven't quite decided which
one to go for, so for the time being both are supported.
It also introduces a new endpoint InitializeApplication that replaces
OpenAccounts
Add `wallet_SafeSignTypedDataForDApps` with support for
`eth_signTypedData` and `eth_signTypedData_v4`
Reject if the chain to sign doesn't matches the target chain
for typed data signing
Add `wallet_HashMessageForSigning` with to support hashing messages
for signing in a safe way as per EIP-191 v45 and supporting
to hash messages for signing on the client side (keycard)
Deprecate `wallet_SignTypedDataV4``
Updates: #15361
- Added `restartWalletReloadTimer` method in `api.go` to expose an API for restarting the wallet reload timer.
- Implemented `Restart` method in `reader.go` to stop and start the wallet reader.
- Updated reader_test.go to comply with minimum test coverage threshold
If there are multiple routes across multiple networks, but the user doesn't have a positive balance
on the network which the router initially suggested as the best (cheapest) route, then we are not returning
an error saying there are not enough balance, but instead try to suggest the route on the network where
the user has a positive balance even that's not the cheapest route (it should be the second cheapest route,
but if there are not enough balance on it we proceed with the third cheapest route and so on...).
A signal type `wallet` which had an event `type` set to `sing-transactions` is now a new signal
type `wallt.sing.transactions` with event which represents list of transactions that need to be signed.
- router logic splitted into two more logical functions
- locked amount validation improved
- hop and swap processors cached data kept per from/to chain and from/to token
- Clear function which clears the local cache is added
- process of evaluating `amountToSend` if more than a single network is locked is improved
- optimized params for require approval function
* feat(community)_: Move images from community data to MediaServer
* test_: fix lint issue
* test_: add more test statements
* feat_: deprecate old API
* test_: addressed review feedback from Icaro
* fix_: addressed review feedback from Jonathan
* chore_:wrap image url in an object
fix rpc limiter to delete limits on account removal
fix rpc limiter to not overwrite existing account limit on startup
fix providers down banner on limit reached error
chore(wallet)_: split getWalletTokenBalances into multiple functions
Removed some unused balances methods from wallet API
chore(wallet)_: refactored FetchOrGetWalletTokenBalances
- getWalletTokenBalances only returns cached ones
- update of balances is done in a separate method
chore(wallet)_: fix isVisible in getWalletTokenBalances is overwritten
It is overwritten and in some cases its value is desrespected
chore(wallet)_: simplify getWalletTokenBalance even further
chore(wallet)_: remove accountsDB from wallet.Reader
Call GetTestNetworkEnabled from NetworkManager instead
chore(wallet)_: remove rpc.Client from wallet.Reader.
Added GetActiveNetworks() method for NetworkManager
Removed adding native tokens from networks, as this is done already
in NetworkManager
chore(wallet)_: moved Persistence to token package
As it works with token_balances table, moved Persistence to token package.
Fixed TokenManager's Mark/Get previously owned tokens to use persistence
storage instead of direct SQL calls.
Introduced StorageToken that aggregates Token type, because when
Persistence moved to token package, names clash
test(wallet)_: tests for wallet.Reader.FetchorGetCachedBalances
* fix_: add status telemetry client to cli
* feat_: call telemetry when pushing an envelope
* feat_: log status version in all telemetry calls
* feat_: batch all telemetry data and send request every 10 seconds
Fixes the slow login in mobile devices when users have joined large communities,
such as the Status one. A user would get stuck for almost 20s in some devices.
We identified that the step to set-up filters in the messenger is potentially
expensive and that it is not critical to happen before the node.login signal is
emitted. The solution presented in this PR is to set-up filters inside
messenger.Start(), which the client already calls immediately after login.
With this change, users of the mobile app can login pretty fast even when they
joined large communities. They can immediately interact with other parts of the
app even if filter initialization is running in the background, like Wallet,
Activity Center, Settings, and Profile.
Breaking changes: in the mobile repository, we had to change where the endpoint
wakuext_startMessenger was called and the order of a few events to process
chats. So essentially ordering, but no data changes.
- Root issue https://github.com/status-im/status-mobile/issues/20059
- Related mobile PR https://github.com/status-im/status-mobile/pull/20173
That's an optimisation. Instead of fetching collectibles owners for each
member, it is fetched once, before members iteration.
It should significantly reduce amount of queries to providers.
closes: status-im/status-desktop#14914
I've removed any mention or dependency of TorrentManager from Manager. There is still more work to do, but Messenger now communicates directly with a TorrentManager rather than asking the communities Manager to handle it. I've ensured that LogStdout() is only called from TorrentManager and removed entirely from Manager, this functionality seems to be some kind of debug tool specifically for torrent related functionality. Next I need to focus on functions within Messenger that call a TorrentManager and see how to isolate these from the main flows, following that I also need fix the tests that are broken. I will also need to refactor torrentClientReady() so that it is a function of TorrentManager, this may allow for pushing more functions into TorrentManager which will lead to better torrent encapsulation.
* chore_:Don't rely on the master key when generating accounts under the bip 0044 path m/44'/60'/0'/0/0
* fix_: lint issue
* fix_: failed test TestBackendStartNodeConcurrently
Send information to owners and token masters about operations: burn, airdrop, remote destruct.
Add CommunityTokenActionSignal to signalize client side.
Fix#13371
- Moved some methods from Transactor to users of it to clean interface.
- Mocked Bridge interface and Transactor interface for tests
- Wrote unit tests for SendTransaction
- exported API methods left at the same place
- private methods moved to helpers.go
- stuff for testing moved to testutils.go
- created storage interface with clean API and multi transaction related db calls moved
to MultiTransactionDBStorage implementation
- created dummy in-mem storage for tests with multi transactions
- written tests for MultiTransactionDBStorage