util packages should have a few dependencies as possible, particularly from within the same repo, to prevent the application from creating import loops
Signed-off-by: Jakub Sokołowski <jakub@status.im>
* Adding wakunode module
* Adding wakuv2 fleet files
* Add waku fleets to update-fleet-config script
* Adding config items for waku v2
* Conditionally start waku v2 node depending on config
* Adapting common code to use go-waku
* Setting log level to info
* update dependencies
* update fleet config to use WakuNodes instead of BootNodes
* send and receive messages
* use hash returned when publishing a message
* add waku store protocol
* trigger signal after receiving store messages
* exclude linting rule SA1019 to check deprecated packages
This commit introduces the following changes:
- `local-notifications` require as body an interface complying with
`json.Marshaler`
- removed unmarshaling of `Notifications` as not used (we only Marshal
notifications)
- `protocol/messenger.go` creates directly a `Notification` instead of
having an intermediate format
- add community notifications on request to join
- move parsing of text in status-go for notifications
There was a bug on status-react where it would save filters that were
not listened to.
This commit adds a task to clean up those filters as they might result
in long syncing times.
This commit also returns topics/ranges/mailserves from messenger in
order to make the initialization of the app simpler and start moving
logic to status-go.
It also removes whisper from vendor.
* Initial work on expanding Local Notifications
Adding functionality to support multiple notification types in Notification.Body. Currently have a bug that I think is caused by a the jsonMarshal func not working as intented, need to resolve this next before proceeding
* Fixed json.Marshaller issue and implemented json.Unmarshaller
* Tweak errors, go convention is errors don't begin with capital letters
* Added notificationMessageBody with un/marshalling
Also removed the Body interface
* Added check for bodyType mismatch
* Implement building and sending new message notifications
* Refactor to remove cycle imports
* Resolved linting issue ... Hopefully
* Resolving an implicit memory aliasing in a for loop
* version bump
* Added Notification.Category consts
- Replace command line flags with `-c` config flag. Part of #1180
- Convert node config private keys to hex-encoded string versions.
- Remove `GenerateConfig` from library.
- Remove unused `FirebaseConfig` from library.
- Fix loading of `config/status-chain-genesis.json` in non-dev machines.
Update vendor
Integrate rendezvous into status node
Add a test with failover using rendezvous
Use multiple servers in client
Use discovery V5 by default and test that node can be started with rendezvous discovet
Fix linter
Update rendezvous client to one with instrumented stream
Address feedback
Fix test with updated topic limits
Apply several suggestions
Change log to debug for request errors because we continue execution
Remove web3js after rebase
Update rendezvous package
* Make it possible to explicitly disable discovery
Discovery will be disabled in following cases:
- if there are not bootnodes - v5 server will be disabled
because there is no point in running it
- if user defined in config NoDiscovery=true this value will be preserved
even if we have bootnodes
So, basically discovery will be always enabled by default on mobile, unless
it is explicitly specified otherwise.
When statusd is used current behavior is that discovery is disabled by default.
I kept it in this change, but it would be better to change it.
* Fix leftovers
* Add wait group to peer pool to protect from races with p2p.Server
* Change fields only when all goroutines finished
* Turn off discovery after topic searches are stopped
* Don't set period to nil to avoid race with SearchTopic
* Close period chan only when all writers are finished