This commit does a few things:
1) Handle membership updates using protobuf and adds the relevant
endpoints.
2) Store in memory a map of chats + contacts for faster lookups, which
are then flushed to disk on each update
3) Validate incoming messages
Sorry for the large pr, but you know, v1 :)
Account's address was used as a primary key in accounts db and as a
deterministic id of an account in some API calls. Also it was used as a
part of the name of the account specific database. This revealed some
extra information about the account and wasn't necessary.
At first the hash of the address was planned to be used as a
deterministic id, but we already have a keyUid which is calculated as
sha256 hash of account's public key and has similar properties:
- it is deterministic
- doesn't reveal accounts public key or address in plain
* Use a single Message type `v1/message.go` and `message.go` are the same now, and they embed `protobuf.ChatMessage`
* Use `SendChatMessage` for sending chat messages, this is basically the old `Send` but a bit more flexible so we can send different message types (stickers,commands), and not just text.
* Remove dedup from services/shhext. Because now we process in status-protocol, dedup makes less sense, as those messages are going to be processed anyway, so removing for now, we can re-evaluate if bringing it to status-go or not.
* Change the various retrieveX method to a single one:
`RetrieveAll` will be processing those messages that it can process (Currently only `Message`), and return the rest in `RawMessages` (still transit). The format for the response is:
`Chats`: -> The chats updated by receiving the message
`Messages`: -> The messages retrieved (already matched to a chat)
`Contacts`: -> The contacts updated by the messages
`RawMessages` -> Anything else that can't be parsed, eventually as we move everything to status-protocol-go this will go away.
This commits add a field (parsedMessage) to the json payload sent to
status-react.
This field is the parsed version of the transit message.
The code is all in dedup, I will re-organize it once we made all the
necesseary changes.
Wallet database refactored so that every query ensures isolation by the network id.
Network id provided when database object is created, thus it is transparent to other parts
of the wallet module.
Additionally every uniqueness index is changed to ensure that it doesn't prevent adding
object with same id but from a different network.
* WIP accounts implementation
* Accounts datasore and changes to status mobile API
* Add library changes and method to update config
* Handle error after account selection
* Add two methods to start account to backend
* Use encrypted database for settings and add a service for them
* Resolve linter warning
* Bring back StartNode StopNode for tests
* Add sub accounts and get/save api
* Changes to accounts structure
* Login use root address and fetch necessary info from database
* Cover accounts store with tests
* Refactor in progress
* Initialize status keystore instance before starting ethereum node
* Rework library tests
* Resolve failures in private api test and send transaction test
* Pass pointer to initialized config to unmarshal
* Use multiaccounts/accounts naming consistently
Multiaccount is used as a login identifier
Account references an address and a key, if account is not watch-only.
* Add login timestamp stored in the database to accounts.Account object
* Add photo-path field for multiaccount struct
* Add multiaccoutns rpc with updateAccount method
Update to any other account that wasn't used for login will return an error
* Fix linter in services/accounts
* Select account before starting a node
* Save list of accounts on first login
* Pass account manager to accounts service to avoid selecting account before starting a node
* Add logs to login with save and regualr login
* Add Metadata to messages, expose new messenger methods
This commits modifies deduplicator so that it takes a `StatusMessage`
instead of `WhisperMessage` and also returns a `Metadata` field which is
then passed back by the client when confirming messages, which fixes the
issue we had with not confirming pfs messages.
This commit moves envelopes tracking to status-go.
Post endpoint is not going to track envelopes anymore, as that's taken
care on status-protocol-go side, so this is a breaking change, and
version is updated accordingly.
Adds support for datasync, V1Messages and disabling the discovery topic.
This is a backward compatible change as long as they are not toggled on
(they are not by default).
* multi-account login and signing
put methods count threshold back to 20
* validate login params
* refactoring
* use common.Address
* remove unused var in test
* Store tx and receipt in db and cast it to TransferView on read
* Store Log instead of log index
* Use contract from log and bring back address field
* Add tx status and id fields
[services/wallet] Several changes in API after feedback
- Timestamp from block header stored in blocks table and added to each transfers
- From field is computed from signature to offload this computation from client side
- `history` event is added back, so that client can ignore historical blocks when watching
only for new blocks
- block number and timestamp are marshalled in hex. consistent with ethereum data structures
When receiving a message from someone not targeting our device,
we reply with an empty message that includes our own devices, so next
time they send a message they will include our device.
This change flattens messaging/chat package. It also removes dependency between multidevice and chat/protobuf packages.
The Publisher interface was also changed a bit to support more native types.
Version got bumped to 0.29.0-beta.3.
* Move installations to status-go
This commit moves installations management/storage to status-go.
We remove the native binding and provide RPC endpoints to set the
metadata and return a list of our own installations.
* Cache keys
Generating a symkey can take up to a second on slow devices, this commit
makes so that keys are saved once generated and stored in the database.
This commit add topic negotiation to the protocol.
On receiving a message from a client with version >= 1, we will generate
a shared key using Diffie-Hellman. We will record also which
installationID has sent us a message.
This key will be passed back to the above layer, which will then use to
start listening to a whisper topic (the `chat` namespace has no
knowledge of whisper).
When sending a message to a set of InstallationIDs, we check whether we
have agreed on a topic with all of them, and if so, we will send on this
separate topic, otherwise we fallback on discovery.
This change is backward compatible, as long as there is no downgrade of
the app on the other side.
A few changes:
* Factored out the DB in a separate namespace as now it is
being used by multiple services (TopicService and EncryptionService).
* Factored out multidevice management in a separate namespace
* Moved all the test to test the whole protoocl rather than just the encryption service
* Moved all the filter management in status-go
In RequestMessagesSync subscriber is listening to a feed where all whisper
events are posted. After we received event with a request hash - subscriber will
stop actively consuming messages from a feed, as a subscription channel will
get overflow and whole feed will get blocked.
Some events are posted to a feed before request is sent, so blocked feed results
in blocked sending.
Now we will unsubscribe after relevant event was received, and terminate subscriber
explicitly by timeout.
This commits adds support for postgres database.
Currently two fields are stored: the bloom filter and the topic.
Only the bloom filter is actually used to query, but potentially we will
use also the topic in the future, so easier to separate it now in order
to avoid a migration.
As part of a performance profiling of mailserver we noticed that most of
the resources on a query are spend decoding the whisper envelope.
This PR changes the way we store envelopes encoding the Topic into the
database key, so we can check that and we are able to publish the
envelope rawValue if it matches.
The change is backward compatible as only newly added envelopes will
have the new key, while old ones will have to be unmarshaled.
* Replace request ID when same request is restarted
* Remove unnecessary changes
* Execute all writes atomically only if request was processed succesfully
* Fix linter
* Fix shadowed errors
* Fix spelling
* Do not append same reference to a byte slice
* Notify users that envelope was discarded and retry sending it
* Update Gopkg files with released whisper version
* Forgot to remove signal after refactoring
* Split shhext.tracker into envelopes and mail monitors
* Send envelopes on every new attempt to deliver a message
* Re-send user payloads if previous envelopes weren't acknowledged
* Remove debug api across the codebase
Currently we only decrypt messages if received on the current bundle.
This changes the behavior so that messages can be decrypted if sent to
previous bundles as well, as otherwise is a bit restrictive
Currently PFS messages are decrypted and therefore modified before being
passed to the client. This make IDs computation difficult, as we pass
the whole object to the client and expect the object be passed back once
confirmed.
This changes the behavior allowing confirmation by ID, which is passed
to the client instead of the raw object.
This is a breaking change, but status-react is already forward
compatible.
This PR does a few things:
1) Add a call GetContactCode to check whether we have a bundle for a
given user.
2) Add a DH flag to the API (non-breaking change), for those messages
that we want to target all devices (contact-requests for example).
3) Fixes a few small issues with installations, namely if for example a
messages is sent without a bundle (currently not done by any client),
we still infer installation info, so that we can communicate securely
and making it truly optional.
We change the protocol to accomodate publishing multiple bundles, in
order to propagate bundles for group chats and have a way to extend it
further.
This commit re-introduces backward compatibility for direct messages,
to be removed once that is not an issue anymore.
* select account decrypting wallet and chat keys
* adapt account tests to use chat and wallet account/keys
* fix tests using chat address
* changes after review
* fix status service e2e tests
* add account.Info struct returned when creating and recovering an account
* use s.EqualValues to compare recovered accounts
* return Info instead of *Info
* add both address and walletAddress to responses
* Update lib/types.go
Co-Authored-By: gravityblast <andrea@gravityblast.com>
* Update lib/types.go
Co-Authored-By: gravityblast <andrea@gravityblast.com>
* update comment to fix lint
`kdf_iter` parameter is reduced to 3200. This change is done because of
performance reasons, currently key derivation is too slow on some mobile
devices. The number of iterations before this commit is 64000, default
value in `sqlcipher` from version `3.0.0`.
fda4c68bb4/CHANGELOG.md (300---2013-11-05)
Implementation:
`sqlcipher_export` is used for migration, check out the link below
for details
https://www.zetetic.net/sqlcipher/sqlcipher-api/#sqlcipher_export
Change to support sending multiple bundles, as needed for group chats,
limit number of devices to 3 as already done in the UI and refresh
bundle daily.
This change allows to connect to the mail server that we were using before the app was restarted. Separate loop is listening for whisper events, and when we receive event that request was completed we will update time on a peer record.
Records are stored in leveldb. Body of the record is marshaled using json. At this point the only field is a timestamp when record was used.
This loop doesn't control connections, it only tracks what mail server we ended up using. It works asynchronously to connection management loop. Which tracks events that are related to connection state and expiry of the requests.
When app starts we look into the database and select the most recently used record. This record is added to connection management loop first. So if this server is available we will stick to using it. If we weren't able to connect to the same server in configured timeout (5s) we will try to connect to any other server from list of active servers.
closes: #1285