Add ReTrackOwnerTokenDeploymentTransaction function which will runs community tokens transactions listening.
Add deployment transaction hash to community_tokens table.
Issue #14699
fix(communities)_: Receiving mention notifications (@everyone) from spectated communities #14798
Fix condition to check if user has joined community isCommunityJoinedBeforeClock
Fixes#14798
This avoids locking of the community until the end of reevaluation.
There is no special handling for community changes while reevaluation is
ongoing. If members are added or removed, the function will behave
correctly. If permissions are changed, they will be accommodated in the
next reevaluation.
fixes: status-im/status-desktop#14775
This commit adds a TelemetryUrl param to request for creating
account and to the WakuV2Config. Adds a flag to the cli for
passing in the telemetry server url.
Light functions are based on the fact that permissions are met if the user is on community/channel member list.
If the user is not on the list, permissions will not be met and the client is responsible to use regular permissions-check functions.
For all permissions-check functions, corresponding light versions are added: CheckAllChannelsPermissionsLight,
CheckChannelPermissionsLight, CheckPermissionToJoinLight.
Issue #14220
Use EventWatcher to catch wallet events.
Handling all community tokens wallet events in communitytokens service (database and messenger operations).
Adding new signal to nim: CommunityTokenTransactionSignal, which is emitted everytime when the event is received.
Issue #4351
Fixes https://github.com/status-im/status-desktop/issues/14421
The problem is that you can receive messages to a channel, then later, before marking them as read, a permission is added to them, so you no longer have access.
Then, you can't even mark it as read if it's hidden.
Here, I fix it by setting the unread count on Init at 0 if the user doesn't have view access to it. And I make sure we update the counts when we are removed from a channel
When a user updates the preferred name, we should just ignore if the name is an ENS name,
because the ENS name is set only in the ENS popup. But this also means that if a user set
the profile name to an ENS name, this change will also be ignored.
* fix_: prevent publishing older community description
* fix_: schedule member reevaluation instead of reevaluating in parallel
* fix_: lock community on members reevaluation
* fix(TestJoinCommunityAsAdminWithMemberAndAdminPermission)_: setup waitOnCommunitiesEvent in advance
* fix(TestEditSharedAddresses)_: remove redundant community description retrieval
We need to apply the DNS override hack for iOS as well.
This PR -> https://github.com/status-im/status-mobile/pull/19798 in status-mobile fixes the DNS resolution issue for
iOS ARM Simulators and for Android x86 Emulators.
But we still need this change to ensure storenodes are found on real iOS devices and on Android arm Emulators.
This commit attempts to upgrade go version to 1.20.12
This commit also removes the following items from lint checks :
* `goconst`
* `structcheck`
* `deadcode`
* `golint`
* `varcheck`
Mobile PR for QA purposes -> https://github.com/status-im/status-mobile/pull/19564
* Split function for reseting trust status and verification+trust status
* Refactoring: extract setTrustStatusForContact, setContactVerificationStatus functions
* Tests
`ReevaluateMembers` is run as a separate goroutine and sometimes it is
executed after `Manager` has been stopped. It tries to use the lock and
in consequence, it panics. Ensuring the map is still there prevents that.
^Happened in test: `TestCreateTokenPermission`.
* feat_: add periodical publishing for community grants
feat_: Validate grant when receiving it
feat_: add expiration for grants
feat_: add test for grants expiration
fix_: move grants test to profile showcase, fix a few bugs
* feat_: use one group mesage to update grants
* chore_: review fixes
* chore: remove opts when create account
* chore: namings and better logging
* chore: config api modules with flag.
* chore: renaming
* chore: use methods on object
* fix: allow less characters for name
* fix: display name unit test
* chore: revert display name check.
* chore: change simulate display name.
Each 3 seconds is much too frequent, it leads to all communities being
read from the database and as a consequence to extensive memory
consumption (most likely garbage collector was not fast enough to
cleanup allocated memory).
mitigates: status-im/status-desktop#14281
* Fix(Profile): Remove profile showcase from general responce via signal
* Fix(Profile): Restore community membership validation for the prodile showcase
* feat: Make profile validation optional
* fix: review fixes
Despite the expectation that only validated events are stored in the
database, instances have been identified where invalid events are saved.
This can lead to unexpected behavior or crashes.
This commit adds validation for community events read from the database
to prevent such cases.
**NOTE**: this fix does not address the root cause, which involves
invalid events being saved to the database. The exact scenario leading
to this issue has yet to be identified.
mitigates: status-im/status-desktop#14106
This commit adds the ability to set the "TestNetworksEnabled" flag while creating an account.
Function affected: "generateOrImportAccount"
This helps Dev/E2E/PR builds to enable Test Networks by default and disable them on release/nightly builds.
Signed-off-by: Mohamed Javid <19339952+smohamedjavid@users.noreply.github.com>
* chore: create migration for adding bio field to contacts table
* feature: update contact persistence to save and query contact bio
* test: ensure that the protocol can store and retrieve contact bio data
Previously, `CommunityDescription` instances failing partial decryption
were not reprocessed due to duplicate message check. This commit fixes
the issue by bypassing the check for such descriptions, allowing their
reprocessing upon receiving missing encryption key.
fixes: status-im/status-desktop#13647
BridgeMessage struct has MessageID and ParentMessageID.
MessageID keeps the original Discord message ID.
ParentMessageID keeps the original Discord parent message ID (response_to).
When the new bridge message is received, corresponding status message response_to field is updated.
Issue #13258
- fixed issue with displaying 3 words name on the login screen after recovering from waku
- fixed inability to delete account after recovering from waku
AmountInWei will have a wei-like units.
Amount field becomes deprecated because it kept string with float value.
Comparison (in case of Decimals == 5):
Amount (deprecated) = "1.2"
AmountInWei = "120000"
Issue #11588
Previously, Messenger was `Start`ed multiple times, which resulted in
the shutdown process not being invoked on previously initialized
Messenger's sub-instances. This led to the failure of MVDS instance
shutdown causing massive error logs due to the attempts to read from a
closed database.
Fixes https://github.com/status-im/status-desktop/issues/13545
The code is correct in sending an updated CR to make sure the sync doesn't sync back the previous state or at least overrides it.
However, if we never were a contact with the person sending us a CR, and we block them, it sends them a "you got removed" message, which first doesn't make sense but also could let them know they got blocked/ignored.
The trick is just to make sure we added them first. Then dismissing the CR makes sense.
- Extracted `community_events_factory.go`
- Introduced `eventsProcessor`
- Improved processing logic order
- Improved events filtering
- Introduced concept of `EventTypeID` to prevent redundant events handling
- Added sanity check before events appliance when reading community from
database
- Removed reject&re-apply scheme (no more ping-pong issue)
- Fixed and added more variants to eventual consistency test
fixes: status-im/status-desktop#13387fixes: status-im/status-desktop#13388
* chore: move profile showcase structures to the indentity package
* feat: implement proof of membership for unecrypted communities
* feat: implement proof of membership for encrypted communties with grants
Fixes https://github.com/status-im/status-desktop/issues/13488
The problem was that when you add a contact, it create the chat. Then, if you remove them, it doesn't remove the chat, so `chat.Active` is true.
Now I check in that case if it's a 1x1 chat and if so, if we are contact.
This commit adds HighestRole & a list of permissions in order of
importance to the CheckPermissionToJoinResponse.
This simplify client code so that it doesn't need to be calculated on
the client.
Enables controlling order of messages in tests. Useful for deterministic
reproduction of out-of-order messages.
Required for: status-im/status-desktop#13387
The test was flaky because of re-receiving the message, which resulted
in multiple identical requestsToJoin being added to messengerResponse.
We should in general avoid using arrays in messengerResponse and prefer
maps for exactly this reason.
* fix(community_import): fix import getting stuck in case of error in msgs
Fixes#13438 and #13439
* fix(community_import): fixes a bug with the timestamp format
The importer didn't like `-` time zones like `-4`. Using the standard date format makes it work.
This commit fixes a few issues with communities encryption:
Key distribution was disconnected from the community description, this created a case where the key would arrive after the community description and that would result in the client thinking that it was kicked.
To overcome this, we added a message that signals the user that is kicked. Also, we distribute the key with the community description so that there's no more issues with timing.
This is a bit expensive for large communities, and it will require some further optimizations.
Key distribution is now also connected to the request to join response, so there are no timing issues.
Fixes an issue with key distribution (race condition) where the community would be modified before being compared, resulting in a comparison of two identical communities, which would result in no key being distributed. This commit only partially address the issue.