The default transaction lock is `deferred`. This means that the transaction will automatically become read or write transaction based on the first DB operation. In case the first operation is `SELECT` the transaction becomes read transaction, otherwise write transaction. When a read transaction tries to write the DB sqlite will promote the transaction to a write transaction if there is no other transaction that holds a lock. When the promotion fails `database is locked` error is returned. The error is returned immediately and does not use the busy handler.
In our case almost all read transaction would fail with `database is locked` error.
This fix is changing the default transaction lock to `IMMEDIATE`. It translates to `BEGIN IMMEDIATE` instead of `BEGIN`. In this mode, the transaction will be created as a write transaction no matter what DB operation will run as part of the transaction. The write transaction will try to obtain the DB lock immediately when `BEGIN IMMEDIATE` is called and the busy handler is used when the DB is locked by other transaction.
Fixing: https://github.com/status-im/status-desktop/issues/10838
This commit does a few things:
1) Extend create/import account endpoint to get wallet config, some of
which has been moved to the backend
2) Set up a loop for retrieving balances every 10 minutes, caching the
balances
3) Return information about which checks are not passing when trying to
join a token gated community
4) Add tests to the token gated communities
5) Fixes an issue with addresses not matching when checking for
permissions
The move to the wallet as a background task is not yet complete, I need
to publish a signal, and most likely I will disable it before merging
for now, as it's currently not used by desktop/mobile, but the PR was
getting to big
prefixes. Changed primary keys and API methods.
Fixed tests and added new ones.
Fixed saved addresses and transaction tests to use ':memory:' sqlite
DB instead of a tmp file to speed up testing by hundred of times.
Fixes#8599
This commit introduces the following changes:
- `local-notifications` require as body an interface complying with
`json.Marshaler`
- removed unmarshaling of `Notifications` as not used (we only Marshal
notifications)
- `protocol/messenger.go` creates directly a `Notification` instead of
having an intermediate format
- add community notifications on request to join
- move parsing of text in status-go for notifications
* WIP accounts implementation
* Accounts datasore and changes to status mobile API
* Add library changes and method to update config
* Handle error after account selection
* Add two methods to start account to backend
* Use encrypted database for settings and add a service for them
* Resolve linter warning
* Bring back StartNode StopNode for tests
* Add sub accounts and get/save api
* Changes to accounts structure
* Login use root address and fetch necessary info from database
* Cover accounts store with tests
* Refactor in progress
* Initialize status keystore instance before starting ethereum node
* Rework library tests
* Resolve failures in private api test and send transaction test
* Pass pointer to initialized config to unmarshal
* Use multiaccounts/accounts naming consistently
Multiaccount is used as a login identifier
Account references an address and a key, if account is not watch-only.
* Add login timestamp stored in the database to accounts.Account object
* Add photo-path field for multiaccount struct
* Add multiaccoutns rpc with updateAccount method
Update to any other account that wasn't used for login will return an error
* Fix linter in services/accounts
* Select account before starting a node
* Save list of accounts on first login
* Pass account manager to accounts service to avoid selecting account before starting a node
* Add logs to login with save and regualr login