Incentivisation was an experiment in running an incentivised fleet that
rewarded nodes based on their well behavior. It was heavily influenced
by https://docs.loki.network/ . It is currently not used anymore, so
removing.
* fix: close resultsets so we don't leak them
* Refactor browsers/database
To implement PR suggestions and improve code quality.
* Refactor services/permissions/database
To implement PR suggestions and improve code quality.
Co-authored-by: Samuel Hawksby-Robinson <samuel@samyoul.com>
Why make the change?
As discussed previously, the way we will move across versions is to maintain completely separate
codebases and eventually remove those that are not supported anymore.
This has the drawback of some code duplication, but the advantage is that is more
explicit what each version requires, and changes in one version will not
impact the other, so we won't pile up backward compatible code.
This is the same strategy used by `whisper` in go ethereum and is influenced by
https://www.youtube.com/watch?v=oyLBGkS5ICk .
All the code that is used for the networking protocol is now under `v0/`.
Some of the common parts might still be refactored out.
The main namespace `waku` deals with `host`->`waku` interactions (through RPC),
while `v0` deals with `waku`->`remote-waku` interactions.
In order to support `v1`, the namespace `v0` will be copied over, and changed to
support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed.
This PR does not actually implement `v1`, I'd rather get things looked over to
make sure the structure is what we would like before implementing the changes.
What has changed?
- Moved all code for the common parts under `waku/common/` namespace
- Moved code used for bloomfilters in `waku/common/bloomfilter.go`
- Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc)
- Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go`
Things still to do
Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`).
I started moving those tests to instead of stubbing using the actual component, which increases
the testing surface. Some other tests that can't be easily ported should be likely moved under
`v0` instead. Ideally no version specif code should be exported from a version namespace (for
example the various codes, as those might change across versions). But this will be a work-in-progress.
Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only
when implementations diverge across versions.
This resolves a dependency conflict we have with MatterBridge
which was using a newer version of the same package.
This resulted in a JSON marshalling bug that would crash the bridge.
Signed-off-by: Jakub Sokołowski <jakub@status.im>
- unused API methods are removed
- some unusued code is removed too
- API docs are updated
That's just a portion of clean up that should be done,
but the rest of it will probably happen in different PR
with changes to the way how we watch to chain updates.
Currently ENS are verified explicitly by status-react, this is not ideal
as if that fails it will have to be explicilty retried in status-react.
This commits changes that behavior so that ENS are verified in a loop
and updated if new messages are received.
- In order to avoid handling of the reorganized blocks we use an offset
from the latest known block when start listening to new blocks. Before
this commit the offset was 15 blocks for all networks. This offset is
too big for mainnet and causes noticeable delay of marking a transfer as
confirmed in Status (comparing to etherscan). So it was changed to be 5
blocks on mainnet and is still 15 blocks on other networks.
- Also before this commit all new blocks were handled one by one with
network specific interval (10s for mainnet), which means that in case of
lost internet connection or application suspension (happens on iOS)
receiving of new blocks would be paused and then resumed with the same
"speed" - 1 blocks per 10s. In case if that pause is big enough the
application would never catch up with the latest block in the network,
and this also causes the state of transfers to be delayed in the
application. In this commit in case if there was more than 40s delay
after receiving of the previous block the whole history in range between
the previous received block and ("latest"-reorgeSafetyDepth) block is
checked at once and app catches up with a recent state of the chain.
*** How it worked before this PR on multiaccount creation:
- On multiacc creation we scanned chain for eth and erc20 transfers. For
each address of a new empty multiaccount this scan required
1. two `eth_getBalance` requests to find out that there is no any
balance change between zero and the last block, for eth transfers
2. and `chain-size/100000` (currently ~100) `eth_getLogs` requests,
for erc20 transfers
- For some reason we scanned an address of the chat account as well, and
also accounts were not deduplicated. So even for an empty multiacc we
scanned chain twice for each chat and main wallet addresses, in result
app had to execute about 400 requests.
- As mentioned above, `eth_getBalance` requests were used to check if
there were any eth transfers, and that caused empty history in case
if user already used all available eth (so that both zero and latest
blocks show 0 eth for an address). There might have been transactions
but we wouldn't fetch/show them.
- There was no upper limit for the number of rpc requests during the
scan, so it could require indefinite number of requests; the scanning
algorithm was written so that we persisted the whole history of
transactions or tried to scan form the beginning again in case of
failure, giving up only after 10 minutes of failures. In result
addresses with sufficient number of transactions would never be fully
scanned and during these 10 minutes app could use gigabytes of
internet data.
- Failures were caused by `eth_getBlockByNumber`/`eth_getBlockByHash`
requests. These requests return significantly bigger responses than
`eth_getBalance`/`eth_transactionsCount` and it is likely that
execution of thousands of them in parallel caused failures for
accounts with hundreds of transactions. Even for an account with 12k
we could successfully determine blocks with transaction in a few
minutes using `eth_getBalance` requests, but `eth_getBlock...`
couldn't be processed for this acc.
- There was no caching for for `eth_getBalance` requests, and this
caused in average 3-4 times more such requests than is needed.
*** How it works now on multiaccount creation:
- On multiacc creation we scan chain for last ~30 eth transactions and
then check erc20 in the range where these eth transactions were found.
For an empty address in multiacc this means:
1. two `eth_getBalance` transactions to determine that there was no
balance change between zero and the last block; two
`eth_transactionsCount` requests to determine there are no outgoing
transactions for this address; total 4 requests for eth transfers
2. 20 `eth_getLogs` for erc20 transfers. This number can be lowered,
but that's not a big deal
- Deduplication of addresses is added and also we don't scan chat
account, so a new multiacc requires ~25 (we also request latest block
number and probably execute a few other calls) request to determine
that multiacc is empty (comparing to ~400 before)
- In case if address contains transactions we:
1. determine the range which contains 20-25 outgoing eth/erc20
transactions. This usually requires up to 10 `eth_transactionCount`
requests
2. then we scan chain for eth transfers using `eth_getBalance` and
`eth_transactionCount` (for double checking zero balances)
3. we make sure that we do not scan db for more than 30 blocks with
transfers. That's important for accounts with mostly incoming
transactions, because the range found on the first step might
contain any number of incoming transfers, but only 20-25 outgoing
transactions
4. when we found ~30 blocks in a given range, we update initial
range `from` block using the oldest found block
5. and now we scan db for erc20transfers using `eth_getLogs`
`oldest-found-eth-block`-`latest-block`, we make not more than 20 calls
6. when all blocks which contain incoming/outgoing transfers for a
given address are found, we save these blocks to db and mark that
transfers from these blocks are still to be fetched
7. Then we select latest ~30 (the number can be adjusted) blocks from
these which were found and fetch transfers, this requires 3-4
requests per transfer.
8. we persist scanned range so that we know were to start next time
9. we dispatch an event which tells client that transactions are found
10. client fetches latest 20 transfers
- when user presses "fetch more" button we check if app's db contains next
20 transfers, if not we scan chain again and return transfers after
small fixes
Move settings table schema from a key-value store to a one row table with many columns.
We now save the first row with initial data in saveAccountAndLogin and follow up saveSetting calls are only saving one setting at a time.
Co-authored-by: Adam Babik <a.babik@designfortress.com>
This commit does a few things:
1) Handle membership updates using protobuf and adds the relevant
endpoints.
2) Store in memory a map of chats + contacts for faster lookups, which
are then flushed to disk on each update
3) Validate incoming messages
Sorry for the large pr, but you know, v1 :)
Account's address was used as a primary key in accounts db and as a
deterministic id of an account in some API calls. Also it was used as a
part of the name of the account specific database. This revealed some
extra information about the account and wasn't necessary.
At first the hash of the address was planned to be used as a
deterministic id, but we already have a keyUid which is calculated as
sha256 hash of account's public key and has similar properties:
- it is deterministic
- doesn't reveal accounts public key or address in plain
* Use a single Message type `v1/message.go` and `message.go` are the same now, and they embed `protobuf.ChatMessage`
* Use `SendChatMessage` for sending chat messages, this is basically the old `Send` but a bit more flexible so we can send different message types (stickers,commands), and not just text.
* Remove dedup from services/shhext. Because now we process in status-protocol, dedup makes less sense, as those messages are going to be processed anyway, so removing for now, we can re-evaluate if bringing it to status-go or not.
* Change the various retrieveX method to a single one:
`RetrieveAll` will be processing those messages that it can process (Currently only `Message`), and return the rest in `RawMessages` (still transit). The format for the response is:
`Chats`: -> The chats updated by receiving the message
`Messages`: -> The messages retrieved (already matched to a chat)
`Contacts`: -> The contacts updated by the messages
`RawMessages` -> Anything else that can't be parsed, eventually as we move everything to status-protocol-go this will go away.
This commits add a field (parsedMessage) to the json payload sent to
status-react.
This field is the parsed version of the transit message.
The code is all in dedup, I will re-organize it once we made all the
necesseary changes.
Wallet database refactored so that every query ensures isolation by the network id.
Network id provided when database object is created, thus it is transparent to other parts
of the wallet module.
Additionally every uniqueness index is changed to ensure that it doesn't prevent adding
object with same id but from a different network.
* WIP accounts implementation
* Accounts datasore and changes to status mobile API
* Add library changes and method to update config
* Handle error after account selection
* Add two methods to start account to backend
* Use encrypted database for settings and add a service for them
* Resolve linter warning
* Bring back StartNode StopNode for tests
* Add sub accounts and get/save api
* Changes to accounts structure
* Login use root address and fetch necessary info from database
* Cover accounts store with tests
* Refactor in progress
* Initialize status keystore instance before starting ethereum node
* Rework library tests
* Resolve failures in private api test and send transaction test
* Pass pointer to initialized config to unmarshal
* Use multiaccounts/accounts naming consistently
Multiaccount is used as a login identifier
Account references an address and a key, if account is not watch-only.
* Add login timestamp stored in the database to accounts.Account object
* Add photo-path field for multiaccount struct
* Add multiaccoutns rpc with updateAccount method
Update to any other account that wasn't used for login will return an error
* Fix linter in services/accounts
* Select account before starting a node
* Save list of accounts on first login
* Pass account manager to accounts service to avoid selecting account before starting a node
* Add logs to login with save and regualr login
* Add Metadata to messages, expose new messenger methods
This commits modifies deduplicator so that it takes a `StatusMessage`
instead of `WhisperMessage` and also returns a `Metadata` field which is
then passed back by the client when confirming messages, which fixes the
issue we had with not confirming pfs messages.
This commit moves envelopes tracking to status-go.
Post endpoint is not going to track envelopes anymore, as that's taken
care on status-protocol-go side, so this is a breaking change, and
version is updated accordingly.
Adds support for datasync, V1Messages and disabling the discovery topic.
This is a backward compatible change as long as they are not toggled on
(they are not by default).
* multi-account login and signing
put methods count threshold back to 20
* validate login params
* refactoring
* use common.Address
* remove unused var in test
* Store tx and receipt in db and cast it to TransferView on read
* Store Log instead of log index
* Use contract from log and bring back address field
* Add tx status and id fields
[services/wallet] Several changes in API after feedback
- Timestamp from block header stored in blocks table and added to each transfers
- From field is computed from signature to offload this computation from client side
- `history` event is added back, so that client can ignore historical blocks when watching
only for new blocks
- block number and timestamp are marshalled in hex. consistent with ethereum data structures
When receiving a message from someone not targeting our device,
we reply with an empty message that includes our own devices, so next
time they send a message they will include our device.
This change flattens messaging/chat package. It also removes dependency between multidevice and chat/protobuf packages.
The Publisher interface was also changed a bit to support more native types.
Version got bumped to 0.29.0-beta.3.
* Move installations to status-go
This commit moves installations management/storage to status-go.
We remove the native binding and provide RPC endpoints to set the
metadata and return a list of our own installations.
* Cache keys
Generating a symkey can take up to a second on slow devices, this commit
makes so that keys are saved once generated and stored in the database.
This commit add topic negotiation to the protocol.
On receiving a message from a client with version >= 1, we will generate
a shared key using Diffie-Hellman. We will record also which
installationID has sent us a message.
This key will be passed back to the above layer, which will then use to
start listening to a whisper topic (the `chat` namespace has no
knowledge of whisper).
When sending a message to a set of InstallationIDs, we check whether we
have agreed on a topic with all of them, and if so, we will send on this
separate topic, otherwise we fallback on discovery.
This change is backward compatible, as long as there is no downgrade of
the app on the other side.
A few changes:
* Factored out the DB in a separate namespace as now it is
being used by multiple services (TopicService and EncryptionService).
* Factored out multidevice management in a separate namespace
* Moved all the test to test the whole protoocl rather than just the encryption service
* Moved all the filter management in status-go
In RequestMessagesSync subscriber is listening to a feed where all whisper
events are posted. After we received event with a request hash - subscriber will
stop actively consuming messages from a feed, as a subscription channel will
get overflow and whole feed will get blocked.
Some events are posted to a feed before request is sent, so blocked feed results
in blocked sending.
Now we will unsubscribe after relevant event was received, and terminate subscriber
explicitly by timeout.
This commits adds support for postgres database.
Currently two fields are stored: the bloom filter and the topic.
Only the bloom filter is actually used to query, but potentially we will
use also the topic in the future, so easier to separate it now in order
to avoid a migration.
As part of a performance profiling of mailserver we noticed that most of
the resources on a query are spend decoding the whisper envelope.
This PR changes the way we store envelopes encoding the Topic into the
database key, so we can check that and we are able to publish the
envelope rawValue if it matches.
The change is backward compatible as only newly added envelopes will
have the new key, while old ones will have to be unmarshaled.
* Replace request ID when same request is restarted
* Remove unnecessary changes
* Execute all writes atomically only if request was processed succesfully
* Fix linter
* Fix shadowed errors
* Fix spelling
* Do not append same reference to a byte slice
* Notify users that envelope was discarded and retry sending it
* Update Gopkg files with released whisper version
* Forgot to remove signal after refactoring
* Split shhext.tracker into envelopes and mail monitors
* Send envelopes on every new attempt to deliver a message
* Re-send user payloads if previous envelopes weren't acknowledged
* Remove debug api across the codebase
Currently we only decrypt messages if received on the current bundle.
This changes the behavior so that messages can be decrypted if sent to
previous bundles as well, as otherwise is a bit restrictive
Currently PFS messages are decrypted and therefore modified before being
passed to the client. This make IDs computation difficult, as we pass
the whole object to the client and expect the object be passed back once
confirmed.
This changes the behavior allowing confirmation by ID, which is passed
to the client instead of the raw object.
This is a breaking change, but status-react is already forward
compatible.
This PR does a few things:
1) Add a call GetContactCode to check whether we have a bundle for a
given user.
2) Add a DH flag to the API (non-breaking change), for those messages
that we want to target all devices (contact-requests for example).
3) Fixes a few small issues with installations, namely if for example a
messages is sent without a bundle (currently not done by any client),
we still infer installation info, so that we can communicate securely
and making it truly optional.
We change the protocol to accomodate publishing multiple bundles, in
order to propagate bundles for group chats and have a way to extend it
further.
This commit re-introduces backward compatibility for direct messages,
to be removed once that is not an issue anymore.
* select account decrypting wallet and chat keys
* adapt account tests to use chat and wallet account/keys
* fix tests using chat address
* changes after review
* fix status service e2e tests
* add account.Info struct returned when creating and recovering an account
* use s.EqualValues to compare recovered accounts
* return Info instead of *Info
* add both address and walletAddress to responses
* Update lib/types.go
Co-Authored-By: gravityblast <andrea@gravityblast.com>
* Update lib/types.go
Co-Authored-By: gravityblast <andrea@gravityblast.com>
* update comment to fix lint
`kdf_iter` parameter is reduced to 3200. This change is done because of
performance reasons, currently key derivation is too slow on some mobile
devices. The number of iterations before this commit is 64000, default
value in `sqlcipher` from version `3.0.0`.
fda4c68bb4/CHANGELOG.md (300---2013-11-05)
Implementation:
`sqlcipher_export` is used for migration, check out the link below
for details
https://www.zetetic.net/sqlcipher/sqlcipher-api/#sqlcipher_export