* feat: add api to remove private key and separete owner from private key ownership
For https://github.com/status-im/status-desktop/issues/11475
* feat: introduce IsControlNode for Community
* feat: remove community private key from syncing
* feat: add IsControlNode flag to Community json serialisation
* Update protocol/protobuf/pairing.proto
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
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Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
* mute and unmute all community chats when community mute status changes
* unmute community when atleast one channel is unmuted
* fix: save community, extend the function to save muted state and mute duration
Modify API to handle also ERC20 tokens.
Modify community_tokens table - keep supply as string since string is easly convertible to bigint.BigInt.
Use bigint.BigInt for supply functions and fields.
Issue #11129
- Add ERC20 contract
- Add decimals field to community_tokens db table
- Adjusting API to handle assets deployment
- Add decimals field to CommunityTokenMetadata
Issue #10987
This commit adds new tables to the database and APIs in `Messenger` and
communities `Manager` to store `CheckChannelPermissionsResponse`s.
The responses are stored whenever channel permissions have been checked.
The reason we're doing this is so that clients can retrieve the last
known channel permission state before waiting for onchain checks to
finish.
Change smart contract with new API.
Update gas amount for deployment.
Add Burn() and EstimateBurn() functions.
Add RemainingSupply() functions.
Issue #10816
Community tokens has some metadata (image, description) which must be kept in waku(CommunityDescription).
Add CommunityTokenMetadata message to communities.proto.
Add []CommunityTokenMetadata to CommunityDescription.
Issue #9545
- added `SpectateCommunity` endpoint, it is supposed to be used in
scenarios where we want to "Go to public Community" and see its
content without joining
- added `spectated` field to `Community`, it means we are observing the
community and its chats but we are not members
Use case:
https://github.com/status-im/status-desktop/issues/7072#issuecomment-1246560885
This commit introduces a new `clock` field in the
`communities_settings` table so that it can be leveraged for syncing
community settings across devices.
It alsoe exends existing `syncCommunity` APIs to generate
`SyncCommunitySettings` as well, avoiding sending additional sync messages
for community settings.
When editing communities however, we still sync community settings
explicitly are we aren't syncing the community itself in that case.
These are used to store settings for individual communities a
user is part of, either as member or as owner.
This included whether or not the community history archive protocol
is enabled.
This adds a new `CommunitySettings` type and adds
a migration script that introduces a new `communities_settings`
table.
It also extends the `MessengerResponse` type to include
`CommunitySettings` which are honored when communities are being
added, edited, joined or left.
Lastly, this adds a new RPC API to retreive the settings.
Closes#2564
* Added community sync protobuf
* Updated community sync send logic
* Integrated syncCommunity handling
* Added synced_at field and tidied up some other logic
* persistence testing
* Added testing and join functionality
* Fixed issue with empty scan params
* Finshed persistence tests for new db funcs
* Midway debug of description not persisting after sync
* Resolved final issues and tidied up
* Polish
* delint
* Fix error not handled on SetPrivateKey
* fix infinite loop, again
* Added muted option and test fix
* Added Muted to syncing functions, not just in persistence
* Fix bug introduced with Muted property
* Added a couple of notes for future devs
* Added most of the sync RequestToJoin functionality
Tests need to be completed and tests are giving some errors
* Finished tests for getJoinedAndPending
* Added note
* Resolving lint
* Fix of protobuf gen bug
* Fixes to community sync tests
* Fixes to test
* Continued fix of e2e
* Final fix to e2e testing
* Updated migration position
* resolve missing import
* Apparently the linter spellchecks
* Fix bug from #2276 merge
* Bug fix for leaving quirkiness
* Addressed superfluous MessengerResponse field
* Addressed feedback
* VERSION bump