This property is useful for clients to know when a channel or chat
was joined so they can use that to calculate the order of channels
and chats shown in applications.
Changes include a new joined property on the Chat struct,
as well as adjustments in the persistence layer to retreive and
update chat data in the database.
In addition there's a migration script that alters the existing
chat table to introduce a new column for the joined field.
It also updates all existing rows in the database to set `joined`
to `0`.
* Added anon metrics send opt in setting
* resolved rebase conflict, renamed migration to use unixtimestamp
Theres always conflicts with migrations using sequential numbers, less so with unix timestamp
* Add extra event to capture other type of navigations, allow empty screen name, rename cofx to get rid of clj ns, update tests
* Some view ids are greater than 16 characters. Made it 32 to be safe.
* Tab navigation events occur outside nav, add a new validator for them
* Remove navigate to cofx event, capture screens on will focus, get rid of enum and make valid screens a string less than 32 characters
* Run make generate
* Fix test
* Bump version to 0.75.1
* Migrations in place, how to run them?
* Remove down migrations and touch database.go
* Database and Database Test package in place, added functions to get and store app metrics
* make generate output
* Minor bug fix on app metrics insert and select
* Add a validation layer to restrict what can be saved in the database
* Make validation more terse, throw error if schema doesn't exist, expose appmetrics service
* service updates
* Compute all errors before sending them out
* Trying to bring a closjure to appmetrics go
* Expose appmetrics via an api, skip fancy
* Address value as Jason Dawt Rawmasage to ease parsing
* Introduce a buffered chan with magic cap of 8 to minimize writes to DB. Tests for service and API. Also expose GetAppMetrics function.
* Lint issues
* Remove autoincrement, undo waku.json changes, fix error being shadowed, return nil where nil ought to be returned, get rid of buffered channel
* Bump migration number
* Fix API factory usage
* Add comment re:json.RawMessage instead of strings
* Get rid of test vars, throw save error inside the loop
* Update version
Co-authored-by: Samuel Hawksby-Robinson <samuel@samyoul.com>
This commit expands the confirmation mechanism to allow private group
chat messages to be confirmed:
Changes:
- Added a separate table for message confirmations as group chat
messages have same messageID but multiple datasyncID
- Removed DataSyncID from raw message (I haven't removed the column name
as it can't be done in sqlite without copying over the table)
There was a bug on status-react where it would save filters that were
not listened to.
This commit adds a task to clean up those filters as they might result
in long syncing times.
This commit also returns topics/ranges/mailserves from messenger in
order to make the initialization of the app simpler and start moving
logic to status-go.
It also removes whisper from vendor.
One of the issues we noticed is that the partitioned topic
in push notification is heavy in traffic, as any user using a particular
mailserver will use that partitioned topic to register for PNs.
This commit moves from the partitioned topic to the personal topic of
the PN server, so it does not clash with other users that might happen
to have the same partitioned topic as the mailserver, resulting in long
sync times.
Another issue that will need to be addressed separately is that once you
send a message to a topic, because of the way how waku/whisper works,
you will have to register to that topic, meaning that you will receive
that data. Currently waku does not support unsubscribing from a topic
without logging in and out, so that needs also to be addressed.
This commit re-introduces a feature that we lost during the migration to
status-go.
Messages are cached for a couple of days if processed correctly by
status-go, to avoid performance issues.
When sending messages in quick succession, it might be that multiple
messages are batched together in datasync, resulting in a single large
payload.
This commit changes the behavior so that we can pass a max-message-size
and we split the message in batches before sending.
A more elegant way would be to split at the transport layer (i.e
waku/whisper), but that would be incompatible with older client.
We can still do that eventually to support larger messages.
We used *Raw method in message_processor as before we had non-Raw method
during the transition from status-react to status-go. This naming is not
meaningful anymore, so I have changed it.
Images are too large to be sent over waku/whisper with the
current PoW (0.002).
This commit lowers the PoW for sending messages to a lower value,
depending on the size.
This means that older clients will not be able to receive messages that
are greater than 50KB (none of the messages we currently send is anywhere close to
that, most of them are less than 1KB).
I would have preferred to set the PoW explicitly for images to be lower,
but it's not trivial as we use `datasync` to send messages and its
interface takes a payload that is to be dispatched and a function to
dispatch, at initialization stage.
This make it difficult (impossible?) to set a different PoW for a
particular message, without changing function signature in datasync
(which is agnostic to the transport used).
So a less cumbersome approach is to just fingerprint on size.
This commit adds support for images in protobuf messages.
The client can specify a path which will be used to load the image
and set the corresponding fields.
This makes the assumption that the RCP server runs on the same machine
as the client and they have access to the same files. This holds
currently for both status-react and status-console-client, we could
revisit and adds an upload if that changes in the future.
* fix: close resultsets so we don't leak them
* Refactor browsers/database
To implement PR suggestions and improve code quality.
* Refactor services/permissions/database
To implement PR suggestions and improve code quality.
Co-authored-by: Samuel Hawksby-Robinson <samuel@samyoul.com>
Currently ENS are verified explicitly by status-react, this is not ideal
as if that fails it will have to be explicilty retried in status-react.
This commits changes that behavior so that ENS are verified in a loop
and updated if new messages are received.
This commit pegs the clock value to maximum + 120 seconds from the whisper
timestamp.
In this way the we avoid the scenario where a client makes the timestamp
increase arbitrarely.
* Use a single Message type `v1/message.go` and `message.go` are the same now, and they embed `protobuf.ChatMessage`
* Use `SendChatMessage` for sending chat messages, this is basically the old `Send` but a bit more flexible so we can send different message types (stickers,commands), and not just text.
* Remove dedup from services/shhext. Because now we process in status-protocol, dedup makes less sense, as those messages are going to be processed anyway, so removing for now, we can re-evaluate if bringing it to status-go or not.
* Change the various retrieveX method to a single one:
`RetrieveAll` will be processing those messages that it can process (Currently only `Message`), and return the rest in `RawMessages` (still transit). The format for the response is:
`Chats`: -> The chats updated by receiving the message
`Messages`: -> The messages retrieved (already matched to a chat)
`Contacts`: -> The contacts updated by the messages
`RawMessages` -> Anything else that can't be parsed, eventually as we move everything to status-protocol-go this will go away.