Fixes https://github.com/status-im/status-desktop/issues/15175
The problem was that we used StartMembersReevaluaitonLoop in createCommunityPermission, in case the loop was never started. Indeed it worked if it was the first ever permission, because the loop would then start and members would be re-evaluated.
However, if the loop was already started, in the case where there were previous permissions, the call would just early exit, because it was already started.
The solution here is to use `ScheduleMembersReevaluaiton` like other permission functions use. To make sure a first permission still works, we call startLoop in schedule if the task doesn't exist.
* feat(community)_: Move images from community data to MediaServer
* test_: fix lint issue
* test_: add more test statements
* feat_: deprecate old API
* test_: addressed review feedback from Icaro
* fix_: addressed review feedback from Jonathan
* chore_:wrap image url in an object
Fixed logic to respect specified NFT quantities. Previously, holding one
NFT sufficed, regardless of the required count.
fixes: status-im/status-desktop#15122
chore(wallet)_: split getWalletTokenBalances into multiple functions
Removed some unused balances methods from wallet API
chore(wallet)_: refactored FetchOrGetWalletTokenBalances
- getWalletTokenBalances only returns cached ones
- update of balances is done in a separate method
chore(wallet)_: fix isVisible in getWalletTokenBalances is overwritten
It is overwritten and in some cases its value is desrespected
chore(wallet)_: simplify getWalletTokenBalance even further
chore(wallet)_: remove accountsDB from wallet.Reader
Call GetTestNetworkEnabled from NetworkManager instead
chore(wallet)_: remove rpc.Client from wallet.Reader.
Added GetActiveNetworks() method for NetworkManager
Removed adding native tokens from networks, as this is done already
in NetworkManager
chore(wallet)_: moved Persistence to token package
As it works with token_balances table, moved Persistence to token package.
Fixed TokenManager's Mark/Get previously owned tokens to use persistence
storage instead of direct SQL calls.
Introduced StorageToken that aggregates Token type, because when
Persistence moved to token package, names clash
test(wallet)_: tests for wallet.Reader.FetchorGetCachedBalances
* fix_: send request for shared addresses when restoring a community
Needed for https://github.com/status-im/status-desktop/issues/14289
When someone restores a community that they joined, it now sends a message to the control node to get their shared addresses back.
It's lighter that backing up the addresses all the time on waku and should only be needed once.
* fix_: filter communities before to avoid passing `alreadyHandled` parameter to `requestCommunityKeysAndSharedAddresses`
---------
Co-authored-by: Patryk Osmaczko <osmaczkopatryk@gmail.com>
* fix_: add status telemetry client to cli
* feat_: call telemetry when pushing an envelope
* feat_: log status version in all telemetry calls
* feat_: batch all telemetry data and send request every 10 seconds
* feat_: hash based query for outgoing messages.
* chore_: more logs
* chore_: fix comments
* chore_: do not lock when send queries
* chore_: use constant for magic number
* chore_: remove message ids from query queue after ack
* chore_: fix ack clean process
* chore_: fix message resend test
* chore_: add test for waku confirm message sent.
* chore_: fix tests.
* chore_: fix more
* chore_: set store peer id when mailserver updates
* fix_: tests
* chore_: increase max hash query length
* chore_: remove debug log of ack message
* chore_: remove automatic peer selection
* chore_: mark raw message to sent after ack
* chore_: fix test
* chore_: fix test
Prevent the inclusion of CommunityDescription with an outdated clock in
MessengerResponse to avoid false-positives in tests and reduce redundant
data exchange between status-go and clients.
Fixes the slow login in mobile devices when users have joined large communities,
such as the Status one. A user would get stuck for almost 20s in some devices.
We identified that the step to set-up filters in the messenger is potentially
expensive and that it is not critical to happen before the node.login signal is
emitted. The solution presented in this PR is to set-up filters inside
messenger.Start(), which the client already calls immediately after login.
With this change, users of the mobile app can login pretty fast even when they
joined large communities. They can immediately interact with other parts of the
app even if filter initialization is running in the background, like Wallet,
Activity Center, Settings, and Profile.
Breaking changes: in the mobile repository, we had to change where the endpoint
wakuext_startMessenger was called and the order of a few events to process
chats. So essentially ordering, but no data changes.
- Root issue https://github.com/status-im/status-mobile/issues/20059
- Related mobile PR https://github.com/status-im/status-mobile/pull/20173
That's an optimisation. Instead of fetching collectibles owners for each
member, it is fetched once, before members iteration.
It should significantly reduce amount of queries to providers.
closes: status-im/status-desktop#14914
I've renamed TorrentManager to ArchiveManager, ArchiveManager to ArchiveFileManager, TorrentContract to ArchiveService, ArchiveContract to ArchiveFileService. I've also renamed all init functions and struct fields to the appropriate archive-centric naming.
Instead of using the TorrentContract interface I've set the field to expicitly declare as *TorrentManager. This removes all the random type casting used in the tests. I also removed all the usages of buildTorrentConfig() as we build the test suite with the torrent config now.
To be honest once I started this work I quickly realised how pointless it is as archiving functionality and torrent seeding functionality are really entwined. So I'm keeping the code I've done but it is a bit pointless without spending a lot of time untangling torrenting and archiving. I'm just going to make an interface for all the functions that are used publically from TorrentManager. I think that this will be the fast way to move on from this issue. I don't like this work any more, there is a lot of work to do elsewhere and torrent is a rabbit hole filled with canned worms.
I've removed any mention or dependency of TorrentManager from Manager. There is still more work to do, but Messenger now communicates directly with a TorrentManager rather than asking the communities Manager to handle it. I've ensured that LogStdout() is only called from TorrentManager and removed entirely from Manager, this functionality seems to be some kind of debug tool specifically for torrent related functionality. Next I need to focus on functions within Messenger that call a TorrentManager and see how to isolate these from the main flows, following that I also need fix the tests that are broken. I will also need to refactor torrentClientReady() so that it is a function of TorrentManager, this may allow for pushing more functions into TorrentManager which will lead to better torrent encapsulation.
I'm not particularly proud of this work. I've just passed in all the deps as vars, there are way too many concerns handled by the TorrentManager that I don't know what is the best approach to removing them. I've even resorted to declaring an 'Publisher' interface to handle all the 'publish()' calls the TorrentManager makes. Next up I need to resolved the communities Manager API, because I've removed all of its end points. The TorrentManager needs to be a lot more simple than it is.
Code moved into new TorrentManager. This commit is BROKEN! The code is not ready to use so don't use it, lots more work to do. Biggest problem is that the torrent management in Manager is very tightly coupled to sending encrypting etc. All of that needs to be prised apart
- Logs the requestID in the response
- Log cursor details
- Refactor_: reduce number of parameters for query and fix tests
- Fix_: rename `DefaultShard` to `DefaultNonProtectedShard`
Send information to owners and token masters about operations: burn, airdrop, remote destruct.
Add CommunityTokenActionSignal to signalize client side.
Fix#13371
Add ReTrackOwnerTokenDeploymentTransaction function which will runs community tokens transactions listening.
Add deployment transaction hash to community_tokens table.
Issue #14699
fix(communities)_: Receiving mention notifications (@everyone) from spectated communities #14798
Fix condition to check if user has joined community isCommunityJoinedBeforeClock
Fixes#14798
This avoids locking of the community until the end of reevaluation.
There is no special handling for community changes while reevaluation is
ongoing. If members are added or removed, the function will behave
correctly. If permissions are changed, they will be accommodated in the
next reevaluation.
fixes: status-im/status-desktop#14775
This commit adds a TelemetryUrl param to request for creating
account and to the WakuV2Config. Adds a flag to the cli for
passing in the telemetry server url.
Light functions are based on the fact that permissions are met if the user is on community/channel member list.
If the user is not on the list, permissions will not be met and the client is responsible to use regular permissions-check functions.
For all permissions-check functions, corresponding light versions are added: CheckAllChannelsPermissionsLight,
CheckChannelPermissionsLight, CheckPermissionToJoinLight.
Issue #14220
Use EventWatcher to catch wallet events.
Handling all community tokens wallet events in communitytokens service (database and messenger operations).
Adding new signal to nim: CommunityTokenTransactionSignal, which is emitted everytime when the event is received.
Issue #4351
Fixes https://github.com/status-im/status-desktop/issues/14421
The problem is that you can receive messages to a channel, then later, before marking them as read, a permission is added to them, so you no longer have access.
Then, you can't even mark it as read if it's hidden.
Here, I fix it by setting the unread count on Init at 0 if the user doesn't have view access to it. And I make sure we update the counts when we are removed from a channel
When a user updates the preferred name, we should just ignore if the name is an ENS name,
because the ENS name is set only in the ENS popup. But this also means that if a user set
the profile name to an ENS name, this change will also be ignored.
* fix_: prevent publishing older community description
* fix_: schedule member reevaluation instead of reevaluating in parallel
* fix_: lock community on members reevaluation
* fix(TestJoinCommunityAsAdminWithMemberAndAdminPermission)_: setup waitOnCommunitiesEvent in advance
* fix(TestEditSharedAddresses)_: remove redundant community description retrieval
We need to apply the DNS override hack for iOS as well.
This PR -> https://github.com/status-im/status-mobile/pull/19798 in status-mobile fixes the DNS resolution issue for
iOS ARM Simulators and for Android x86 Emulators.
But we still need this change to ensure storenodes are found on real iOS devices and on Android arm Emulators.
This commit attempts to upgrade go version to 1.20.12
This commit also removes the following items from lint checks :
* `goconst`
* `structcheck`
* `deadcode`
* `golint`
* `varcheck`
Mobile PR for QA purposes -> https://github.com/status-im/status-mobile/pull/19564
* Split function for reseting trust status and verification+trust status
* Refactoring: extract setTrustStatusForContact, setContactVerificationStatus functions
* Tests
`ReevaluateMembers` is run as a separate goroutine and sometimes it is
executed after `Manager` has been stopped. It tries to use the lock and
in consequence, it panics. Ensuring the map is still there prevents that.
^Happened in test: `TestCreateTokenPermission`.
* feat_: add periodical publishing for community grants
feat_: Validate grant when receiving it
feat_: add expiration for grants
feat_: add test for grants expiration
fix_: move grants test to profile showcase, fix a few bugs
* feat_: use one group mesage to update grants
* chore_: review fixes
* chore: remove opts when create account
* chore: namings and better logging
* chore: config api modules with flag.
* chore: renaming
* chore: use methods on object
* fix: allow less characters for name
* fix: display name unit test
* chore: revert display name check.
* chore: change simulate display name.
Each 3 seconds is much too frequent, it leads to all communities being
read from the database and as a consequence to extensive memory
consumption (most likely garbage collector was not fast enough to
cleanup allocated memory).
mitigates: status-im/status-desktop#14281
* Fix(Profile): Remove profile showcase from general responce via signal
* Fix(Profile): Restore community membership validation for the prodile showcase
* feat: Make profile validation optional
* fix: review fixes
Despite the expectation that only validated events are stored in the
database, instances have been identified where invalid events are saved.
This can lead to unexpected behavior or crashes.
This commit adds validation for community events read from the database
to prevent such cases.
**NOTE**: this fix does not address the root cause, which involves
invalid events being saved to the database. The exact scenario leading
to this issue has yet to be identified.
mitigates: status-im/status-desktop#14106