There were a couple of issues on how we handle pinned messages:
1) Clock of the message was only checked when saving, meaning that the
client would receive potentially updates that were not to be
processed.
2) We relied on the client to generate a notification for a pinned
message by sending a normal message through the wire. This PR changes
the behavior so that the notification is generated locally, either on
response to a network event or client event.
3) When deleting a message, we pull all the replies/pinned notifications
and send them over to the client so they know that those messages
needs updating.
- setting clock when adding/updating accounts
- syncing/backing up accounts with the time they actually were updated instead
the time when dispatching is done as it was before
Changes applied here introduce:
- improvements to sync wallet accounts among devices (including all account types)
- backing up wallet accounts to and fetch them from waku (an information about received
wallet accounts is sent via `waku.backedup.wallet-account` signal to a client)
* Community request to join changes
* Fix read state for request to join notification
* Bring back deleted notification when updated with response
* Update Request timeout to 7 days
* Update VERSION
* fix(image-album): make sure to delete all images part of an album
* test(delete): add test that deletes a message part of an album
* test(delete): add test where the signal to delete images is after
also adds the handling of deleteForMe
* fix(delete): add album deletion handling for deleteForMe
This adds an additional check for collectibles when community
permissions are validated.
Specifically this uses opensea to request all NFTs given an
owner wallet and a list of contract addresses (collectibles).
This adds checks to `HandleCommunityRequestToJoin` and
`AcceptRequestToJoinCommunity` that ensure a given user's revealed
wallet addresses own the token funds required by a community.
When community has token permissions of type `BECOME_MEMBER`, the
following happens when the owner receives a request:
1. Upon verifying provided wallet addresses by the requester, the owner
node accumulates all token funds related to the given wallets that
match the token criteria in the configured permissions
2. If the requester does not meet the necessary requirements, the
request to join will be declined. If the requester does have the
funds, he'll either be automatically accepted to the community, or
enters the next stage where an owner needs to manually accept the
request.
3. The the community does not automatically accept users, then the funds
check will happen again, when the owner tries to manually accept the
request. If the necessary funds do not exist at this stage, the
request will be declined
4. Upon accepting, whether automatically or manually, the owner adds the
requester's wallet addresses to the `CommunityDescription`, such that
they can be retrieved later when doing periodic checks or when
permissions have changed.
This commit extends the `CommunityRequestToJoin` with `RevealedAddresses` which represent wallet addresses and signatures provided by the sender, to proof a community owner ownership of those wallet addresses.
**Note: This only works with keystore files maanged by status-go**
At high level, the follwing happens:
1. User instructs Status to send a request to join to a community. By adding a password hash to the instruction, Status will try to unlock the users keystore and verify each wallet account.
2. For every verified wallet account, a signature is created for the following payload, using each wallet's private key
``` keccak256(chatkey + communityID + requestToJoinID) ``` A map of walletAddress->signature is then attached to the community request to join, which will be sent to the community owner
3. The owner node receives the request, and if the community requires users to hold tokens to become a member, it will check and verify whether the given wallet addresses are indeed owned by the sender. If any signature provided by the request cannot be recovered, the request is immediately declined by the owner.
4. The verified addresses are then added to the owner node's database such that, once the request should be accepted, the addresses can be used to check on chain whether they own the necessary funds to fulfill the community's permissions
The checking of required funds is **not** part of this commit. It will be added in a follow-up commit.
Also, make AccountManager a dependency of Messenger.
This is needed for community token permissions as we'll need a way to access wallet accounts
and sign messages when sending requests to join a community.
The APIs have been mostly taken from GethStatusBackend and personal service.
* Outgoing contact requests
* Test fix
* Test fix
* Fixes
* Bugfixes
* Bugfixes
* Almost there
* Removed the activity center notification
* Test update
* Almost ready
* Fixes
* Fixes
* feat: Add seen/unseen activity center state
* feat: ActivityCenterState for grouping ActivityCenter unread messages cnt and seen state
* feat: always use messenger's addActivityCenterNotification & add state to the response
* Remove unused activity center endpoints form api and fix test
* fix media-server sleep wake up issue
we now use waku v2 and hence messenger was nil.
Since it was nil, the logic in place responsible for triggering app state events was not firing and hence media server would become un-responsive after a sleep event.
this commit fixes that.
Co-Authored-By: Andrea Maria Piana <andrea.maria.piana@gmail.com>
---------
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit fixes an issue where when accepting a contact request
the other end would display an extra notification.
It also changes WaitOnResponse to collect results. This should make
tests less flaky, since sometimes messages are processed in different
batches.
Now we need to be though exact on what we expect from the response (i.e
use == instead of >, otherwise the same behavior applies)
This uncovered a couple of issues with messenger.Merge, so I have moved
the struct to use a map based collection instead of an array.
* fix: Accepting or dismissing contact request should mark AC notification as read
* fix: Accepting or declining community request should mark AC notification as read
* fix: Read notification status fo identity verification requests
* fix: Save whole notification object while handling contact requests
* fix: Remove unused functions from activity_center_persistence
* fix: Use Accepted and Dismissed flags for AC notifications with CTA
* fix: Mark notification as unread when we handle accepted verification request
* fix: Replace Warn with Error on fail to save notification, test fixes
* fix: Fix conditions for fetching AC notifications from the db
* fix: Review fixes for err name and conditions array
This adds the functionality that history archives continue to be imported
in case the import has been interrupted the last time the app/client
was running.
This typically happens when users don't wait for an ongoing import to finish,
which sometimes can take a while. Users then close the app/kill the client
which leaves the database in a state where there's downloaded archives that
haven't been fully imported.
Prior to this change, the node will have to wait until it receives a new
magnetlink that it hasn't seen before, until it processes imports again.
This can take several days.
Now, it will check on startup if there are any archives left to be imported
and resumes the import from there.
Because `QuotedMessage` doesn't include imported message data,
some of the author information in imported messages is lost in
frontends.
This commit adds a `discordMessage` (soon replaced by `importedMessage`)
to `Quotedmessage`, although only hydrated with a subset of data,
namely author display name and avatar URL, as those are the only ones
needed by front-end atm.
* feat(ActivityCenter): Add missing AC notifications for verification requests
* fix(Contacts): Fix updates for trusted and untrustworthy statuses
* feat(ActivityCenter): Add test for trusted verification request and AC notifications
* feat(Contacts): Trusted and untrustworthy statuses should be unknown for verificated side
Changes applied here introduce backing up profile data (display name and identity
images) to waku and fetch them from waku. Information about those data is sent
as a separate signal to a client via `sync.from.waku.profile` signal.
New signal `sync.from.waku.progress` is introduced which will be used to notify a client
about the progress of fetching data from waku.
This is done so that when member join a community by being accepted by
the community owner, they also receive the most up-to-date magnetlink
along with it.
This commit makes a few changes to the community history archive
download routine to make it more robust:
1. Prior to this commit, even when there were no archives to be
downloaded, we were still trying to extract messages from archive
data.
2. Logs have been improved as they were sometimes showing confusing
information
3. We now handle interruption of ongoing download + data import much
better in case of multiple magnetlinks being processed in roughly the
same time.
4. We now keep track of which archive has been successfully imported
into the database. Without this, Status would consider any downloaded
archives as "done" even though they haven't actually been imported
into the database yet. This way Status should be able to pick up its
work were it left of the last time, in case a user closes the app, or
another magnetlink interrupts the ongoing process.
* feat(ActivityCenter): Add community request AC notification
* feat(ActivityCenter): Add CommunityID to AC notification
* feat(ActivityCenter): Add membership status for community membership AC notifications
* feat(ActivityCenter): Add tests for community notifications and fix naming
* Add notification for kicked from community action
* feat(ActivityCenter): Fix for missing notification objects for tests
Main changes:
- Extend saved addresses DB with sync info: sync timestamp, update timestamp
and soft removed flag
- Create custom protobuf message payload to sync saved addresses
- Cleanup saved addresses on each start of messenger, by deleting
soft removed older entries
- Sync all saved addresses on Messenger.SyncDevices calls
- Sync particular changes to saved addresses
- Add SavedAddressManager instance to messenger
- Note, can't find a clean way to pass the SavedAddressManager to the
messenger, so we create another one
- Add tests for sync and new DB API
Closes: #7229
`FirstMessageTimestamp` enables members of the community to determine if
there are any messages they can fetch on the community channel(chat).
`FirstMessageTimestamp` is advertised by admin for each community chat
through `CommunityDescription`. It assumes admin is online frequently
enough to capture the first channel message.
For existing communities admin determines first message timestamp by
finding oldest chat message in its local database.
task: status-im/status-desktop#6731
Add image_payload column to chats table.
Add Base64Image to chat struct.
Add ImageChange event to propagate image.
Change EditChat API - use CroppedImage.
Process and crop image in EditGroupChat.
This commit ensures we're relying on `chat.DeletedAtClockValue` instead
of `chat.Active` to know whether or not we need to remove the chat from
paired devices.
Because we were relying on `Active != true`, we ended up with a serious
but that would result in deactivating all chats on paired devices.
The reason the chats would disappear on paired devices is because, when
setting up a new device by importing a seedphrase, chances are this
device will receive `HandleBackUp` signals (which original from other
devices with the same account that backed up contacts etc).
When backups are handled, we create chats for every contact that's part
of the backup signal. Those chats are set to `Active = false` because
the signal handling shouldn't cause those chats to show up in the UI.
However, because those are set to `Active = false`, the next time the
user tries to sync from this devices, all those chats are considered as
"removed", hence sending "chat removed" signals when syncing (which then
causes those chats to disappear on all paired devices.
We need to rely on `DeletedAtClockValue` to know whether a chat was
indeed removed and only then emit such a signal.
This commit introduces a few changes regarding users accessing
communities:
While the APIs still exist, community invites should no longer be
used, instead communities should merely be "shared".
Sharing a community to users allows users to "join" the community,
which in reality makes them request access to that community.
This means, users have to request access to any community, even if
the community has permissions set to NO_MEMBERSHIP
Only difference between ON_REQUEST and NO_MEMBERSHIP is that
ON_REQUEST communities require manual approval of the owner/admin
to access a community. NO_MEMBERSHIP communities accept
automatically (as soon as owner/admin receives the request).
This also implies that users are no longer optimistically added to the
member list of communities, but only after they have been accepted.
This introduces a bit of a message ping-pong for users to know that
someone is now part of a community
fix: add verification request to response
fix: code review
add missing functions and simplify timestamp usage
fix: sync verification requests
feat: add endpoint to fetch all received verification requests
feat: add signal when trusting verification request
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
This introduces a simple garbage collection which checks for all soft
deleted bookmarks (`removed = 1`) which have been marked for garbage
collection more than 30 days ago from the time of bootstapping the
messenger.
Closes#2705
These APIs are being introduced to address #2706 and #2704, provided
that clients will move to using these APIs instead of the currently
provided equivalent APIs in the browser service.
The `bookmarks` table is being extended with a `deleted_at` field which
can later be used for garbage collection, as "removing" a bookmark is
merely soft deletion and doesn't actually remove the data from the
database.
In addition to those APIs adding and soft deleting bookmark entries,
they also automatically perform a sync operation to ensure that
bookmarks are synced in real-time (#2704).
Closes#2706, #2704
This commit introduces a new `clock` field in the
`communities_settings` table so that it can be leveraged for syncing
community settings across devices.
It alsoe exends existing `syncCommunity` APIs to generate
`SyncCommunitySettings` as well, avoiding sending additional sync messages
for community settings.
When editing communities however, we still sync community settings
explicitly are we aren't syncing the community itself in that case.
* Added function to get preffered network IP
Also done some refactor work oon server package to make a lot more reusable
* Added server.Option and simplified handler funcs
* Added serial number deterministically generated from pk
* Debugging TLS server connection
* Implemented configurable server ip
When accessing over the network the server needs to listen on the network port and not localhost or 127.0.0.1 . Also the cert can now have a dedicated IP
* Refactor of URL funcs to use the url package
* Removed redundant Options pattern in favour of config param
* Added full server test using GetOutboundIP
* Remove references and usage of Server.port
The application does not need to set the port, we rely on the net.Listener to pick a port.
* Version bump
* Added ToECDSA func and improved cert testing
* Added error check in test
* Split Server types, embedding raw Server funcs into specialised server types
* localhost
* Implemented DNS and IP based cert gen
ios doesn't allow for restricted ip addresses to be used in a valid tls cert
* Replace listener handling with original port store
Also added handlers as a parameter of the Server
This introduces the ability for status notes to handle community
history archive magnetlinks. To make this work, a few things are needed:
1. A new database table has been introduced to store message archive
hashes. This is necessary so status nodes can determine whether or
not they need to download a certain archive
2. The messenger's `handleRetrievedMessages()` has been exteded to take
magnetlink messages into account
3. New APIs were added to download torrent data given a magnetlink and
also to extract messages from downloaded archives, which are then
later fed to `handleRetrievedMessages`
Closes#2568
Previously, we've turned archive support off by default, this means,
community member nodes won't try to download torrent data when they
receive a magnetlink.
This commit ensures that communities joined in the future will have
this setting on, and also all existing communities that the node
isn't admin of will have this feature enabled.
This introduces logic needed to:
- Create WakuMessageArchives and and indices from store waku messages
- History archive torrent data to disk and create .torrent file from
that
- Seed and unseed history archive torrents as necessary
- Starting/stopping the torrent client
- Enabling/disabling community history support for individual components
and starting/stopping the routine intervals accordingly
This does not yet handle magnet links (#2568)
Closes#2567
This is needed so that when they are bundled into archives, receiving
nodes can still verify the messages payload using its signature.
This commit introduces a new `waku_messages` table and APIs to store
such messages. Waku message payload is store for any message that has
a topic that matches any of the admin communities chats.
Closes#2566
* Sync Settings
* Added valueHandlers and Database singleton
Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename
* Added functionality to check the sqlite filename
* Refactor of Database.SaveSyncSettings to be used as a handler
* Implemented inteface for setting sync protobuf factories
* Refactored and completed adhoc send setting sync
* Tidying up
* Immutability refactor
* Refactor settings into dedicated package
* Breakout structs
* Tidy up
* Refactor of bulk settings sync
* Bug fixes
* Addressing feedback
* Fix code dropped during rebase
* Fix for db closed
* Fix for node config related crashes
* Provisional fix for type assertion - issue 2
* Adding robust type assertion checks
* Partial fix for null literal db storage and json encoding
* Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0
* Added test for preferred name behaviour
* Adding saved sync settings to MessengerResponse
* Completed granular initial sync and clock from network on save
* add Settings to isEmpty
* Refactor of protobufs, partially done
* Added syncSetting receiver handling, some bug fixes
* Fix for sticker packs
* Implement inactive flag on sync protobuf factory
* Refactor of types and structs
* Added SettingField.CanSync functionality
* Addressing rebase artifact
* Refactor of Setting SELECT queries
* Refactor of string return queries
* VERSION bump and migration index bump
* Deactiveate Sync Settings
* Deactiveated preferred_name and send_status_updates
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
These are used to store settings for individual communities a
user is part of, either as member or as owner.
This included whether or not the community history archive protocol
is enabled.
This adds a new `CommunitySettings` type and adds
a migration script that introduces a new `communities_settings`
table.
It also extends the `MessengerResponse` type to include
`CommunitySettings` which are honored when communities are being
added, edited, joined or left.
Lastly, this adds a new RPC API to retreive the settings.
Closes#2564
This commit adds the special magnetlink channel that is used to
distribute community archive magnetlinks to community members.
The channel shoudn't be visible in the UI, so instead creating an
actual channel instance, it just sets up the filters.
Closes#2565
This commit enables mailserver cycle logic by default and make a few
changes:
1) Nodes are graylisted instead of being blacklisted for a set amount of
time. The reason is that if we blacklist, any cut in connectivity
might result in long delays before reconnecting, especially on spotty
connections.
2) Fixes an issue on the devp2p server, whereby the node would not
connect to one of the static nodes since all the connection slots
where filled. The fix is a bit inelegant, it always connects to
static nodes, ignoring maxpeers, but it's tricky to get it to work
since the code is clearly not written to select a specific node.
3) Adds support to pinned mailservers
4) Add retries to mailservers requests. It uses a closure for now, I
think we should eventually have a channel etc, but I'd leave that for
later.
We periodically check whether we should backup contacts through waku.
Currently it's not tied to any event, it will only schedule a backup on
a tick, or through the provided API endpoint.