* fix media-server sleep wake up issue
we now use waku v2 and hence messenger was nil.
Since it was nil, the logic in place responsible for triggering app state events was not firing and hence media server would become un-responsive after a sleep event.
this commit fixes that.
Co-Authored-By: Andrea Maria Piana <andrea.maria.piana@gmail.com>
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Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
We delegate to services to init the keystore file, but there's a race
condition that can be triggered, whereby the keystore file is not
initialized before login, and that results in the user not being able to
login.
This commit changes the services so that the keystore is initialized
before login, I have left also the code in services just to make sure
nothing relies on it, but it could probably be removed.
Initializing keystore twice seems like a noop if already initialized.
This tests the entire process of converting a regular account to a keycard
account and then converting that keycard account back to a regular account.
For the need of this test I had to improve `DeleteAccount` function, cause the
previous implementation didn't remove account from the keystore cache, but
only from the keystore.
Changes applied here introduce backing up profile data (display name and identity
images) to waku and fetch them from waku. Information about those data is sent
as a separate signal to a client via `sync.from.waku.profile` signal.
New signal `sync.from.waku.progress` is introduced which will be used to notify a client
about the progress of fetching data from waku.
Prior to this commit, this API returns the in memory `NodeConfig` which
might not be the latest state.
This is the case when for example clients update any `NodeConfig` and
retrieve it right afterwards via `GetNodeConfig`.
To get the latest state of `NodeConfig` it has to be fetched from DB
instead.
* Sync Settings
* Added valueHandlers and Database singleton
Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename
* Added functionality to check the sqlite filename
* Refactor of Database.SaveSyncSettings to be used as a handler
* Implemented inteface for setting sync protobuf factories
* Refactored and completed adhoc send setting sync
* Tidying up
* Immutability refactor
* Refactor settings into dedicated package
* Breakout structs
* Tidy up
* Refactor of bulk settings sync
* Bug fixes
* Addressing feedback
* Fix code dropped during rebase
* Fix for db closed
* Fix for node config related crashes
* Provisional fix for type assertion - issue 2
* Adding robust type assertion checks
* Partial fix for null literal db storage and json encoding
* Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0
* Added test for preferred name behaviour
* Adding saved sync settings to MessengerResponse
* Completed granular initial sync and clock from network on save
* add Settings to isEmpty
* Refactor of protobufs, partially done
* Added syncSetting receiver handling, some bug fixes
* Fix for sticker packs
* Implement inactive flag on sync protobuf factory
* Refactor of types and structs
* Added SettingField.CanSync functionality
* Addressing rebase artifact
* Refactor of Setting SELECT queries
* Refactor of string return queries
* VERSION bump and migration index bump
* Deactiveate Sync Settings
* Deactiveated preferred_name and send_status_updates
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>