There were a couple of issues on how we handle pinned messages:
1) Clock of the message was only checked when saving, meaning that the
client would receive potentially updates that were not to be
processed.
2) We relied on the client to generate a notification for a pinned
message by sending a normal message through the wire. This PR changes
the behavior so that the notification is generated locally, either on
response to a network event or client event.
3) When deleting a message, we pull all the replies/pinned notifications
and send them over to the client so they know that those messages
needs updating.
* Community request to join changes
* Fix read state for request to join notification
* Bring back deleted notification when updated with response
* Update Request timeout to 7 days
* Update VERSION
Changes applied here introduce backing up keycards data to and fetch them from waku.
Information about received keycards data is sent via `sync.from.waku.keycards` signal.
* feat: Add seen/unseen activity center state
* feat: ActivityCenterState for grouping ActivityCenter unread messages cnt and seen state
* feat: always use messenger's addActivityCenterNotification & add state to the response
* Remove unused activity center endpoints form api and fix test
This commit fixes an issue where when accepting a contact request
the other end would display an extra notification.
It also changes WaitOnResponse to collect results. This should make
tests less flaky, since sometimes messages are processed in different
batches.
Now we need to be though exact on what we expect from the response (i.e
use == instead of >, otherwise the same behavior applies)
This uncovered a couple of issues with messenger.Merge, so I have moved
the struct to use a map based collection instead of an array.
Main changes:
- Extend saved addresses DB with sync info: sync timestamp, update timestamp
and soft removed flag
- Create custom protobuf message payload to sync saved addresses
- Cleanup saved addresses on each start of messenger, by deleting
soft removed older entries
- Sync all saved addresses on Messenger.SyncDevices calls
- Sync particular changes to saved addresses
- Add SavedAddressManager instance to messenger
- Note, can't find a clean way to pass the SavedAddressManager to the
messenger, so we create another one
- Add tests for sync and new DB API
Closes: #7229
As part of the new Discord <-> Status Community Import functionality,
we're adding an API that extracts all discord categories and channels
from a previously exported discord export file.
These APIs can be used in clients to show the user what categories and
channels will be imported later on.
There are two APIs:
1. `Messenger.ExtractDiscordCategoriesAndChannels(filesToimport
[]string) (*MessengerResponse, map[string]*discord.ImportError)`
This takes a list of exported discord export (JSON) files (typically one per
channel), reads them, and extracts the categories and channels into
dedicated data structures (`[]DiscordChannel` and `[]DiscordCategory`)
It also returns the oldest message timestamp found in all extracted
channels.
The API is synchronous and returns the extracted data as
a `*MessengerResponse`. This allows to make the API available
status-go's RPC interface.
The error case is a `map[string]*discord.ImportError` where each key
is a file path of a JSON file that we tried to extract data from, and
the value a `discord.ImportError` which holds an error message and an
error code, allowing for distinguishing between "critical" errors and
"non-critical" errors.
2. `Messenger.RequestExtractDiscordCategoriesAndChannels(filesToImport
[]string)`
This is the asynchronous counterpart to
`ExtractDiscordCategoriesAndChannels`. The reason this API has been
added is because discord servers can have a lot of message and
channel data, which causes `ExtractDiscordCategoriesAndChannels` to
block the thread for too long, making apps potentially feel like they
are stuck.
This API runs inside a go routine, eventually calls
`ExtractDiscordCategoriesAndChannels`, and then emits a newly
introduced `DiscordCategoriesAndChannelsExtractedSignal` that clients
can react to.
Failure of extraction has to be determined by the
`discord.ImportErrors` emitted by the signal.
**A note about exported discord history files**
We expect users to export their discord histories via the
[DiscordChatExporter](https://github.com/Tyrrrz/DiscordChatExporter/wiki/GUI%2C-CLI-and-Formats-explained#exportguild)
tool. The tool allows to export the data in different formats, such as
JSON, HTML and CSV.
We expect users to have their data exported as JSON.
Closes: https://github.com/status-im/status-desktop/issues/6690
fix: add verification request to response
fix: code review
add missing functions and simplify timestamp usage
fix: sync verification requests
feat: add endpoint to fetch all received verification requests
feat: add signal when trusting verification request
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
If a contact update or a legacy contact request is sent, we create a
notification for the user in the activity center so it can be replied
to.
If at a later date a new contact request is received from the same user,
this will replace it, so the proper message can be displayed.
* Sync Settings
* Added valueHandlers and Database singleton
Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename
* Added functionality to check the sqlite filename
* Refactor of Database.SaveSyncSettings to be used as a handler
* Implemented inteface for setting sync protobuf factories
* Refactored and completed adhoc send setting sync
* Tidying up
* Immutability refactor
* Refactor settings into dedicated package
* Breakout structs
* Tidy up
* Refactor of bulk settings sync
* Bug fixes
* Addressing feedback
* Fix code dropped during rebase
* Fix for db closed
* Fix for node config related crashes
* Provisional fix for type assertion - issue 2
* Adding robust type assertion checks
* Partial fix for null literal db storage and json encoding
* Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0
* Added test for preferred name behaviour
* Adding saved sync settings to MessengerResponse
* Completed granular initial sync and clock from network on save
* add Settings to isEmpty
* Refactor of protobufs, partially done
* Added syncSetting receiver handling, some bug fixes
* Fix for sticker packs
* Implement inactive flag on sync protobuf factory
* Refactor of types and structs
* Added SettingField.CanSync functionality
* Addressing rebase artifact
* Refactor of Setting SELECT queries
* Refactor of string return queries
* VERSION bump and migration index bump
* Deactiveate Sync Settings
* Deactiveated preferred_name and send_status_updates
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
These are used to store settings for individual communities a
user is part of, either as member or as owner.
This included whether or not the community history archive protocol
is enabled.
This adds a new `CommunitySettings` type and adds
a migration script that introduces a new `communities_settings`
table.
It also extends the `MessengerResponse` type to include
`CommunitySettings` which are honored when communities are being
added, edited, joined or left.
Lastly, this adds a new RPC API to retreive the settings.
Closes#2564
* Protobufs and adapters
* Added basic anon metric service and config init
* Added fibonacci interval incrementer
* Added basic Client.Start func and integrated interval incrementer
* Added new processed field to app metrics table
* Added id column to app metrics table
* Added migration clean up
* Added appmetrics GetUnprocessed and SetToProcessedByIDs and tests
There was a wierd bug where metrics in the db that did not explicitly insert a value would be NULL, so could not be found by . In addition I've added a new primary id field to the app_metrics table so that updates could be done against very specific metric rows.
* Updated adaptors and db to handle proto_id
I need a way to distinguish individual metric items from each other so that I can ignore the ones that have been seen before.
* Moved incrementer into dedicated file
* Resolve incrementer test fail
* Finalised the main loop functionality
* Implemented delete loop framework
* Updated adaptors file name
* Added delete loop delay and quit, and tweak on RawMessage gen
* Completed delete loop logic
* Added DBLock to prevent deletion during mainLoop
* Added postgres DB connection, integrated into anonmetrics.Server
* Removed proto_id from SQL migration and model
* Integrated postgres with Server and updated adaptors
* Function name update
* Added sample config files for client and server
* Fixes and testing for low level e2e
* make generate
* Fix lint
* Fix for receiving an anonMetricBatch not in server mode
* Postgres test fixes
* Tidy up, make vendor and make generate
* delinting
* Fixing database tests
* Attempted fix of does: cannot open `does' (No such file or directory)
not: cannot open `not' (No such file or directory)
exist: cannot open `exist' (No such file or directory) error on sql resource loas
* Moved all anon metric postgres migration logic and sources into a the protocol/anonmetrics package or sub packages. I don't know if this will fix the does: cannot open `does' (No such file or directory)
not: cannot open `not' (No such file or directory)
exist: cannot open `exist' (No such file or directory) error that happens in Jenkins but this could work
* Lint for the lint god
* Why doesn't the linter list all its problems at once?
* test tweaks
* Fix for wakuV2 change
* DB reset change
* Fix for postgres db migrations fails
* More robust implementation of postgres test setup and teardown
* Added block for anon metrics functionality
* Version Bump to 0.84.0
* Added test to check anon metrics broadcast is deactivated
* Protobufs and adapters
* Added basic anon metric service and config init
* Added new processed field to app metrics table
* Added id column to app metrics table
* Added migration clean up
* Added appmetrics GetUnprocessed and SetToProcessedByIDs and tests
There was a wierd bug where metrics in the db that did not explicitly insert a value would be NULL, so could not be found by . In addition I've added a new primary id field to the app_metrics table so that updates could be done against very specific metric rows.
* Updated adaptors and db to handle proto_id
I need a way to distinguish individual metric items from each other so that I can ignore the ones that have been seen before.
* Added postgres DB connection, integrated into anonmetrics.Server
* Removed proto_id from SQL migration and model
* Integrated postgres with Server and updated adaptors
* Added sample config files for client and server
* Fix lint
* Fix for receiving an anonMetricBatch not in server mode
* Postgres test fixes
* Tidy up, make vendor and make generate
* Moved all anon metric postgres migration logic and sources into a the protocol/anonmetrics package or sub packages. I don't know if this will fix the does: cannot open `does' (No such file or directory)
not: cannot open `not' (No such file or directory)
exist: cannot open `exist' (No such file or directory) error that happens in Jenkins but this could work
* add PinMessage and PinnedMessage
* fix gruop pin messages
* add SkipGroupMessageWrap to pin messages
* update pinMessage ID generation to be symmetric
This commit introduces the following changes:
- `local-notifications` require as body an interface complying with
`json.Marshaler`
- removed unmarshaling of `Notifications` as not used (we only Marshal
notifications)
- `protocol/messenger.go` creates directly a `Notification` instead of
having an intermediate format
- add community notifications on request to join
- move parsing of text in status-go for notifications
There was a bug on status-react where it would save filters that were
not listened to.
This commit adds a task to clean up those filters as they might result
in long syncing times.
This commit also returns topics/ranges/mailserves from messenger in
order to make the initialization of the app simpler and start moving
logic to status-go.
It also removes whisper from vendor.
* Initial work on expanding Local Notifications
Adding functionality to support multiple notification types in Notification.Body. Currently have a bug that I think is caused by a the jsonMarshal func not working as intented, need to resolve this next before proceeding
* Fixed json.Marshaller issue and implemented json.Unmarshaller
* Tweak errors, go convention is errors don't begin with capital letters
* Added notificationMessageBody with un/marshalling
Also removed the Body interface
* Added check for bodyType mismatch
* Implement building and sending new message notifications
* Refactor to remove cycle imports
* Resolved linting issue ... Hopefully
* Resolving an implicit memory aliasing in a for loop
* version bump
* Added Notification.Category consts
This commit adds an endpoint to batch the sending of messages.
This is useful to simplify client logic when sending a batch of messages
and ensuring the correct order in the message stream.
It currently implements only what's needed, and naively return an error
if any of the messages fail.