1. A new private testing network (StatusChain) is introduced.
2. An example test case implemented (TestSendEtherOnStatusChainTx)
3. Genesis file added static/config/status-chain-genesis.json
Geth js commands coming through jail with a callback will now be executed truly asynchronously blocking jail only when an actual interaction with VM is performed.
Technically, it registers a new handler jeth.sendAsync which executes functions with callbacks asynchronously.
Changes include:
1. Send and SendAsync now use cell.VM instead of otto.Otto providing proper locking.
2. Unmarshalling in ExecuionPolicy.ExecuteWithClient is now done into var result interface{} instead of var result json.RawMessage because test case 0 of TestJailWhisper failed providing byte codes instead of 5.0.
3. Due to the asynchronous nature of web3 calls new weird timeouts in tests have been introduced. They may fail sometimes but I gave up trying to implement a more reliable and readable solution.
* static: updates Whisper test (to work with Geth 1.6.1)
* jail: VM persistence implemented
* jail: sendMessage/showSuggestions minor fixes (to be squashed)
* node: CHT and boot nodes auto-load implemented
* Replaced CHT data file from farazdagi's to tiabc's
* Rewrote config_test.go using testify having reduced it twice in size
* Increased SyncTime and panic timeout in tests
* Fixed test - remove go default test to testify/suite (#207)
* Add flag setup for RPCEnabled and add comment (#225)
* jail: register method handlers before running initial js in jail (#226)
* Console Jail Mod #179 (#228)
* Added ./statusd-data into .gitignore
* Increased log level for the test node from INFO to ERROR
* Add call to loop.Run to evaluate all setTimeout/setIntervals methods. (#208)
* Rebase onto geth1.6.7 (#232)
* Got back sync duration from 60s to 30s, updated bindata.go
- node: signals and node reset, fixes#152
- tests update (testify is used)
- node manager refactored, race conditions fixed
- node wrapper has been removed, we rely on go-ethereum node now
- tx queue refactored
- jail refactored
- backend and API introduced