Why make the change?
As discussed previously, the way we will move across versions is to maintain completely separate
codebases and eventually remove those that are not supported anymore.
This has the drawback of some code duplication, but the advantage is that is more
explicit what each version requires, and changes in one version will not
impact the other, so we won't pile up backward compatible code.
This is the same strategy used by `whisper` in go ethereum and is influenced by
https://www.youtube.com/watch?v=oyLBGkS5ICk .
All the code that is used for the networking protocol is now under `v0/`.
Some of the common parts might still be refactored out.
The main namespace `waku` deals with `host`->`waku` interactions (through RPC),
while `v0` deals with `waku`->`remote-waku` interactions.
In order to support `v1`, the namespace `v0` will be copied over, and changed to
support `v1`. Once `v0` will be not used anymore, the whole namespace will be removed.
This PR does not actually implement `v1`, I'd rather get things looked over to
make sure the structure is what we would like before implementing the changes.
What has changed?
- Moved all code for the common parts under `waku/common/` namespace
- Moved code used for bloomfilters in `waku/common/bloomfilter.go`
- Removed all version specific code from `waku/common/const` (`ProtocolVersion`, status-codes etc)
- Added interfaces for `WakuHost` and `Peer` under `waku/common/protocol.go`
Things still to do
Some tests in `waku/` are still testing by stubbing components of a particular version (`v0`).
I started moving those tests to instead of stubbing using the actual component, which increases
the testing surface. Some other tests that can't be easily ported should be likely moved under
`v0` instead. Ideally no version specif code should be exported from a version namespace (for
example the various codes, as those might change across versions). But this will be a work-in-progress.
Some code that will be common in `v0`/`v1` could still be extract to avoid duplication, and duplicated only
when implementations diverge across versions.
* Add status-option code
This commits changes the behavior of waku introducing a new status-code,
`2`, that replaces the current single options codes.
* linting
This resolves a dependency conflict we have with MatterBridge
which was using a newer version of the same package.
This resulted in a JSON marshalling bug that would crash the bridge.
Signed-off-by: Jakub Sokołowski <jakub@status.im>
This commit does a few things:
1) Handle membership updates using protobuf and adds the relevant
endpoints.
2) Store in memory a map of chats + contacts for faster lookups, which
are then flushed to disk on each update
3) Validate incoming messages
Sorry for the large pr, but you know, v1 :)
* Use a single Message type `v1/message.go` and `message.go` are the same now, and they embed `protobuf.ChatMessage`
* Use `SendChatMessage` for sending chat messages, this is basically the old `Send` but a bit more flexible so we can send different message types (stickers,commands), and not just text.
* Remove dedup from services/shhext. Because now we process in status-protocol, dedup makes less sense, as those messages are going to be processed anyway, so removing for now, we can re-evaluate if bringing it to status-go or not.
* Change the various retrieveX method to a single one:
`RetrieveAll` will be processing those messages that it can process (Currently only `Message`), and return the rest in `RawMessages` (still transit). The format for the response is:
`Chats`: -> The chats updated by receiving the message
`Messages`: -> The messages retrieved (already matched to a chat)
`Contacts`: -> The contacts updated by the messages
`RawMessages` -> Anything else that can't be parsed, eventually as we move everything to status-protocol-go this will go away.
This commits add a field (parsedMessage) to the json payload sent to
status-react.
This field is the parsed version of the transit message.
The code is all in dedup, I will re-organize it once we made all the
necesseary changes.