This adds checks to `HandleCommunityRequestToJoin` and
`AcceptRequestToJoinCommunity` that ensure a given user's revealed
wallet addresses own the token funds required by a community.
When community has token permissions of type `BECOME_MEMBER`, the
following happens when the owner receives a request:
1. Upon verifying provided wallet addresses by the requester, the owner
node accumulates all token funds related to the given wallets that
match the token criteria in the configured permissions
2. If the requester does not meet the necessary requirements, the
request to join will be declined. If the requester does have the
funds, he'll either be automatically accepted to the community, or
enters the next stage where an owner needs to manually accept the
request.
3. The the community does not automatically accept users, then the funds
check will happen again, when the owner tries to manually accept the
request. If the necessary funds do not exist at this stage, the
request will be declined
4. Upon accepting, whether automatically or manually, the owner adds the
requester's wallet addresses to the `CommunityDescription`, such that
they can be retrieved later when doing periodic checks or when
permissions have changed.
Also, make AccountManager a dependency of Messenger.
This is needed for community token permissions as we'll need a way to access wallet accounts
and sign messages when sending requests to join a community.
The APIs have been mostly taken from GethStatusBackend and personal service.
* fix media-server sleep wake up issue
we now use waku v2 and hence messenger was nil.
Since it was nil, the logic in place responsible for triggering app state events was not firing and hence media server would become un-responsive after a sleep event.
this commit fixes that.
Co-Authored-By: Andrea Maria Piana <andrea.maria.piana@gmail.com>
---------
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
We delegate to services to init the keystore file, but there's a race
condition that can be triggered, whereby the keystore file is not
initialized before login, and that results in the user not being able to
login.
This commit changes the services so that the keystore is initialized
before login, I have left also the code in services just to make sure
nothing relies on it, but it could probably be removed.
Initializing keystore twice seems like a noop if already initialized.
This tests the entire process of converting a regular account to a keycard
account and then converting that keycard account back to a regular account.
For the need of this test I had to improve `DeleteAccount` function, cause the
previous implementation didn't remove account from the keystore cache, but
only from the keystore.
Changes applied here introduce backing up profile data (display name and identity
images) to waku and fetch them from waku. Information about those data is sent
as a separate signal to a client via `sync.from.waku.profile` signal.
New signal `sync.from.waku.progress` is introduced which will be used to notify a client
about the progress of fetching data from waku.
Prior to this commit, this API returns the in memory `NodeConfig` which
might not be the latest state.
This is the case when for example clients update any `NodeConfig` and
retrieve it right afterwards via `GetNodeConfig`.
To get the latest state of `NodeConfig` it has to be fetched from DB
instead.
* Sync Settings
* Added valueHandlers and Database singleton
Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename
* Added functionality to check the sqlite filename
* Refactor of Database.SaveSyncSettings to be used as a handler
* Implemented inteface for setting sync protobuf factories
* Refactored and completed adhoc send setting sync
* Tidying up
* Immutability refactor
* Refactor settings into dedicated package
* Breakout structs
* Tidy up
* Refactor of bulk settings sync
* Bug fixes
* Addressing feedback
* Fix code dropped during rebase
* Fix for db closed
* Fix for node config related crashes
* Provisional fix for type assertion - issue 2
* Adding robust type assertion checks
* Partial fix for null literal db storage and json encoding
* Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0
* Added test for preferred name behaviour
* Adding saved sync settings to MessengerResponse
* Completed granular initial sync and clock from network on save
* add Settings to isEmpty
* Refactor of protobufs, partially done
* Added syncSetting receiver handling, some bug fixes
* Fix for sticker packs
* Implement inactive flag on sync protobuf factory
* Refactor of types and structs
* Added SettingField.CanSync functionality
* Addressing rebase artifact
* Refactor of Setting SELECT queries
* Refactor of string return queries
* VERSION bump and migration index bump
* Deactiveate Sync Settings
* Deactiveated preferred_name and send_status_updates
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
util packages should have a few dependencies as possible, particularly from within the same repo, to prevent the application from creating import loops
Signed-off-by: Jakub Sokołowski <jakub@status.im>
The test was relying on a method `UnlockAccount` which is not exported
anymore.
This method seems not something we should generally expose, and in any
case it does not seem to be used by the frontend.
* Adding wakunode module
* Adding wakuv2 fleet files
* Add waku fleets to update-fleet-config script
* Adding config items for waku v2
* Conditionally start waku v2 node depending on config
* Adapting common code to use go-waku
* Setting log level to info
* update dependencies
* update fleet config to use WakuNodes instead of BootNodes
* send and receive messages
* use hash returned when publishing a message
* add waku store protocol
* trigger signal after receiving store messages
* exclude linting rule SA1019 to check deprecated packages
* Migrations in place, how to run them?
* Remove down migrations and touch database.go
* Database and Database Test package in place, added functions to get and store app metrics
* make generate output
* Minor bug fix on app metrics insert and select
* Add a validation layer to restrict what can be saved in the database
* Make validation more terse, throw error if schema doesn't exist, expose appmetrics service
* service updates
* Compute all errors before sending them out
* Trying to bring a closjure to appmetrics go
* Expose appmetrics via an api, skip fancy
* Address value as Jason Dawt Rawmasage to ease parsing
* Introduce a buffered chan with magic cap of 8 to minimize writes to DB. Tests for service and API. Also expose GetAppMetrics function.
* Lint issues
* Remove autoincrement, undo waku.json changes, fix error being shadowed, return nil where nil ought to be returned, get rid of buffered channel
* Bump migration number
* Fix API factory usage
* Add comment re:json.RawMessage instead of strings
* Get rid of test vars, throw save error inside the loop
* Update version
Co-authored-by: Samuel Hawksby-Robinson <samuel@samyoul.com>
- old existing ranges are merged when wallet service is started
- a new range is merged with an existing one if possible
This will decrease the number of entries in blocks_range table as
currently it can grow indefinitely (@flexsurfer reported 23307 entries).
This change is also needed for further optimisations of RPC usage.
- Wallet service is not started on foreground event on status-go side
anymore, it leaves a client side opportunity to decide whether new
blocks should be watched.
- `watchNewBlocks` parameter is added to `StartWallet`.
- Some requests are removed/moved to the place where they are necessary.
## What has changed?
I've introduced to the public binding functionality that will compress and decompress public keys of a variety of encoding and key types. This functionality supports all major byte encoding formats and the following EC public key types:
- `secp256k1` pks
- `bls12-381 g1` pks
- `bls12-381 g2` pks
## Why make the change?
We want shorter public (chat) keys and we want to be future proof and encoding agnostic. See the issue here https://github.com/status-im/status-go/issues/1937
---
* Added basic signature for compresspk and uncompresspk
* Added basic encoding information
* make vendor
* formatted imports for the linter
* Reformatted imports hoping linter likes it
* This linter is capricious
* Added check that the secp256k1 key is valid
* Added test for valid key
* Added multiformat/go-varint dep
* Added public key type handling
* Added key decompression with key type handling
* Added handling for '0x' type indentifying
* Added more robust testing
* Less lint for the linting gods
* make vendor for bls12_381
* Added bls12-381 compression tests
* Added decompress key expected results
* Refactor of typed and untyped keys in tests
* Lint god appeasment
* Refactor of sample public keys
* Implemented bls12-381 decompression
* gofmt
* Renamed decode/encode funcs to be more descriptive
* Added binary bindings for key de/compression
* Refactor of func parameters
gomobile is a bit tempermental using raw bytes as a parameter, so I've decided to use string only inputs and outputs
* gofmt
* Added function documentation
* Moved multiformat de/compression into api/multiformat ns
* Moved multiformat de/compression into api/multiformat ns
* Changed compress to serialize on API
This resolves a dependency conflict we have with MatterBridge
which was using a newer version of the same package.
This resulted in a JSON marshalling bug that would crash the bridge.
Signed-off-by: Jakub Sokołowski <jakub@status.im>
Storing absolute path for different configs breaks compatibility on iOS
as app's dir is changed after upgrade. The solution is to store relative
paths and to concatenate it with `backend.rootDataDir`. The only
exception is `LogFile` as it is stored outside `backend.rootDataDir` on
Android. `LogDir` config was added to allow adding of custom dir for log
file.
Configs concerned:
`DataDir`
`LogDir`
`LogFile`
`KeystoreDir`
`BackupDisabledDataDir`
*** How it worked before this PR on multiaccount creation:
- On multiacc creation we scanned chain for eth and erc20 transfers. For
each address of a new empty multiaccount this scan required
1. two `eth_getBalance` requests to find out that there is no any
balance change between zero and the last block, for eth transfers
2. and `chain-size/100000` (currently ~100) `eth_getLogs` requests,
for erc20 transfers
- For some reason we scanned an address of the chat account as well, and
also accounts were not deduplicated. So even for an empty multiacc we
scanned chain twice for each chat and main wallet addresses, in result
app had to execute about 400 requests.
- As mentioned above, `eth_getBalance` requests were used to check if
there were any eth transfers, and that caused empty history in case
if user already used all available eth (so that both zero and latest
blocks show 0 eth for an address). There might have been transactions
but we wouldn't fetch/show them.
- There was no upper limit for the number of rpc requests during the
scan, so it could require indefinite number of requests; the scanning
algorithm was written so that we persisted the whole history of
transactions or tried to scan form the beginning again in case of
failure, giving up only after 10 minutes of failures. In result
addresses with sufficient number of transactions would never be fully
scanned and during these 10 minutes app could use gigabytes of
internet data.
- Failures were caused by `eth_getBlockByNumber`/`eth_getBlockByHash`
requests. These requests return significantly bigger responses than
`eth_getBalance`/`eth_transactionsCount` and it is likely that
execution of thousands of them in parallel caused failures for
accounts with hundreds of transactions. Even for an account with 12k
we could successfully determine blocks with transaction in a few
minutes using `eth_getBalance` requests, but `eth_getBlock...`
couldn't be processed for this acc.
- There was no caching for for `eth_getBalance` requests, and this
caused in average 3-4 times more such requests than is needed.
*** How it works now on multiaccount creation:
- On multiacc creation we scan chain for last ~30 eth transactions and
then check erc20 in the range where these eth transactions were found.
For an empty address in multiacc this means:
1. two `eth_getBalance` transactions to determine that there was no
balance change between zero and the last block; two
`eth_transactionsCount` requests to determine there are no outgoing
transactions for this address; total 4 requests for eth transfers
2. 20 `eth_getLogs` for erc20 transfers. This number can be lowered,
but that's not a big deal
- Deduplication of addresses is added and also we don't scan chat
account, so a new multiacc requires ~25 (we also request latest block
number and probably execute a few other calls) request to determine
that multiacc is empty (comparing to ~400 before)
- In case if address contains transactions we:
1. determine the range which contains 20-25 outgoing eth/erc20
transactions. This usually requires up to 10 `eth_transactionCount`
requests
2. then we scan chain for eth transfers using `eth_getBalance` and
`eth_transactionCount` (for double checking zero balances)
3. we make sure that we do not scan db for more than 30 blocks with
transfers. That's important for accounts with mostly incoming
transactions, because the range found on the first step might
contain any number of incoming transfers, but only 20-25 outgoing
transactions
4. when we found ~30 blocks in a given range, we update initial
range `from` block using the oldest found block
5. and now we scan db for erc20transfers using `eth_getLogs`
`oldest-found-eth-block`-`latest-block`, we make not more than 20 calls
6. when all blocks which contain incoming/outgoing transfers for a
given address are found, we save these blocks to db and mark that
transfers from these blocks are still to be fetched
7. Then we select latest ~30 (the number can be adjusted) blocks from
these which were found and fetch transfers, this requires 3-4
requests per transfer.
8. we persist scanned range so that we know were to start next time
9. we dispatch an event which tells client that transactions are found
10. client fetches latest 20 transfers
- when user presses "fetch more" button we check if app's db contains next
20 transfers, if not we scan chain again and return transfers after
small fixes
Move settings table schema from a key-value store to a one row table with many columns.
We now save the first row with initial data in saveAccountAndLogin and follow up saveSetting calls are only saving one setting at a time.
Co-authored-by: Adam Babik <a.babik@designfortress.com>
Account's address was used as a primary key in accounts db and as a
deterministic id of an account in some API calls. Also it was used as a
part of the name of the account specific database. This revealed some
extra information about the account and wasn't necessary.
At first the hash of the address was planned to be used as a
deterministic id, but we already have a keyUid which is calculated as
sha256 hash of account's public key and has similar properties:
- it is deterministic
- doesn't reveal accounts public key or address in plain
Wallet database refactored so that every query ensures isolation by the network id.
Network id provided when database object is created, thus it is transparent to other parts
of the wallet module.
Additionally every uniqueness index is changed to ensure that it doesn't prevent adding
object with same id but from a different network.
* WIP accounts implementation
* Accounts datasore and changes to status mobile API
* Add library changes and method to update config
* Handle error after account selection
* Add two methods to start account to backend
* Use encrypted database for settings and add a service for them
* Resolve linter warning
* Bring back StartNode StopNode for tests
* Add sub accounts and get/save api
* Changes to accounts structure
* Login use root address and fetch necessary info from database
* Cover accounts store with tests
* Refactor in progress
* Initialize status keystore instance before starting ethereum node
* Rework library tests
* Resolve failures in private api test and send transaction test
* Pass pointer to initialized config to unmarshal
* Use multiaccounts/accounts naming consistently
Multiaccount is used as a login identifier
Account references an address and a key, if account is not watch-only.
* Add login timestamp stored in the database to accounts.Account object
* Add photo-path field for multiaccount struct
* Add multiaccoutns rpc with updateAccount method
Update to any other account that wasn't used for login will return an error
* Fix linter in services/accounts
* Select account before starting a node
* Save list of accounts on first login
* Pass account manager to accounts service to avoid selecting account before starting a node
* Add logs to login with save and regualr login
* multi-account login and signing
put methods count threshold back to 20
* validate login params
* refactoring
* use common.Address
* remove unused var in test
* add multiaccount support
add multi account ImportPrivateKey and StoreAccount
test derivation from normal keys
* add multiaccount to mobile pkg
* use multiaccount params structs from the mobile pkg
* move multiaccount tests together with the other lib tests
* fix codeclimate warning and temporarily increase methods threshold
* split library_test_utils.go to avoid linter warnings
This change flattens messaging/chat package. It also removes dependency between multidevice and chat/protobuf packages.
The Publisher interface was also changed a bit to support more native types.
Version got bumped to 0.29.0-beta.3.
* Move installations to status-go
This commit moves installations management/storage to status-go.
We remove the native binding and provide RPC endpoints to set the
metadata and return a list of our own installations.
* add SendTransactionWithSignature to Transactor
* add comment to SendTransactionWithSignature
* add SendTransactionWithSignature to StatusBackend
* add SendTransactionWithSignature to lib
* add SendTransactionWithSignature to mobile pkg
* increment nonce if needed
* add TestSendTransactionWithSignature_IncrementingNonce
* add NoError assertion
* validate tx args
* debug CI adding `env`
* CI debug
* remove debug
* return error if tx nonce is not the expected one
* fix lint warning
This PR does a few things:
1) Add a call GetContactCode to check whether we have a bundle for a
given user.
2) Add a DH flag to the API (non-breaking change), for those messages
that we want to target all devices (contact-requests for example).
3) Fixes a few small issues with installations, namely if for example a
messages is sent without a bundle (currently not done by any client),
we still infer installation info, so that we can communicate securely
and making it truly optional.
* select account decrypting wallet and chat keys
* adapt account tests to use chat and wallet account/keys
* fix tests using chat address
* changes after review
* fix status service e2e tests
* add account.Info struct returned when creating and recovering an account
* use s.EqualValues to compare recovered accounts
* return Info instead of *Info
* add both address and walletAddress to responses
* Update lib/types.go
Co-Authored-By: gravityblast <andrea@gravityblast.com>
* Update lib/types.go
Co-Authored-By: gravityblast <andrea@gravityblast.com>
* update comment to fix lint
Previously we always tried to stop discovery if it was enabled according to
configuration. Now we check if it was started, because it can be started separataly from
a node.
* use keyStore.ImportExtendedKeyForPurpose when creating keys
* rename selectecAccount to selectedWalletAccount
* add selectedChatAccount
* update e2e test to check that injected whisper key is the chat public key
* update TestSelectedAccountOnRestart to check that chat key is used in whisper
* use chat account in api/backend
* update mocks
* temporarily update VERSION to build a release
* check that chat/wallet keys are the same in a different test
* add account test to check that wallet and chat keys are the same
* test only that the chat key is injected in whisper
* put back the right VERSION
2019-01-09 09:47:06 +01:00
Roman Volosovskyi :: Darkviolet Lightgreen Halcyon
We would like to optimize sending "node.ready" signal and do it as soon as possible. The peers discovery protocol can be started after the signal is sent.
This change allows to connect to the mail server that we were using before the app was restarted. Separate loop is listening for whisper events, and when we receive event that request was completed we will update time on a peer record.
Records are stored in leveldb. Body of the record is marshaled using json. At this point the only field is a timestamp when record was used.
This loop doesn't control connections, it only tracks what mail server we ended up using. It works asynchronously to connection management loop. Which tracks events that are related to connection state and expiry of the requests.
When app starts we look into the database and select the most recently used record. This record is added to connection management loop first. So if this server is available we will stick to using it. If we weren't able to connect to the same server in configured timeout (5s) we will try to connect to any other server from list of active servers.
closes: #1285