* Sync Settings
* Added valueHandlers and Database singleton
Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename
* Added functionality to check the sqlite filename
* Refactor of Database.SaveSyncSettings to be used as a handler
* Implemented inteface for setting sync protobuf factories
* Refactored and completed adhoc send setting sync
* Tidying up
* Immutability refactor
* Refactor settings into dedicated package
* Breakout structs
* Tidy up
* Refactor of bulk settings sync
* Bug fixes
* Addressing feedback
* Fix code dropped during rebase
* Fix for db closed
* Fix for node config related crashes
* Provisional fix for type assertion - issue 2
* Adding robust type assertion checks
* Partial fix for null literal db storage and json encoding
* Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0
* Added test for preferred name behaviour
* Adding saved sync settings to MessengerResponse
* Completed granular initial sync and clock from network on save
* add Settings to isEmpty
* Refactor of protobufs, partially done
* Added syncSetting receiver handling, some bug fixes
* Fix for sticker packs
* Implement inactive flag on sync protobuf factory
* Refactor of types and structs
* Added SettingField.CanSync functionality
* Addressing rebase artifact
* Refactor of Setting SELECT queries
* Refactor of string return queries
* VERSION bump and migration index bump
* Deactiveate Sync Settings
* Deactiveated preferred_name and send_status_updates
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
* feat: enable wallet without network binding
* feat: make transfer network aware
* feat: allow to pass initial networks via config
* fix: nil check and feed
* feat: Add documentation with better function name
* fix: do not init the manager more than once
* fix: PR feedbacks
* Bump version
* Update Jenkinsfile.tests
* Convert int to string
Co-authored-by: RichΛrd <info@richardramos.me>
* Adding wakunode module
* Adding wakuv2 fleet files
* Add waku fleets to update-fleet-config script
* Adding config items for waku v2
* Conditionally start waku v2 node depending on config
* Adapting common code to use go-waku
* Setting log level to info
* update dependencies
* update fleet config to use WakuNodes instead of BootNodes
* send and receive messages
* use hash returned when publishing a message
* add waku store protocol
* trigger signal after receiving store messages
* exclude linting rule SA1019 to check deprecated packages
There was a bug on status-react where it would save filters that were
not listened to.
This commit adds a task to clean up those filters as they might result
in long syncing times.
This commit also returns topics/ranges/mailserves from messenger in
order to make the initialization of the app simpler and start moving
logic to status-go.
It also removes whisper from vendor.
Why make this change?
This change is useful so we can blacklist peer ids, without actually
disconnecting them, so that it's harder for them to tell that they are
being blacklisted. Envelopes will just be dropped.
What has changed?
In waku we pass a config with a list of hex-encoded peer ids, and we
check that against newly received envelopes.
If so we just drop the envelope and return
Why make this change?
Currently we only rate limit by number of messages.
This works well if we want to limit a large amount of small messages but
breaks down if sending a smaller amount of large messages.
This commit extends the current code to limit by size as well, setting
the default to 1MB per second, which should be enough.
What has changed?
- Rate limiter for waku only
Incentivisation was an experiment in running an incentivised fleet that
rewarded nodes based on their well behavior. It was heavily influenced
by https://docs.loki.network/ . It is currently not used anymore, so
removing.