* feat(pairing)!: Add extra parameters and remove v2 compatibility
This commit includes the following changes:
I have added a flag to maintain 2.29 compatibility.
Breaking change in connection string
The local pairing code that was parsing the connection string had a few non-upgradable features:
It was strictly checking the number of parameters, throwing an error if the number was different. This made it impossible to add parameters to it without breaking.
It was strictly checking the version number. This made increasing the version number impossible as older client would just refuse to connect.
The code has been changed so that:
Two parameters have been added, installation-id and key-uid. Those are needed for the fallback flow.
I have also removed version from the payload, since it wasn't used.
This means that we don't support v1 anymore. V2 parsing is supported . Going forward there's a clear strategy on how to update the protocol (append parameters, don't change existing one).
https://www.youtube.com/watch?v=oyLBGkS5ICk Is a must watch video for understanding the strategy
Changed MessengerResponse to use internally a map of installations rather than an array (minor)
Just moving towards maps as arrays tend to lead to subtle bugs.
Moved pairing methods to messenger_pairing.go
Just moved some methods
Added 2 new methods for the fallback flow
FinishPairingThroughSeedPhraseProcess
https://github.com/status-im/status-go/pull/5567/files#diff-1ad620b07fa3bd5fbc96c9f459d88829938a162bf1aaf41c61dea6e38b488d54R29
EnableAndSyncInstallation
https://github.com/status-im/status-go/pull/5567/files#diff-1ad620b07fa3bd5fbc96c9f459d88829938a162bf1aaf41c61dea6e38b488d54R18
Flow for clients
Client A1 is logged in
Client A2 is logged out
Client A1 shows a QR code
Client A2 scans a QR code
If connection fails on A2, the user will be prompted to enter a seed phrase.
If the generated account matches the key-uid from the QR code, A2 should call FinishPairingThroughSeedPhraseProcess with the installation id passed in the QR code. This will send installation information over waku. The user should be shown its own installation id and prompted to check the other device.
Client A1 will receive new installation data through waku, if they are still on the qr code page, they should show a popup to the user showing the received installation id, and a way to Enable and Sync, which should call the EnableAndSyncInstallation endpoint. This should finish the fallback syncing flow.
Current issues
Currently I haven't tested that all the data is synced after finishing the flow. I see that the two devices are paired correctly, but for example the DisplayName is not changed on the receiving device. I haven't had time to look into it further.
* test_: add more test for connection string parser
* fix_: fix panic when parse old connection string
* test_: add comments for TestMessengerPairAfterSeedPhrase
* fix_: correct error description
* feat_:rename FinishPairingThroughSeedPhraseProcess to EnableInstallationAndPair
* fix_: delete leftover
* fix_: add UniqueKey method
* fix_: unify the response for InputConnectionStringForBootstrapping
* fix_: remove fields installationID and keyUID in GethStatusBackend
* fix_: rename messenger_pairing to messenger_pairing_and_syncing
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Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
* feat_: add periodical publishing for community grants
feat_: Validate grant when receiving it
feat_: add expiration for grants
feat_: add test for grants expiration
fix_: move grants test to profile showcase, fix a few bugs
* feat_: use one group mesage to update grants
* chore_: review fixes
This commit fixes a few issues with communities encryption:
Key distribution was disconnected from the community description, this created a case where the key would arrive after the community description and that would result in the client thinking that it was kicked.
To overcome this, we added a message that signals the user that is kicked. Also, we distribute the key with the community description so that there's no more issues with timing.
This is a bit expensive for large communities, and it will require some further optimizations.
Key distribution is now also connected to the request to join response, so there are no timing issues.
Fixes an issue with key distribution (race condition) where the community would be modified before being compared, resulting in a comparison of two identical communities, which would result in no key being distributed. This commit only partially address the issue.
This commit changes the format of the encryption id to be based off 3
things:
1) The group id
2) The timestamp
3) The actual key
Previously this was solely based on the timestamp and the group id, but
this might lead to conflicts. Moreover the format of the key was an
uint32 and so it would wrap periodically.
The migration is a bit tricky, so first we cleared the cache of keys,
that's easier than migrating, and second we set the new field hash_id to
the concatenation of group_id / key_id.
This might lead on some duplication in case keys are re-received, but it
should not have an impact on the correctness of the code.
I have added 2 tests covering compatibility between old/new clients, as
this should not be a breaking change.
It also adds a new message to rekey in a single go, instead of having to
send multiple messages
* Use a single Message type `v1/message.go` and `message.go` are the same now, and they embed `protobuf.ChatMessage`
* Use `SendChatMessage` for sending chat messages, this is basically the old `Send` but a bit more flexible so we can send different message types (stickers,commands), and not just text.
* Remove dedup from services/shhext. Because now we process in status-protocol, dedup makes less sense, as those messages are going to be processed anyway, so removing for now, we can re-evaluate if bringing it to status-go or not.
* Change the various retrieveX method to a single one:
`RetrieveAll` will be processing those messages that it can process (Currently only `Message`), and return the rest in `RawMessages` (still transit). The format for the response is:
`Chats`: -> The chats updated by receiving the message
`Messages`: -> The messages retrieved (already matched to a chat)
`Contacts`: -> The contacts updated by the messages
`RawMessages` -> Anything else that can't be parsed, eventually as we move everything to status-protocol-go this will go away.