Changes applied here introduce backing up keycards data to and fetch them from waku.
Information about received keycards data is sent via `sync.from.waku.keycards` signal.
The L2 networks have their own block number and average block duration,
so we need to hardcode to keep the logic simplified.
Updates status-desktop: #9582
`last_update_clock` will be used later for synchronization.
All keypair functions take clock value in consideration when
making a decision whether to perform an action or not.
Adds a new column named `deleted` to the table `activity_center_notifications`.
Related PR in Mobile https://github.com/status-im/status-mobile/pull/15106 for a lot more details of the feature.
Why? Relying on the `dismissed` column for soft deletion is no longer viable because the mobile & desktop clients should display dismissed notifications (sometimes), hence the need for a new column to truly represent soft deletion.
* feat: add fetching notifications by activity center group
* feat: add api for counting notifications by activity center group
* chore: activity center query code refactor
* feat: add endpoint returning ActivityCenterType(s) by ActivityCenterGroup
* chore: Remove activityGroup from status-go level
* feat: add endpoint for counting notifications with different conditions
A migration was added out-of-order, which meant that in clients who
had already run the migration after, it would be skip.
This commit re-adds the migration so it's run, tested against an empty
account and one that had already migrated.
* chore: upgrade go-waku to v0.5
* chore: add println and logs to check what's being stored in the enr, and preemptively delete the multiaddr field (#3219)
* feat: add wakuv2 test (#3218)
* Outgoing contact requests
* Test fix
* Test fix
* Fixes
* Bugfixes
* Bugfixes
* Almost there
* Removed the activity center notification
* Test update
* Almost ready
* Fixes
* Fixes
Otherwise we end up with leftover containers hanging around:
```
admin@linux-03.he-eu-hel1.ci.devel:~ % d ps -a
CONTAINER ID NAMES IMAGE CREATED STATUS
6c683f3083bf boring_yonath postgres:9.6-alpine 20 minutes ago Created
b3d462925a91 dazzling_albattani postgres:9.6-alpine 7 days ago Created
```
Signed-off-by: Jakub Sokołowski <jakub@status.im>
Due to easier maintaining in future the following is done:
- keypairs table removed
- keycard table added, storing only keycards/keypairs
- keycard_accounts table added, storing only accounts migrated to a keycard
Migration is done keeping the current keycard state accurate (no keycard records will be lost).
* feat: Add seen/unseen activity center state
* feat: ActivityCenterState for grouping ActivityCenter unread messages cnt and seen state
* feat: always use messenger's addActivityCenterNotification & add state to the response
* Remove unused activity center endpoints form api and fix test
Add history.exchange sub-package with following responsibilities
- fetch and caches daily exchange rates for tokens
- Partial update if missing form yesterday back
- Implement all time fetching special case
- Fetches the price of the token after merging entries for the selected
chains
history.service package changes
- Return ValuePoint instead of DataPoint
- Value point contains the value in fiat as float64 instead
- Convert merged values from tokens balance (wei) to fiat
Other changes
- Move start/stop balance history to startWallet/stopWallet
- Move cryptocompare to thirdparty package to avoid recursive import
- Rename DataPoint.Value to DataPoint.Balance
- Don't merge entries for single chain
* fix media-server sleep wake up issue
we now use waku v2 and hence messenger was nil.
Since it was nil, the logic in place responsible for triggering app state events was not firing and hence media server would become un-responsive after a sleep event.
this commit fixes that.
Co-Authored-By: Andrea Maria Piana <andrea.maria.piana@gmail.com>
---------
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit fixes an issue where when accepting a contact request
the other end would display an extra notification.
It also changes WaitOnResponse to collect results. This should make
tests less flaky, since sometimes messages are processed in different
batches.
Now we need to be though exact on what we expect from the response (i.e
use == instead of >, otherwise the same behavior applies)
This uncovered a couple of issues with messenger.Merge, so I have moved
the struct to use a map based collection instead of an array.