Also, make AccountManager a dependency of Messenger.
This is needed for community token permissions as we'll need a way to access wallet accounts
and sign messages when sending requests to join a community.
The APIs have been mostly taken from GethStatusBackend and personal service.
- completely replace social links on save
- respect the order of items and also the URL when comparing
Rationale: for MVP, we'll want the user to be able to add several links
of the same type, and adjust/preserve their order by drag'n'drop
Needed for https://github.com/status-im/status-desktop/issues/9777
The `Edit()` method on `Community` merely updates "primitive" values
that live inside a community description. For any data that is more complex,
we typically have dedicated methods.
Because `Edit()` was expecting `CommunityTokensMetadata`, it would
override it with empty data every time we would edit a community.
This is because we typically don't update that kind of data as part
of `Edit()`.
In addition, `CommunityTokensMetadata` is append-only anyways,
so there wouldn't be any other way to update that field, other than
adding new items to it, which is done in a dedicated method.
`type` column is set for all rows to appropriate value. Before this change
accounts which were generated from the keypair created importing seed phrase
had `generated` value for the `type`.
According to above, a function for generating an account sets the `type`
based on the passed derive from address.
Community tokens has some metadata (image, description) which must be kept in waku(CommunityDescription).
Add CommunityTokenMetadata message to communities.proto.
Add []CommunityTokenMetadata to CommunityDescription.
Issue #9545
prefixes. Changed primary keys and API methods.
Fixed tests and added new ones.
Fixed saved addresses and transaction tests to use ':memory:' sqlite
DB instead of a tmp file to speed up testing by hundred of times.
Fixes#8599
* feat: refactor activity center endpoints
* fix: restore activity center tests using new endpoints
* feat: Remove from activity center endpoints accepted flag
* feat: Activity Center review fixes
Changes applied here introduce backing up keycards data to and fetch them from waku.
Information about received keycards data is sent via `sync.from.waku.keycards` signal.
Adds a new column named `deleted` to the table `activity_center_notifications`.
Related PR in Mobile https://github.com/status-im/status-mobile/pull/15106 for a lot more details of the feature.
Why? Relying on the `dismissed` column for soft deletion is no longer viable because the mobile & desktop clients should display dismissed notifications (sometimes), hence the need for a new column to truly represent soft deletion.
* feat: add fetching notifications by activity center group
* feat: add api for counting notifications by activity center group
* chore: activity center query code refactor
* feat: add endpoint returning ActivityCenterType(s) by ActivityCenterGroup
* chore: Remove activityGroup from status-go level
* feat: add endpoint for counting notifications with different conditions
A migration was added out-of-order, which meant that in clients who
had already run the migration after, it would be skip.
This commit re-adds the migration so it's run, tested against an empty
account and one that had already migrated.
* chore: upgrade go-waku to v0.5
* chore: add println and logs to check what's being stored in the enr, and preemptively delete the multiaddr field (#3219)
* feat: add wakuv2 test (#3218)
* Outgoing contact requests
* Test fix
* Test fix
* Fixes
* Bugfixes
* Bugfixes
* Almost there
* Removed the activity center notification
* Test update
* Almost ready
* Fixes
* Fixes
* feat: Add seen/unseen activity center state
* feat: ActivityCenterState for grouping ActivityCenter unread messages cnt and seen state
* feat: always use messenger's addActivityCenterNotification & add state to the response
* Remove unused activity center endpoints form api and fix test
* fix media-server sleep wake up issue
we now use waku v2 and hence messenger was nil.
Since it was nil, the logic in place responsible for triggering app state events was not firing and hence media server would become un-responsive after a sleep event.
this commit fixes that.
Co-Authored-By: Andrea Maria Piana <andrea.maria.piana@gmail.com>
---------
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit fixes an issue where when accepting a contact request
the other end would display an extra notification.
It also changes WaitOnResponse to collect results. This should make
tests less flaky, since sometimes messages are processed in different
batches.
Now we need to be though exact on what we expect from the response (i.e
use == instead of >, otherwise the same behavior applies)
This uncovered a couple of issues with messenger.Merge, so I have moved
the struct to use a map based collection instead of an array.
Motivated by: https://github.com/status-im/status-desktop/pull/9084
While we don't request preview data from Tenor because the url itself will contain the GIF image, we still need to validate the url in the preview request. This is done using a HEAD request where we expect the response status code to be 200 OK.
At the same time we will add the content type to the preview response.
In general, any time a piece of state is updated in the backend, that
should be propagated to the client through signals.
In this case, when a request was accepted, the client wasn't notified,
requiring them to re-fetch the accepted requests and causing
inconsistent state between status-go and client.
This commit refactors the discord import tool such that,
instead of loading all data to be imported into memory at
once, it will now perform the import on a per file basis.
This improves the memory pressure for the node performing
the import and seems to increase its performance as well.
* fix: Accepting or dismissing contact request should mark AC notification as read
* fix: Accepting or declining community request should mark AC notification as read
* fix: Read notification status fo identity verification requests
* fix: Save whole notification object while handling contact requests
* fix: Remove unused functions from activity_center_persistence
* fix: Use Accepted and Dismissed flags for AC notifications with CTA
* fix: Mark notification as unread when we handle accepted verification request
* fix: Replace Warn with Error on fail to save notification, test fixes
* fix: Fix conditions for fetching AC notifications from the db
* fix: Review fixes for err name and conditions array
There were cases where this caused a crash, as handling magnetlinks would try to close
an already closed tasked channel
See https://github.com/status-im/status-desktop/issues/8996 for more information.
This commit extends the task struct such that it can be marked as cancelled and safely
read and written by multiple go routines.
This introduces an addition constraint to archive generation, in which the payload + signature size of all partitioned message that go into an archive should not exceed a certain
threshold.
This is to ensure that archives won't get too big when they are later read into memory.
Summary
=======
- [x] Changes endpoint ActivityCenterNotificationsBy to support fetching
multiple types of notification in a single query.
- [x] Adds endpoint UnreadAndAcceptedActivityCenterNotificationsCount to
allow the mobile client to fetch the count of unread & accepted
notifications.
- [x] Add `golangci-lint` to Nix shell. This was possible since PR
https://github.com/status-im/status-go/pull/3087 was merged.
Notes
=====
- If you'd like to understand why these changes are needed, please see
the mobile PR https://github.com/status-im/status-mobile/pull/14785,
or issue https://github.com/status-im/status-mobile/issues/14712
- All changes should be completely backwards compatible, and there
should be no impact for the desktop app.
- The mobile client has been already tested using this branch.
This adds the functionality that history archives continue to be imported
in case the import has been interrupted the last time the app/client
was running.
This typically happens when users don't wait for an ongoing import to finish,
which sometimes can take a while. Users then close the app/kill the client
which leaves the database in a state where there's downloaded archives that
haven't been fully imported.
Prior to this change, the node will have to wait until it receives a new
magnetlink that it hasn't seen before, until it processes imports again.
This can take several days.
Now, it will check on startup if there are any archives left to be imported
and resumes the import from there.
Instead of loading the entire torrent file into memory when trying
to extrract active messages, we now only read the chunks that are
necessary to decode any individual archive and then process
extracted messages in chunks.
This doesn't introduce a max cap of allowed memory yet, since the
chunk size depends entirely on the size of the archive, but this
will be done soon.
Because `QuotedMessage` doesn't include imported message data,
some of the author information in imported messages is lost in
frontends.
This commit adds a `discordMessage` (soon replaced by `importedMessage`)
to `Quotedmessage`, although only hydrated with a subset of data,
namely author display name and avatar URL, as those are the only ones
needed by front-end atm.
* feat(ActivityCenter): Add missing AC notifications for verification requests
* fix(Contacts): Fix updates for trusted and untrustworthy statuses
* feat(ActivityCenter): Add test for trusted verification request and AC notifications
* feat(Contacts): Trusted and untrustworthy statuses should be unknown for verificated side
Changes applied here introduce backing up profile data (display name and identity
images) to waku and fetch them from waku. Information about those data is sent
as a separate signal to a client via `sync.from.waku.profile` signal.
New signal `sync.from.waku.progress` is introduced which will be used to notify a client
about the progress of fetching data from waku.
When discovery fails to be seeded with bootstrap/fallback nodes, it
never recovers.
This commit changes the behavior so that status-go retries fetching
bootnodes, and restarts discovery when that happens.
This is done so that when member join a community by being accepted by
the community owner, they also receive the most up-to-date magnetlink
along with it.
This commit makes a few changes to the community history archive
download routine to make it more robust:
1. Prior to this commit, even when there were no archives to be
downloaded, we were still trying to extract messages from archive
data.
2. Logs have been improved as they were sometimes showing confusing
information
3. We now handle interruption of ongoing download + data import much
better in case of multiple magnetlinks being processed in roughly the
same time.
4. We now keep track of which archive has been successfully imported
into the database. Without this, Status would consider any downloaded
archives as "done" even though they haven't actually been imported
into the database yet. This way Status should be able to pick up its
work were it left of the last time, in case a user closes the app, or
another magnetlink interrupts the ongoing process.
This creates a smoother experience for users when they leave a community since they can see the exact same messages they had before without having to rely on the mailserver.
In order to give clients more insights about archive messages being
processed, we're adding this additional signal that informs clients when
the import of downloaded history archive messages has started.
updates
When channels where removed from communities by the community owner,
community members would not remove the chats in their own databases.
See https://github.com/status-im/status-desktop/issues/8000 for more
info.
This commit ensures that nodes delete removed chats from their local
chats table and also deregister the corresponding transport filters.
We don't allow multiple channels with the same name in communities.
Discord allows for multiple channels with the same name (living in
different categories), so this is an error case in our import tool.
This commit improves the user facing error message of this scenario.
We've been limiting the amount of errors being emitted to clients
to reduce payload pressure and also due to the fact that we won't be
rendering more than 3 error items in the UI.
We want to let actual errors through (as opposed to warnings), even if
the limit was reached.