This is the initial implementation for the new URL unfurling requirements. The
most important one is that only the message sender will pay the privacy cost for
unfurling and extracting metadata from websites. Once the message is sent, the
unfurled data will be stored at the protocol level and receivers will just
profit and happily decode the metadata to render it.
Further development of this URL unfurling capability will be mostly guided by
issues created on clients. For the moment in status-mobile:
https://github.com/status-im/status-mobile/labels/url-preview
- https://github.com/status-im/status-mobile/issues/15918
- https://github.com/status-im/status-mobile/issues/15917
- https://github.com/status-im/status-mobile/issues/15910
- https://github.com/status-im/status-mobile/issues/15909
- https://github.com/status-im/status-mobile/issues/15908
- https://github.com/status-im/status-mobile/issues/15906
- https://github.com/status-im/status-mobile/issues/15905
### Terminology
In the code, I've tried to stick to the word "unfurl URL" to really mean the
process of extracting metadata from a website, sort of lower level. I use "link
preview" to mean a higher level structure which is enriched by unfurled data.
"link preview" is also how designers refer to it.
### User flows
1. Carol needs to see link previews while typing in the chat input field. Notice
from the diagram nothing is persisted and that status-go endpoints are
essentially stateless.
```
#+begin_src plantuml :results verbatim
Client->>Server: Call wakuext_getTextURLs
Server-->>Client: Normalized URLs
Client->>Client: Render cached unfurled URLs
Client->>Server: Unfurl non-cached URLs.\nCall wakuext_unfurlURLs
Server->>Website: Fetch metadata
Website-->>Server: Metadata (thumbnail URL, title, etc)
Server->>Website: Fetch thumbnail
Server->>Website: Fetch favicon
Website-->>Server: Favicon bytes
Website-->>Server: Thumbnail bytes
Server->>Server: Decode & process images
Server-->>Client: Unfurled data (thumbnail data URI, etc)
#+end_src
```
```
,------. ,------. ,-------.
|Client| |Server| |Website|
`--+---' `--+---' `---+---'
| Call wakuext_getTextURLs | |
| ---------------------------------------> |
| | |
| Normalized URLs | |
| <- - - - - - - - - - - - - - - - - - - - |
| | |
|----. | |
| | Render cached unfurled URLs | |
|<---' | |
| | |
| Unfurl non-cached URLs. | |
| Call wakuext_unfurlURLs | |
| ---------------------------------------> |
| | |
| | Fetch metadata |
| | ------------------------------------>
| | |
| | Metadata (thumbnail URL, title, etc)|
| | <- - - - - - - - - - - - - - - - - -
| | |
| | Fetch thumbnail |
| | ------------------------------------>
| | |
| | Fetch favicon |
| | ------------------------------------>
| | |
| | Favicon bytes |
| | <- - - - - - - - - - - - - - - - - -
| | |
| | Thumbnail bytes |
| | <- - - - - - - - - - - - - - - - - -
| | |
| |----. |
| | | Decode & process images |
| |<---' |
| | |
| Unfurled data (thumbnail data URI, etc)| |
| <- - - - - - - - - - - - - - - - - - - - |
,--+---. ,--+---. ,---+---.
|Client| |Server| |Website|
`------' `------' `-------'
```
2. Carol sends the text message with link previews in the RPC request
wakuext_sendChatMessages. status-go assumes the link previews are good
because it can't and shouldn't attempt to re-unfurl them.
```
#+begin_src plantuml :results verbatim
Client->>Server: Call wakuext_sendChatMessages
Server->>Server: Transform link previews to\nbe proto-marshalled
Server->DB: Write link previews serialized as JSON
Server-->>Client: Updated message response
#+end_src
```
```
,------. ,------. ,--.
|Client| |Server| |DB|
`--+---' `--+---' `+-'
| Call wakuext_sendChatMessages| |
| -----------------------------> |
| | |
| |----. |
| | | Transform link previews to |
| |<---' be proto-marshalled |
| | |
| | |
| | Write link previews serialized as JSON|
| | -------------------------------------->
| | |
| Updated message response | |
| <- - - - - - - - - - - - - - - |
,--+---. ,--+---. ,+-.
|Client| |Server| |DB|
`------' `------' `--'
```
3. The message was sent over waku and persisted locally in Carol's device. She
should now see the link previews in the chat history. There can be many link
previews shared by other chat members, therefore it is important to serve the
assets via the media server to avoid overloading the ReactNative bridge with
lots of big JSON payloads containing base64 encoded data URIs (maybe this
concern is meaningless for desktop). When a client is rendering messages with
link previews, they will have the field linkPreviews, and the thumbnail URL
will point to the local media server.
```
#+begin_src plantuml :results verbatim
Client->>Server: GET /link-preview/thumbnail (media server)
Server->>DB: Read from user_messages.unfurled_links
Server->Server: Unmarshal JSON
Server-->>Client: HTTP Content-Type: image/jpeg/etc
#+end_src
```
```
,------. ,------. ,--.
|Client| |Server| |DB|
`--+---' `--+---' `+-'
| GET /link-preview/thumbnail (media server)| |
| ------------------------------------------> |
| | |
| | Read from user_messages.unfurled_links|
| | -------------------------------------->
| | |
| |----. |
| | | Unmarshal JSON |
| |<---' |
| | |
| HTTP Content-Type: image/jpeg/etc | |
| <- - - - - - - - - - - - - - - - - - - - - |
,--+---. ,--+---. ,+-.
|Client| |Server| |DB|
`------' `------' `--'
```
### Some limitations of the current implementation
The following points will become separate issues in status-go that I'll work on
over the next couple weeks. In no order of importance:
- Improve how multiple links are fetched; retries on failure and testing how
unfurling behaves around the timeout limits (deterministically, not by making
real HTTP calls as I did). https://github.com/status-im/status-go/issues/3498
- Unfurl favicons and store them in the protobuf too.
- For this PR, I added unfurling support only for websites with OpenGraph
https://ogp.me/ meta tags. Other unfurlers will be implemented on demand. The
next one will probably be for oEmbed https://oembed.com/, the protocol
supported by YouTube, for example.
- Resize and/or compress thumbnails (and favicons). Often times, thumbnails are
huge for the purposes of link previews. There is already support for
compressing JPEGs in status-go, but I prefer to work with compression in a
separate PR because I'd like to also solve the problem for PNGs (probably
convert them to JPEGs, plus compress them). This would be a safe choice for
thumbnails, favicons not so much because transparency is desirable.
- Editing messages is not yet supported.
- I haven't coded any artificial limit on the number of previews or on the size
of the thumbnail payload. This will be done in a separate issue. I have heard
the ideal solution may be to split messages into smaller chunks of ~125 KiB
because of libp2p, but that might be too complicated at this stage of the
product (?).
- Link preview deletion.
- For the moment, OpenGraph metadata is extracted by requesting data for the
English language (and fallback to whatever is available). In the future, we'll
want to unfurl by respecting the user's local device language. Some websites,
like GoDaddy, are already localized based on the device's IP, but many aren't.
- The website's description text should be limited by a certain number of
characters, especially because it's outside our control. Exactly how much has
not been decided yet, so it'll be done separately.
- URL normalization can be tricky, so I implemented only the basics to help with
caching. For example, the url https://status.im and HTTPS://status.im are
considered identical. Also, a URL is considered valid for unfurling if its TLD
exists according to publicsuffix.EffectiveTLDPlusOne. This was essential,
otherwise the default Go url.Parse approach would consider many invalid URLs
valid, and thus the server would waste resources trying to unfurl the
unfurleable.
### Other requirements
- If the message is edited, the link previews should reflect the edited text,
not the original one. This has been aligned with the design team as well.
- If the website's thumbnail or the favicon can't be fetched, just ignore them.
The only mandatory piece of metadata is the website's title and URL.
- Link previews in clients should be generated in near real-time, that is, as
the user types, previews are updated. In mobile this performs very well, and
it's what other clients like WhatsApp, Telegram, and Facebook do.
### Decisions
- While the user typing in the input field, the client is constantly (debounced)
asking status-go to parse the text and extract normalized URLs and then the
client checks if they're already in its in-memory cache. If they are, no RPC
call is made. I chose this approach to achieve the best possible performance
in mobile and avoid the whole RPC overhead, since the chat experience is
already not smooth enough. The mobile client uses URLs as cache keys in a
hashmap, i.e. if the key is present, it means the preview is readily available
(naive, but good enough for now). This decision also gave me more flexibility
to find the best UX at this stage of the feature.
- Due to the requirement that users should be able to see independent loading
indicators for each link preview, when status-go can't unfurl a URL, it
doesn't return it in the response.
- As an initial implementation, I added the BLOB column unfurled_links to the
user_messages table. The preview data is then serialized as JSON before being
stored in this column. I felt that creating a separate table and the related
code for this initial PR would be inconvenient. Is that reasonable to you?
Once things stabilize I can create a proper table if we want to avoid this
kind of solution with serialized columns.
* sync local deleted messages
* rebase
* add REPLACE
* fix lint
* defer rows.Close() / rename function
* add local pair test
* replace unused clock with _
There were a couple of issues on how we handle pinned messages:
1) Clock of the message was only checked when saving, meaning that the
client would receive potentially updates that were not to be
processed.
2) We relied on the client to generate a notification for a pinned
message by sending a normal message through the wire. This PR changes
the behavior so that the notification is generated locally, either on
response to a network event or client event.
3) When deleting a message, we pull all the replies/pinned notifications
and send them over to the client so they know that those messages
needs updating.
This commit extends the `CommunityRequestToJoin` with `RevealedAddresses` which represent wallet addresses and signatures provided by the sender, to proof a community owner ownership of those wallet addresses.
**Note: This only works with keystore files maanged by status-go**
At high level, the follwing happens:
1. User instructs Status to send a request to join to a community. By adding a password hash to the instruction, Status will try to unlock the users keystore and verify each wallet account.
2. For every verified wallet account, a signature is created for the following payload, using each wallet's private key
``` keccak256(chatkey + communityID + requestToJoinID) ``` A map of walletAddress->signature is then attached to the community request to join, which will be sent to the community owner
3. The owner node receives the request, and if the community requires users to hold tokens to become a member, it will check and verify whether the given wallet addresses are indeed owned by the sender. If any signature provided by the request cannot be recovered, the request is immediately declined by the owner.
4. The verified addresses are then added to the owner node's database such that, once the request should be accepted, the addresses can be used to check on chain whether they own the necessary funds to fulfill the community's permissions
The checking of required funds is **not** part of this commit. It will be added in a follow-up commit.
Adds a new column named `deleted` to the table `activity_center_notifications`.
Related PR in Mobile https://github.com/status-im/status-mobile/pull/15106 for a lot more details of the feature.
Why? Relying on the `dismissed` column for soft deletion is no longer viable because the mobile & desktop clients should display dismissed notifications (sometimes), hence the need for a new column to truly represent soft deletion.
A migration was added out-of-order, which meant that in clients who
had already run the migration after, it would be skip.
This commit re-adds the migration so it's run, tested against an empty
account and one that had already migrated.
* feat: Add seen/unseen activity center state
* feat: ActivityCenterState for grouping ActivityCenter unread messages cnt and seen state
* feat: always use messenger's addActivityCenterNotification & add state to the response
* Remove unused activity center endpoints form api and fix test
* feat(ActivityCenter): Add community request AC notification
* feat(ActivityCenter): Add CommunityID to AC notification
* feat(ActivityCenter): Add membership status for community membership AC notifications
* feat(ActivityCenter): Add tests for community notifications and fix naming
* Add notification for kicked from community action
* feat(ActivityCenter): Fix for missing notification objects for tests
Main changes:
- Extend saved addresses DB with sync info: sync timestamp, update timestamp
and soft removed flag
- Create custom protobuf message payload to sync saved addresses
- Cleanup saved addresses on each start of messenger, by deleting
soft removed older entries
- Sync all saved addresses on Messenger.SyncDevices calls
- Sync particular changes to saved addresses
- Add SavedAddressManager instance to messenger
- Note, can't find a clean way to pass the SavedAddressManager to the
messenger, so we create another one
- Add tests for sync and new DB API
Closes: #7229
- added `SpectateCommunity` endpoint, it is supposed to be used in
scenarios where we want to "Go to public Community" and see its
content without joining
- added `spectated` field to `Community`, it means we are observing the
community and its chats but we are not members
Use case:
https://github.com/status-im/status-desktop/issues/7072#issuecomment-1246560885
This adds a new `DiscordMessageAttachment` type which is part of
`DiscordMessage`. Along with that type, there's also a new database
table for `discord_message_attachments` and corresponding persistence
APIs.
This commit also changes how chat messages are retrieved.
Here's why:
`DiscordMessage` can have multiple `DiscordMessageAttachment`.
A chat message can have a `DiscordMessage`.
Because we're `LEFT JOIN`'ing the discord message attachments into the
chat messages, there's a possibility of multiple rows per message.
Hence, this commit ensures we collect queried discord message
attachments on chat messages.
Usually, message IDs are generated by their payload and signature and
in receiving nodes calculated in based on the same data as well.
There's no ID attached to messages in-flight.
This turns out to be a bit of a problem for messages that are being
imported from third party systems like discord, as the conversion
and saving of such messages and handling of their possible assets and
attachments are done in separate steps, which changes the message
payloads after their IDs have been generated.
Hence, we're introducing a `ThirdPartyID` property to `common.Message`
and `protobuf.WakuMessage` so receiving nodes of such messages (via the
archive protocol primarily) can easily detect third party/imported
messages and give them special treatment.
Restore the old, previously renamed, 1662447680_add_keypairs_table.up.sql
file while keeping the current one for those who already migrated to the
new one. The extra migration is noop and saves to keep consistency in
the user data states history.