With the recent introduction of pending states, the community requests
logic became more complex. This commit simplifies the flow and
appropriately delegates logic to its corresponding abstraction levels:
messenger, manager and community. Additionally, it eliminates
redundancies in notifications and request-saving mechanism.
- use protected topics for communities
- associate chats to pubsub topics and populate these depending if the chat belongs to a community or not
- mailserver functions should be aware of pubsub topics
- generate private key for pubsub topic protection when creating a community
- add shard cluster and index to communities
- setup shards for existing communities
- distribute pubsubtopic password
- use protected topics for communities
- associate chats to pubsub topics and populate these depending if the chat belongs to a community or not
- mailserver functions should be aware of pubsub topics
- generate private key for pubsub topic protection when creating a community
- add shard cluster and index to communities
- setup shards for existing communities
- distribute pubsubtopic password
- fix: do not send the requests to join and cancel in the protected topic
- fix: undefined shard values for backward compatibility
- refactor: use shard message in protobuffers
New contracts and contract go functions.
Adjust owner&master tokens deployment flow.
Create deployment signature.
CommunityTokens API for handling signer pubkey.
Issue #11954
- share requests to join with new privileged roles during reevaluating member role
- share requests to join with new members, joined the community as TOKEN_MASTER, ADMIN
- share requests to join revealed addresses to ADMINS and TOKEN_MASTERS
- refactor common test functionality to make them more predictable
- removed unused CommunityToken protobuf
refactor: associate chats to pubsub topics and populate these depending if the chat belongs to a community or not
refactor: add pubsub topic to mailserver batches
chore: ensure default relay messages continue working as they should
refactor: mailserver functions should be aware of pubsub topics
fix: use []byte for communityIDs
Adding new smart contracts and generated go files.
Deploy token owner function and master token address getter.
Adding deployer and privilegesLevel columns to community_tokens table.
Passing addressFrom to API calls.
Issue #11250
Fixes an issue where if a community had an admin permission, it would be impossible to join as a normal member because the admin permission wasn't satisfied.
Prior to this commit a control node would add the revealed addresses to
the member struct on the community description, which exposes all those
addresses to the public.
We don't want that. Revealed addresses are exclusively shared with
control nodes and should stay there (although, they might be privately
shared among token masters, see
https://github.com/status-im/status-desktop/issues/11610).
In this commit, we no longer add the revealed addresses to the community
description. The addresses are already stored in the requestToJoin
database table so we can take them from there if we need them.
Closes: https://github.com/status-im/status-desktop/issues/11573
This is a bigger change in how community membership requests are handled
among admins, token masters, owners, and control nodes.
Prior to this commit, all privileged users, also known as
`EventSenders`, were able to accept and reject community membership
requests and those changes would be applied by all users.
This commit changes this behaviour such that:
1. EventSenders can make a decision (accept, reject), but merely forward
their decision to the control node, which ultimately has to confirm
it
2. EventSenders are no longer removing or adding members to and from
communities
3. When an eventsender signaled a decision, the membership request will
enter a pending state (acceptedPending or rejectedPending)
4. Once a decision was made by one eventsender, no other eventsender can
override that decision
This implementation is covered with a bunch of tests:
- Ensure that decision made by event sender is shared with other event
senders
- `testAcceptMemberRequestToJoinResponseSharedWithOtherEventSenders()`
- `testRejectMemberRequestToJoinResponseSharedWithOtherEventSenders()`
- Ensure memebrship request stays pending, until control node has
confirmed decision by event senders
- `testAcceptMemberRequestToJoinNotConfirmedByControlNode()`
- `testRejectMemberRequestToJoinNotConfirmedByControlNode()`
- Ensure that decision made by event sender cannot be overriden by other
event senders
- `testEventSenderCannotOverrideRequestToJoinState()`
These test cases live in three test suites for different event sender
types respectively
- `OwnerWithoutCommunityKeyCommunityEventsSuite`
- `TokenMasterCommunityEventsSuite`
- `AdminCommunityEventsSuite`
In addition to the changes mentioned above, there's also a smaller
changes that ensures membership requests to *not* attached revealed wallet
addresses when the requests are sent to event senders (in addition to
control nodes).
Requests send to a control node will still include revealed addresses as
the control node needs them to verify token permissions.
This commit does not yet handle the case of event senders attempting to
kick and ban members.
Similar to accepting and rejecting membership requests, kicking and
banning need a new pending state. However, we don't track such state in
local databases yet so those two cases will be handled in future commit
to not have this commit grow larger.
- distribute ratchet keys at both community and channel levels
- use explicit `HashRatchetGroupID` in ecryption layer, instead of
inheriting `groupID` from `CommunityID`
- populate `HashRatchetGroupID` with `CommunityID+ChannelID` for
channels, and `CommunityID` for whole community
- hydrate channels with members; channel members are now subset of
community members
- include channel permissions in periodic permissions check
closes: status-im/status-desktop#10998
This component decouples key distribution from the Messenger, enhancing
code maintainability, extensibility and testability.
It also alleviates the need to impact all methods potentially affecting
encryption keys.
Moreover, it allows key distribution inspection for integration tests.
part of: status-im/status-desktop#10998
**This is a breaking change!**
Prior to this commit we had `AddCommunityToken(token *communities,
croppedImage CroppedImage)` that we used to
1. add a `CommunityToken` to the user's database and
2. to create a `CommunityTokenMetadata` from it which is then added to
the community's `CommunityDescription` and published to its members
However, I've then discovered that we need to separate these two things,
such that we can deploy a community token, then add it to the database
only for tracking purposes, **then** add it to the community description
(and propagate to members) once we know that the deploy tx indeed went
through.
To implement this, this commit introduces a new API
`SaveCommunityToken(token *communities.CommunityToken, croppedImage
CroppedImage)` which adds the token to the database only and doesn't
touch the community description.
The `AddCommunityToken` API is then changed that it's exclusively used
for adding an already saved `CommunityToken` to the community
description so it can be published to members. Hence, the signature is
now `AddCommunityToken(communityID string, chainID int, address
string)`, which makes this a breaking change.
Clients that used `AddCommunityToken()` before now need to ensure that
they first call `SaveCommunityToken()` as `AddCommunityToken()` will
fail otherwise.
* chore: make the owner without the community private key behave like an admin
* Add test for the owner without community key
* chore: refactor Community fn names related to the roles
- Fixed redundant permissions check. If community is set to auto-accept,
then permissions would be checked twice, in
`HandleCommunityRequestToJoin` and `AcceptRequestToJoinCommunity`.
Mitigated it by returning from `HandleCommunityRequestToJoin` immediately
in case of auto-accept.
- Extracted `accountsSatisfyPermissionsToJoin` to remove code
duplication and simplify the logic.
* feat: add api to remove private key and separete owner from private key ownership
For https://github.com/status-im/status-desktop/issues/11475
* feat: introduce IsControlNode for Community
* feat: remove community private key from syncing
* feat: add IsControlNode flag to Community json serialisation
* Update protocol/protobuf/pairing.proto
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
---------
Co-authored-by: Jonathan Rainville <rainville.jonathan@gmail.com>
* mute and unmute all community chats when community mute status changes
* unmute community when atleast one channel is unmuted
* fix: save community, extend the function to save muted state and mute duration
chore:
- add CommunityEventsMessage
- refactor community_admin_event to accept a list of events and patch a CommunityDescription
- save/read community events into/from database
- publish and handle community events message
- fixed admin category tests
- rename AdminEvent to Events or CommunityEvents
I have encountered a crash in the app after syncing, looks like a
community has been created without a Config.
This crashes the app after the user logs in.
This commit prevents the app from crashing, but does not fix the
underlaying issue (that's something I will have to investigate).
Added tests to validate the behavior.
Check community exists
Modify API to handle also ERC20 tokens.
Modify community_tokens table - keep supply as string since string is easly convertible to bigint.BigInt.
Use bigint.BigInt for supply functions and fields.
Issue #11129
This commit extends the `AddCommunityToken` API to also expect an
optional `CroppedImage`, which will be used instead of the `ImageBase64`
path provided by `CommunityToken`, to calculate the actual base64
encoded image.
- Add ERC20 contract
- Add decimals field to community_tokens db table
- Adjusting API to handle assets deployment
- Add decimals field to CommunityTokenMetadata
Issue #10987
There's only one scenario in which a `RevealedAccount` will have an
empty `ChainIDs` list attached to it:
When the community in question requires users to satisfy certain
criteria to join, and the user's wallet does not own the necessary funds
on any of the supported chains.
If there are **no** permissions to join on the community, then we want
to reveal all (selected) accounts with all supported chainIDs.
This is necessary so that, once the community *does* become
permissioned, it'll have address + chain information from all joined
members.
Closes: https://github.com/status-im/status-desktop/issues/11255
This commit adds new tables to the database and APIs in `Messenger` and
communities `Manager` to store `CheckChannelPermissionsResponse`s.
The responses are stored whenever channel permissions have been checked.
The reason we're doing this is so that clients can retrieve the last
known channel permission state before waiting for onchain checks to
finish.
This API is used to get a permission status of all channels of a given
community.
Clients can use this API to get the provided information for all
community channels with a single RPC call instead of doing one call
for each channel separately.
Similar to `CheckPermissionToJoin()` we now get
a `CheckChannelPermissions()` API.
It will rely on the same `PermissionResponse` types, but gives
information about both `ViewOnlyPermissions` and
`ViewAndPostPermissions`.
This seems to be a bug that was introduced when two features, admin
permissions and "always reveal wallet accounts" where merged.
We need to make sure we **first** check the revealed accounts and only
**then** do we perform permission checks on them. Otherwise we can run
into scenarios where fake addresses are used and users will be accepted
to the community.
found
Turns out that, when we return with an error, instead of
a non-statisfied check permissions response, we can run into cases where
members that should be kicked are not kicked.
Change smart contract with new API.
Update gas amount for deployment.
Add Burn() and EstimateBurn() functions.
Add RemainingSupply() functions.
Issue #10816
This commit does a few things:
- Adds a migration that adds chainids to communities_request_to_join_revealed_addresses
- Removes RevealedAddress in favor of RevealedAccount which is now a struct that contains the revealed address, as well as the signature and a list of chain IDs on which to check for user funds
- Changes the logic of sending requests to join a community, such that after creating address signatures, the user node will also check which of the addresses has funds on which networks for the community's token permissions, and add the chainds to the RevealedAccount
- Updates checkPermissionToJoin() such that only relevant chainids are used when checking user's funds. Chain IDs are retrieved from RevealedAccounts and matched against token permission criteria chain IDs
* fix(community): stop re-joining comm when receiving a sync community msg
Fixes an issue with chats being reset. Since joining a community resaves the chats with the synced default value, it resets the sate of the chats, losing the unread messages, the muted state and more.
The solution is to block the re-joining of the community. In the case of the sync, we catch that error and just continue on.
* fix(import): fix HandleImport not saving the chat
Doesn't change much, but it could have caused issues in the future, so since we might have modified the chat, we make sure to save them
Also adds a test
* fix tests
This commit does a few things:
1) Extend create/import account endpoint to get wallet config, some of
which has been moved to the backend
2) Set up a loop for retrieving balances every 10 minutes, caching the
balances
3) Return information about which checks are not passing when trying to
join a token gated community
4) Add tests to the token gated communities
5) Fixes an issue with addresses not matching when checking for
permissions
The move to the wallet as a background task is not yet complete, I need
to publish a signal, and most likely I will disable it before merging
for now, as it's currently not used by desktop/mobile, but the PR was
getting to big
* Community request to join changes
* Fix read state for request to join notification
* Bring back deleted notification when updated with response
* Update Request timeout to 7 days
* Update VERSION
This adds an additional check for collectibles when community
permissions are validated.
Specifically this uses opensea to request all NFTs given an
owner wallet and a list of contract addresses (collectibles).