AllMessagesFromChatsAndCommunitiesWhichMatchTerm method added which returns all messages which
match the search term, if they belong to either any chat from the chatIds array or any channel of
any community from communityIds array.
This api point is necessary for desktop issue 2934.
Fixes: #2934
* Added community sync protobuf
* Updated community sync send logic
* Integrated syncCommunity handling
* Added synced_at field and tidied up some other logic
* persistence testing
* Added testing and join functionality
* Fixed issue with empty scan params
* Finshed persistence tests for new db funcs
* Midway debug of description not persisting after sync
* Resolved final issues and tidied up
* Polish
* delint
* Fix error not handled on SetPrivateKey
* fix infinite loop, again
* Added muted option and test fix
* Added Muted to syncing functions, not just in persistence
* Fix bug introduced with Muted property
* Added a couple of notes for future devs
* Added most of the sync RequestToJoin functionality
Tests need to be completed and tests are giving some errors
* Finished tests for getJoinedAndPending
* Added note
* Resolving lint
* Fix of protobuf gen bug
* Fixes to community sync tests
* Fixes to test
* Continued fix of e2e
* Final fix to e2e testing
* Updated migration position
* resolve missing import
* Apparently the linter spellchecks
* Fix bug from #2276 merge
* Bug fix for leaving quirkiness
* Addressed superfluous MessengerResponse field
* Addressed feedback
* VERSION bump
* feature(@status-go/chat): implement search on sqlcipher (status-go side)
Searching messages by some term for a specific channel is added on the side of status-go.
Fixes: #2912
* Linting
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Changes the community invitation text notifications from
“Upgrade to see a community invitation”
to
**InviteUsersToCommunity**
```golang
fmt.Sprintf("You have been invited to the community %s", community.Name())
```
**ShareCommunity**
```golang
fmt.Sprintf("Community %s has been shared with you", community.Name())
```
* Adding wakunode module
* Adding wakuv2 fleet files
* Add waku fleets to update-fleet-config script
* Adding config items for waku v2
* Conditionally start waku v2 node depending on config
* Adapting common code to use go-waku
* Setting log level to info
* update dependencies
* update fleet config to use WakuNodes instead of BootNodes
* send and receive messages
* use hash returned when publishing a message
* add waku store protocol
* trigger signal after receiving store messages
* exclude linting rule SA1019 to check deprecated packages