AllMessagesFromChatsAndCommunitiesWhichMatchTerm method added which returns all messages which
match the search term, if they belong to either any chat from the chatIds array or any channel of
any community from communityIds array.
This api point is necessary for desktop issue 2934.
Fixes: #2934
* Added community sync protobuf
* Updated community sync send logic
* Integrated syncCommunity handling
* Added synced_at field and tidied up some other logic
* persistence testing
* Added testing and join functionality
* Fixed issue with empty scan params
* Finshed persistence tests for new db funcs
* Midway debug of description not persisting after sync
* Resolved final issues and tidied up
* Polish
* delint
* Fix error not handled on SetPrivateKey
* fix infinite loop, again
* Added muted option and test fix
* Added Muted to syncing functions, not just in persistence
* Fix bug introduced with Muted property
* Added a couple of notes for future devs
* Added most of the sync RequestToJoin functionality
Tests need to be completed and tests are giving some errors
* Finished tests for getJoinedAndPending
* Added note
* Resolving lint
* Fix of protobuf gen bug
* Fixes to community sync tests
* Fixes to test
* Continued fix of e2e
* Final fix to e2e testing
* Updated migration position
* resolve missing import
* Apparently the linter spellchecks
* Fix bug from #2276 merge
* Bug fix for leaving quirkiness
* Addressed superfluous MessengerResponse field
* Addressed feedback
* VERSION bump
* feature(@status-go/chat): implement search on sqlcipher (status-go side)
Searching messages by some term for a specific channel is added on the side of status-go.
Fixes: #2912
* Linting
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Changes the community invitation text notifications from
“Upgrade to see a community invitation”
to
**InviteUsersToCommunity**
```golang
fmt.Sprintf("You have been invited to the community %s", community.Name())
```
**ShareCommunity**
```golang
fmt.Sprintf("Community %s has been shared with you", community.Name())
```
* Adding wakunode module
* Adding wakuv2 fleet files
* Add waku fleets to update-fleet-config script
* Adding config items for waku v2
* Conditionally start waku v2 node depending on config
* Adapting common code to use go-waku
* Setting log level to info
* update dependencies
* update fleet config to use WakuNodes instead of BootNodes
* send and receive messages
* use hash returned when publishing a message
* add waku store protocol
* trigger signal after receiving store messages
* exclude linting rule SA1019 to check deprecated packages
This commit adds a setting for mailserver, that allows the client to
specify the syncing period.
Also fixes a minor issue with deletion of public chats.
* feat: Add edit communities
Allow Communities to be edited, including display name, description, color, membership, and permissions.
* Added EditCommunity request type
* Fix lint errors
* Allow editing community without changing image
Previously, retaining an existing community image was not possible because the existing community image path had to be provided in the `editCommunity` RPC call to retain the image. However, once the image is processed by status-go, it is encoded as a base64 string and therefore it is not possible to get the original file path back from this string.
This commit allows for the original to be retained by passing an empty string for the image field in the RPC call.
* Don't change permissions. Fixed clock updating
Co-authored-by: Volodymyr Kozieiev <vkjr.sp@gmail.com>
This property is useful for clients to know when a channel or chat
was joined so they can use that to calculate the order of channels
and chats shown in applications.
Changes include a new joined property on the Chat struct,
as well as adjustments in the persistence layer to retreive and
update chat data in the database.
In addition there's a migration script that alters the existing
chat table to introduce a new column for the joined field.
It also updates all existing rows in the database to set `joined`
to `0`.
* add PinMessage and PinnedMessage
* fix gruop pin messages
* add SkipGroupMessageWrap to pin messages
* update pinMessage ID generation to be symmetric
* Added anon metrics send opt in setting
* resolved rebase conflict, renamed migration to use unixtimestamp
Theres always conflicts with migrations using sequential numbers, less so with unix timestamp
* Add extra event to capture other type of navigations, allow empty screen name, rename cofx to get rid of clj ns, update tests
* Some view ids are greater than 16 characters. Made it 32 to be safe.
* Tab navigation events occur outside nav, add a new validator for them
* Remove navigate to cofx event, capture screens on will focus, get rid of enum and make valid screens a string less than 32 characters
* Run make generate
* Fix test
* Bump version to 0.75.1
This commit introduces the following changes:
- `local-notifications` require as body an interface complying with
`json.Marshaler`
- removed unmarshaling of `Notifications` as not used (we only Marshal
notifications)
- `protocol/messenger.go` creates directly a `Notification` instead of
having an intermediate format
- add community notifications on request to join
- move parsing of text in status-go for notifications
* Migrations in place, how to run them?
* Remove down migrations and touch database.go
* Database and Database Test package in place, added functions to get and store app metrics
* make generate output
* Minor bug fix on app metrics insert and select
* Add a validation layer to restrict what can be saved in the database
* Make validation more terse, throw error if schema doesn't exist, expose appmetrics service
* service updates
* Compute all errors before sending them out
* Trying to bring a closjure to appmetrics go
* Expose appmetrics via an api, skip fancy
* Address value as Jason Dawt Rawmasage to ease parsing
* Introduce a buffered chan with magic cap of 8 to minimize writes to DB. Tests for service and API. Also expose GetAppMetrics function.
* Lint issues
* Remove autoincrement, undo waku.json changes, fix error being shadowed, return nil where nil ought to be returned, get rid of buffered channel
* Bump migration number
* Fix API factory usage
* Add comment re:json.RawMessage instead of strings
* Get rid of test vars, throw save error inside the loop
* Update version
Co-authored-by: Samuel Hawksby-Robinson <samuel@samyoul.com>
This commit expands the confirmation mechanism to allow private group
chat messages to be confirmed:
Changes:
- Added a separate table for message confirmations as group chat
messages have same messageID but multiple datasyncID
- Removed DataSyncID from raw message (I haven't removed the column name
as it can't be done in sqlite without copying over the table)
* Revert "Revert "Expand Local Notifications to support multiple Notification types (#2100)""
This reverts commit 5887337b88.
* Revert "Revert "fix protocol.MessageNotificationBody marshalling""
This reverts commit cf0a16dff1.
* Bump version to 0.70.0
* Added localnotifications for Transaction messages
* Fixed bug where Message.SigPubKey was presumed to be set
* Added lookup for contact existing in Messenger.allContacts
Additionally added functionality to add a contact to the messenger store if it isn't present
* Get chat directly from Messenger.allChats store
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
It looks like profile chats are created as public chats, and the code
will drop messages for it.
This commit fixes the issue by checking for the "@" prefix in profile
chat names, until we fix the issue by migrating those chats.