* feat: refactor activity center endpoints
* fix: restore activity center tests using new endpoints
* feat: Remove from activity center endpoints accepted flag
* feat: Activity Center review fixes
`last_update_clock` will be used later for synchronization.
All keypair functions take clock value in consideration when
making a decision whether to perform an action or not.
Adds a new column named `deleted` to the table `activity_center_notifications`.
Related PR in Mobile https://github.com/status-im/status-mobile/pull/15106 for a lot more details of the feature.
Why? Relying on the `dismissed` column for soft deletion is no longer viable because the mobile & desktop clients should display dismissed notifications (sometimes), hence the need for a new column to truly represent soft deletion.
* feat: add fetching notifications by activity center group
* feat: add api for counting notifications by activity center group
* chore: activity center query code refactor
* feat: add endpoint returning ActivityCenterType(s) by ActivityCenterGroup
* chore: Remove activityGroup from status-go level
* feat: add endpoint for counting notifications with different conditions
A migration was added out-of-order, which meant that in clients who
had already run the migration after, it would be skip.
This commit re-adds the migration so it's run, tested against an empty
account and one that had already migrated.
* chore: upgrade go-waku to v0.5
* chore: add println and logs to check what's being stored in the enr, and preemptively delete the multiaddr field (#3219)
* feat: add wakuv2 test (#3218)
Due to easier maintaining in future the following is done:
- keypairs table removed
- keycard table added, storing only keycards/keypairs
- keycard_accounts table added, storing only accounts migrated to a keycard
Migration is done keeping the current keycard state accurate (no keycard records will be lost).
* fix media-server sleep wake up issue
we now use waku v2 and hence messenger was nil.
Since it was nil, the logic in place responsible for triggering app state events was not firing and hence media server would become un-responsive after a sleep event.
this commit fixes that.
Co-Authored-By: Andrea Maria Piana <andrea.maria.piana@gmail.com>
---------
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
This commit fixes an issue where when accepting a contact request
the other end would display an extra notification.
It also changes WaitOnResponse to collect results. This should make
tests less flaky, since sometimes messages are processed in different
batches.
Now we need to be though exact on what we expect from the response (i.e
use == instead of >, otherwise the same behavior applies)
This uncovered a couple of issues with messenger.Merge, so I have moved
the struct to use a map based collection instead of an array.
In general, any time a piece of state is updated in the backend, that
should be propagated to the client through signals.
In this case, when a request was accepted, the client wasn't notified,
requiring them to re-fetch the accepted requests and causing
inconsistent state between status-go and client.
Summary
=======
- [x] Changes endpoint ActivityCenterNotificationsBy to support fetching
multiple types of notification in a single query.
- [x] Adds endpoint UnreadAndAcceptedActivityCenterNotificationsCount to
allow the mobile client to fetch the count of unread & accepted
notifications.
- [x] Add `golangci-lint` to Nix shell. This was possible since PR
https://github.com/status-im/status-go/pull/3087 was merged.
Notes
=====
- If you'd like to understand why these changes are needed, please see
the mobile PR https://github.com/status-im/status-mobile/pull/14785,
or issue https://github.com/status-im/status-mobile/issues/14712
- All changes should be completely backwards compatible, and there
should be no impact for the desktop app.
- The mobile client has been already tested using this branch.