- Extracted `community_events_factory.go`
- Introduced `eventsProcessor`
- Improved processing logic order
- Improved events filtering
- Introduced concept of `EventTypeID` to prevent redundant events handling
- Added sanity check before events appliance when reading community from
database
- Removed reject&re-apply scheme (no more ping-pong issue)
- Fixed and added more variants to eventual consistency test
fixes: status-im/status-desktop#13387fixes: status-im/status-desktop#13388
* chore: move profile showcase structures to the indentity package
* feat: implement proof of membership for unecrypted communities
* feat: implement proof of membership for encrypted communties with grants
Fixes https://github.com/status-im/status-desktop/issues/13488
The problem was that when you add a contact, it create the chat. Then, if you remove them, it doesn't remove the chat, so `chat.Active` is true.
Now I check in that case if it's a 1x1 chat and if so, if we are contact.
This commit adds HighestRole & a list of permissions in order of
importance to the CheckPermissionToJoinResponse.
This simplify client code so that it doesn't need to be calculated on
the client.
Enables controlling order of messages in tests. Useful for deterministic
reproduction of out-of-order messages.
Required for: status-im/status-desktop#13387
The test was flaky because of re-receiving the message, which resulted
in multiple identical requestsToJoin being added to messengerResponse.
We should in general avoid using arrays in messengerResponse and prefer
maps for exactly this reason.
* fix(community_import): fix import getting stuck in case of error in msgs
Fixes#13438 and #13439
* fix(community_import): fixes a bug with the timestamp format
The importer didn't like `-` time zones like `-4`. Using the standard date format makes it work.
This commit fixes a few issues with communities encryption:
Key distribution was disconnected from the community description, this created a case where the key would arrive after the community description and that would result in the client thinking that it was kicked.
To overcome this, we added a message that signals the user that is kicked. Also, we distribute the key with the community description so that there's no more issues with timing.
This is a bit expensive for large communities, and it will require some further optimizations.
Key distribution is now also connected to the request to join response, so there are no timing issues.
Fixes an issue with key distribution (race condition) where the community would be modified before being compared, resulting in a comparison of two identical communities, which would result in no key being distributed. This commit only partially address the issue.
BridgeMessage is a type of chat message content which will be sent from Matterbridge.
It contains fields:
- bridge name - depends on the used bridge, eg. "discord", "slack", etc...
- user name - username the message was received from
- content - message content
- user avatar
- message id
- parent message id - used in case of replies
Message is saved to a separated table: bridge_messages, similarly to discord messages.
The user_messages table is untouched.
bridge_messages table contains user_messages_id in order to join with user_messages table.
Issue #13098
This PR fixes [9947](status-im/status-desktop#9947) and contains :
- Commit to fix the changing of custom picture and having the change
reflected on contact's side
- Commit to fix the deleting of picture and having the change reflected
on contact's side
- Rename confusing `ImageType` to `ImageFormat`
This commit adds basic syncing capabilities with peers if they are both
online.
It updates the work done on MVDS, but I decided to create the code in
status-go instead, since it's very tight to the application (similarly
the code that was the inspiration for mvds, bramble, is all tight
together at the database level).
I reused parts of the protobufs.
The flow is:
1) An OFFER message is sent periodically with a bunch of message-ids and
group-ids.
2) Anyone can REQUEST some of those messages if not present in their
database.
3) The peer will then send over those messages.
It's disabled by default, but I am planning to add a way to set up the
flags.
- favourite column removed from the saved_addresses table
- favourite property removed from the SavedAddress struct
- ens name removed from the primary key, the primary key now is composed of address and is_test columns
- ens parameter removed from wakuext_deleteSavedAddress
- wallet_getSavedAddresses moved to wakuext_getSavedAddresses (to keep them all in a single place)
- saved addresses related endpoints removed from the wallet service, even they logically belong there, a reason for that
is avoiding emitting sync message if one uses calls from the wallet service, while that's not the case in ext service. Once
we refactor this and introduce devices syncing mechanism in the wallet service, we should not only these but other wallet
related endpoints move there (removed: wallet_getSavedAddresses, wallet_addSavedAddress and wallet_deleteSavedAddress).
Affected area:
Saved addresses
* Fix: don't create extra system messages when accepting the CR again
* chore: add one more test for cr flows repeated
* chore: use deprecation.AddChatsCount in contact requests tests
Due to presence of syscall to `epoll_wait` android emulators after Android 10 would crash.
This commit has added `amd64` fallback implementations in 2 spots
- `tcp-shaker` ref : 571aa46f35
- `notify` ref : 0eb36e6c1a
The build flags are updated for fallback implementation to only be used in case of `x86_64` simulators.
status-mobile PR : https://github.com/status-im/status-mobile/pull/17773
fixes#10329
linked with PR #12879
- Adds capacity to mark a message as unread
- Adds capacity to mark a message with mention as unread
- Adds persistence to the marking of the message (change can be seen at
after reboot)
- Adds marking in right click contextual menu
When an open community was created by Device A and shared with Device B and when Device B would request to join such a community, the general channel would be forever in loading state.
This happened because as part of messenger response the chatId of general channel was not sent and mobile client would not fetch that chat data.
This commit fixes that issue by sending chatId as part of messenger response right after the request to join community succeeds.
In persistence.go, the lack of sufficient knowledge for constructing
fully initialized Community objects required clients to manually call
`initializeCommunity`. This commit addresses the issue by delegating
Community creation to Manager. It also removes queries and logic
duplication.
* feat: Marking Mentions and Replies AC notifications as read also marks corresponding message as seen
* feat: Marking message as seen marks as read corresponding notification (if there is so)
* chore: make messenger activity center test less flaky
* Update VERSION
- show activity center notification if user must reveal addressed to join/rejoin the community
- fixed unit test, added validation that ex-owner receive AC notification
* feat: Add profile showcase messaging part with ecrypted data
* feat: Separate profile showcase categories to provide ablity to store custom data
* fix: review fixes
* feat: move profile showcase out of contact data
* fix: create index on contact id for profile tables
* chore: remove logger from link preview
There were 2 issues:
1) We hard delete requests, that means that on retransmission they will
be recreated, the test has been changed to accommodate this behavior
2) We always used time.now when updating timestamp in notification,
sometimes time is the same so the notification is not updated, we
changed to use what essentially is a clock value
Filters were removed and recreated which resulted in a flaky test.
This was not needed as the filters didn't change, and they won't be
recreated if we reinstall the same filter.
This commit adds a test for out of order messages, which were only
implicitly tested.
It also deletes them after being processed, otherwise they would be
reproceessed each time a message was sent
This commit fixes 3 issues:
1) In some cases, the hash ratchet was not correctly found
2) Out of order messages were not processed correctly as the wrong error
was returned
3) Batched non datasync messages were not processed correctly
Fixes: #4170
Fixes https://github.com/status-im/status-desktop/issues/12558
When getting kicked out of a community, before we used to leave the community completely, but just keep the filters on.
That created a problem when reopening the app, because the community disappeared and could even create a problem in desktop where it tried to open the last opened community but it's no longer there.
The fix now is that when getting kicked out, we instead just remove ourselves from the community and set Joined to false, but we keep the community spectated.
Also check pin post permission a bit earlier for the sender, with
canPost() in sendPinMessage(), even though there is a later check down
the line in dispatchMessage().
Fixes#4138
Which specifies that if a user is not a community member & a
chat member, he can't post, react or pin messages in that chat.
Notes:
- also fix&cleanup associated failing tests.
- refactor Community.CanPost() to reflect the new requirement.
- grant code is not fully implemented and is to be removed later.
Fixes https://github.com/status-im/status-desktop/issues/11915
This commit changes the format of the encryption id to be based off 3
things:
1) The group id
2) The timestamp
3) The actual key
Previously this was solely based on the timestamp and the group id, but
this might lead to conflicts. Moreover the format of the key was an
uint32 and so it would wrap periodically.
The migration is a bit tricky, so first we cleared the cache of keys,
that's easier than migrating, and second we set the new field hash_id to
the concatenation of group_id / key_id.
This might lead on some duplication in case keys are re-received, but it
should not have an impact on the correctness of the code.
I have added 2 tests covering compatibility between old/new clients, as
this should not be a breaking change.
It also adds a new message to rekey in a single go, instead of having to
send multiple messages
* feat: profile showcase preferences basic impl
(squashed)
* feat: save preferences in batch for profile showcase
* chore: add validation for profile showcase settings request
and fix migration order
With the recent introduction of pending states, the community requests
logic became more complex. This commit simplifies the flow and
appropriately delegates logic to its corresponding abstraction levels:
messenger, manager and community. Additionally, it eliminates
redundancies in notifications and request-saving mechanism.
- use protected topics for communities
- associate chats to pubsub topics and populate these depending if the chat belongs to a community or not
- mailserver functions should be aware of pubsub topics
- generate private key for pubsub topic protection when creating a community
- add shard cluster and index to communities
- setup shards for existing communities
- distribute pubsubtopic password
- use protected topics for communities
- associate chats to pubsub topics and populate these depending if the chat belongs to a community or not
- mailserver functions should be aware of pubsub topics
- generate private key for pubsub topic protection when creating a community
- add shard cluster and index to communities
- setup shards for existing communities
- distribute pubsubtopic password
- fix: do not send the requests to join and cancel in the protected topic
- fix: undefined shard values for backward compatibility
- refactor: use shard message in protobuffers
* feat: introduce KickedPending state for community members
* feat: tests for ban/unban pending states
* fix: remove pending And banned members from public serialization
* feat: add check for banning and kicking privileged users
* fix: process only first event when obtaining PendingAndBannedMembers
* fix: review fixes
* fix: proper conditions for kicking and banning checks
* Fix: fix tests after rebase
New contracts and contract go functions.
Adjust owner&master tokens deployment flow.
Create deployment signature.
CommunityTokens API for handling signer pubkey.
Issue #11954
- use `appdatabse.DbInitializer{}` in tests to ensure consistent migrations
- remove protocol's open database functions due to improper
initialization caused by missing node config migration
- introduce `PushNotificationServerConfig` to resolve cyclic dependency
issues
- share requests to join with new privileged roles during reevaluating member role
- share requests to join with new members, joined the community as TOKEN_MASTER, ADMIN
- share requests to join revealed addresses to ADMINS and TOKEN_MASTERS
- refactor common test functionality to make them more predictable
- removed unused CommunityToken protobuf
* sync preferred name;
remove settings.usernames
* update account name when handle settings.preferred_name from backup message
* fix Error:Field validation for 'KeycardPairingDataFile' failed on the 'required' tag
* bump version
* rebase
This commit skips deleting a keystore file for account which are not marked as fully operable
and also skips deleting master key keystore file if a keypair is non operable. It also takes into
consideration the operable property of an account when adding/updating/handling a keypair/keycard.
u3
When we received a remove event from a private group chat out of order,
the chat would not be created.
This was causing some issues if later on we received the previous event.
This commit changes the behavior so that a chat is created.