* Sync Settings
* Added valueHandlers and Database singleton
Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename
* Added functionality to check the sqlite filename
* Refactor of Database.SaveSyncSettings to be used as a handler
* Implemented inteface for setting sync protobuf factories
* Refactored and completed adhoc send setting sync
* Tidying up
* Immutability refactor
* Refactor settings into dedicated package
* Breakout structs
* Tidy up
* Refactor of bulk settings sync
* Bug fixes
* Addressing feedback
* Fix code dropped during rebase
* Fix for db closed
* Fix for node config related crashes
* Provisional fix for type assertion - issue 2
* Adding robust type assertion checks
* Partial fix for null literal db storage and json encoding
* Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0
* Added test for preferred name behaviour
* Adding saved sync settings to MessengerResponse
* Completed granular initial sync and clock from network on save
* add Settings to isEmpty
* Refactor of protobufs, partially done
* Added syncSetting receiver handling, some bug fixes
* Fix for sticker packs
* Implement inactive flag on sync protobuf factory
* Refactor of types and structs
* Added SettingField.CanSync functionality
* Addressing rebase artifact
* Refactor of Setting SELECT queries
* Refactor of string return queries
* VERSION bump and migration index bump
* Deactiveate Sync Settings
* Deactiveated preferred_name and send_status_updates
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
Move settings table schema from a key-value store to a one row table with many columns.
We now save the first row with initial data in saveAccountAndLogin and follow up saveSetting calls are only saving one setting at a time.
Co-authored-by: Adam Babik <a.babik@designfortress.com>
Account's address was used as a primary key in accounts db and as a
deterministic id of an account in some API calls. Also it was used as a
part of the name of the account specific database. This revealed some
extra information about the account and wasn't necessary.
At first the hash of the address was planned to be used as a
deterministic id, but we already have a keyUid which is calculated as
sha256 hash of account's public key and has similar properties:
- it is deterministic
- doesn't reveal accounts public key or address in plain
* WIP accounts implementation
* Accounts datasore and changes to status mobile API
* Add library changes and method to update config
* Handle error after account selection
* Add two methods to start account to backend
* Use encrypted database for settings and add a service for them
* Resolve linter warning
* Bring back StartNode StopNode for tests
* Add sub accounts and get/save api
* Changes to accounts structure
* Login use root address and fetch necessary info from database
* Cover accounts store with tests
* Refactor in progress
* Initialize status keystore instance before starting ethereum node
* Rework library tests
* Resolve failures in private api test and send transaction test
* Pass pointer to initialized config to unmarshal
* Use multiaccounts/accounts naming consistently
Multiaccount is used as a login identifier
Account references an address and a key, if account is not watch-only.
* Add login timestamp stored in the database to accounts.Account object
* Add photo-path field for multiaccount struct
* Add multiaccoutns rpc with updateAccount method
Update to any other account that wasn't used for login will return an error
* Fix linter in services/accounts
* Select account before starting a node
* Save list of accounts on first login
* Pass account manager to accounts service to avoid selecting account before starting a node
* Add logs to login with save and regualr login
* multi-account login and signing
put methods count threshold back to 20
* validate login params
* refactoring
* use common.Address
* remove unused var in test
* select account decrypting wallet and chat keys
* adapt account tests to use chat and wallet account/keys
* fix tests using chat address
* changes after review
* fix status service e2e tests
* add account.Info struct returned when creating and recovering an account
* use s.EqualValues to compare recovered accounts
* return Info instead of *Info
* add both address and walletAddress to responses
* Update lib/types.go
Co-Authored-By: gravityblast <andrea@gravityblast.com>
* Update lib/types.go
Co-Authored-By: gravityblast <andrea@gravityblast.com>
* update comment to fix lint
Previously we always tried to stop discovery if it was enabled according to
configuration. Now we check if it was started, because it can be started separataly from
a node.
- Replace command line flags with `-c` config flag. Part of #1180
- Convert node config private keys to hex-encoded string versions.
- Remove `GenerateConfig` from library.
- Remove unused `FirebaseConfig` from library.
- Fix loading of `config/status-chain-genesis.json` in non-dev machines.
Remove `PendingSignRequests` queue from the sign module.
This closes#1027 by removing the pending sign requests queue dependency from the SendTransaction, SignMessage and Recover.