If there are multiple routes across multiple networks, but the user doesn't have a positive balance
on the network which the router initially suggested as the best (cheapest) route, then we are not returning
an error saying there are not enough balance, but instead try to suggest the route on the network where
the user has a positive balance even that's not the cheapest route (it should be the second cheapest route,
but if there are not enough balance on it we proceed with the third cheapest route and so on...).
A signal type `wallet` which had an event `type` set to `sing-transactions` is now a new signal
type `wallt.sing.transactions` with event which represents list of transactions that need to be signed.
- router logic splitted into two more logical functions
- locked amount validation improved
- hop and swap processors cached data kept per from/to chain and from/to token
- Clear function which clears the local cache is added
- process of evaluating `amountToSend` if more than a single network is locked is improved
- optimized params for require approval function
* feat(community)_: Move images from community data to MediaServer
* test_: fix lint issue
* test_: add more test statements
* feat_: deprecate old API
* test_: addressed review feedback from Icaro
* fix_: addressed review feedback from Jonathan
* chore_:wrap image url in an object
fix rpc limiter to delete limits on account removal
fix rpc limiter to not overwrite existing account limit on startup
fix providers down banner on limit reached error
chore(wallet)_: split getWalletTokenBalances into multiple functions
Removed some unused balances methods from wallet API
chore(wallet)_: refactored FetchOrGetWalletTokenBalances
- getWalletTokenBalances only returns cached ones
- update of balances is done in a separate method
chore(wallet)_: fix isVisible in getWalletTokenBalances is overwritten
It is overwritten and in some cases its value is desrespected
chore(wallet)_: simplify getWalletTokenBalance even further
chore(wallet)_: remove accountsDB from wallet.Reader
Call GetTestNetworkEnabled from NetworkManager instead
chore(wallet)_: remove rpc.Client from wallet.Reader.
Added GetActiveNetworks() method for NetworkManager
Removed adding native tokens from networks, as this is done already
in NetworkManager
chore(wallet)_: moved Persistence to token package
As it works with token_balances table, moved Persistence to token package.
Fixed TokenManager's Mark/Get previously owned tokens to use persistence
storage instead of direct SQL calls.
Introduced StorageToken that aggregates Token type, because when
Persistence moved to token package, names clash
test(wallet)_: tests for wallet.Reader.FetchorGetCachedBalances
* fix_: add status telemetry client to cli
* feat_: call telemetry when pushing an envelope
* feat_: log status version in all telemetry calls
* feat_: batch all telemetry data and send request every 10 seconds
Fixes the slow login in mobile devices when users have joined large communities,
such as the Status one. A user would get stuck for almost 20s in some devices.
We identified that the step to set-up filters in the messenger is potentially
expensive and that it is not critical to happen before the node.login signal is
emitted. The solution presented in this PR is to set-up filters inside
messenger.Start(), which the client already calls immediately after login.
With this change, users of the mobile app can login pretty fast even when they
joined large communities. They can immediately interact with other parts of the
app even if filter initialization is running in the background, like Wallet,
Activity Center, Settings, and Profile.
Breaking changes: in the mobile repository, we had to change where the endpoint
wakuext_startMessenger was called and the order of a few events to process
chats. So essentially ordering, but no data changes.
- Root issue https://github.com/status-im/status-mobile/issues/20059
- Related mobile PR https://github.com/status-im/status-mobile/pull/20173
That's an optimisation. Instead of fetching collectibles owners for each
member, it is fetched once, before members iteration.
It should significantly reduce amount of queries to providers.
closes: status-im/status-desktop#14914
I've removed any mention or dependency of TorrentManager from Manager. There is still more work to do, but Messenger now communicates directly with a TorrentManager rather than asking the communities Manager to handle it. I've ensured that LogStdout() is only called from TorrentManager and removed entirely from Manager, this functionality seems to be some kind of debug tool specifically for torrent related functionality. Next I need to focus on functions within Messenger that call a TorrentManager and see how to isolate these from the main flows, following that I also need fix the tests that are broken. I will also need to refactor torrentClientReady() so that it is a function of TorrentManager, this may allow for pushing more functions into TorrentManager which will lead to better torrent encapsulation.
* chore_:Don't rely on the master key when generating accounts under the bip 0044 path m/44'/60'/0'/0/0
* fix_: lint issue
* fix_: failed test TestBackendStartNodeConcurrently
Send information to owners and token masters about operations: burn, airdrop, remote destruct.
Add CommunityTokenActionSignal to signalize client side.
Fix#13371
- Moved some methods from Transactor to users of it to clean interface.
- Mocked Bridge interface and Transactor interface for tests
- Wrote unit tests for SendTransaction
- exported API methods left at the same place
- private methods moved to helpers.go
- stuff for testing moved to testutils.go
- created storage interface with clean API and multi transaction related db calls moved
to MultiTransactionDBStorage implementation
- created dummy in-mem storage for tests with multi transactions
- written tests for MultiTransactionDBStorage
Implement required basic CRUD APIs
- Add session to wallet connect
- Delete session used in tests only
- Get active dApps: the order of retrieval is
based on the first time the DApp was added
in descending order.
Also add tests to validate the main requirements
Closes: #14615
The clients will all handle separately the wallet connect protocol
and only call static APIs to deal with persistance and blockchain
related operations.
Updates: #14615
- handling `null` values in the Hop response
- using data returned from the Hop api when preparing data for estimation and calling `swapAndSend` and `sendToL2`
- estimating gas for bridges implemented in the bridges implementation types, avoiding wrong gas for placing bridge transactions
It is needed to be able to set common limits for chain client
Added a test for group tag limiter
Added a mutex to RPC limiter to change counters atomically
Replaced isConnected with atomic.Bool and made it a pointer to
be shared across client instances
Split ClientInterface to aggregation of multiple interfaces
Added tags to RPC stats API
Use tagged RPC client for transfers commands
Implemented general interface for RPC limiting
Add ReTrackOwnerTokenDeploymentTransaction function which will runs community tokens transactions listening.
Add deployment transaction hash to community_tokens table.
Issue #14699
This commit should fix the issue with Cryptocompare and CoinGecko providers down.
Often happens that the first request fails and because of that:
- the Router cannot complete calculation successfully
- some tests are failing
- some users very often see a red banner line saying the providers are down
This commit fixes issue with having a multiple contract addresses for the same symbols at the same networks.
An issue we had with this was that when we're searching for a token by symbol, always the first one from the
list was returned. That thing may result later in not having enough balance for that token on certain network,
even the user actually has it.