* feat: add colorId utility
it returns color id for given pubkey
* feat: populate Account with colorHash and colorId
accounts displayed to users on login page should display colorHash and
avatar fallback color (aka colorId)
* Sync Settings
* Added valueHandlers and Database singleton
Some issues remain, need a way to comparing incoming sql.DB to check if the connection is to a different file or not. Maybe make singleton instance per filename
* Added functionality to check the sqlite filename
* Refactor of Database.SaveSyncSettings to be used as a handler
* Implemented inteface for setting sync protobuf factories
* Refactored and completed adhoc send setting sync
* Tidying up
* Immutability refactor
* Refactor settings into dedicated package
* Breakout structs
* Tidy up
* Refactor of bulk settings sync
* Bug fixes
* Addressing feedback
* Fix code dropped during rebase
* Fix for db closed
* Fix for node config related crashes
* Provisional fix for type assertion - issue 2
* Adding robust type assertion checks
* Partial fix for null literal db storage and json encoding
* Fix for passively handling nil sql.DB, and checking if elem has len and if len is 0
* Added test for preferred name behaviour
* Adding saved sync settings to MessengerResponse
* Completed granular initial sync and clock from network on save
* add Settings to isEmpty
* Refactor of protobufs, partially done
* Added syncSetting receiver handling, some bug fixes
* Fix for sticker packs
* Implement inactive flag on sync protobuf factory
* Refactor of types and structs
* Added SettingField.CanSync functionality
* Addressing rebase artifact
* Refactor of Setting SELECT queries
* Refactor of string return queries
* VERSION bump and migration index bump
* Deactiveate Sync Settings
* Deactiveated preferred_name and send_status_updates
Co-authored-by: Andrea Maria Piana <andrea.maria.piana@gmail.com>
By integrating `zxcvbn` module, it has been added a new endpoint to get password strength quality information like Entropy, CrackTime, CrackTimeDisplay, Score, MatchSequence and CalcTime.
Added related dependences.
Closes#4980
- Wallet service is not started on foreground event on status-go side
anymore, it leaves a client side opportunity to decide whether new
blocks should be watched.
- `watchNewBlocks` parameter is added to `StartWallet`.
- Some requests are removed/moved to the place where they are necessary.
## What has changed?
I've introduced to the public binding functionality that will compress and decompress public keys of a variety of encoding and key types. This functionality supports all major byte encoding formats and the following EC public key types:
- `secp256k1` pks
- `bls12-381 g1` pks
- `bls12-381 g2` pks
## Why make the change?
We want shorter public (chat) keys and we want to be future proof and encoding agnostic. See the issue here https://github.com/status-im/status-go/issues/1937
---
* Added basic signature for compresspk and uncompresspk
* Added basic encoding information
* make vendor
* formatted imports for the linter
* Reformatted imports hoping linter likes it
* This linter is capricious
* Added check that the secp256k1 key is valid
* Added test for valid key
* Added multiformat/go-varint dep
* Added public key type handling
* Added key decompression with key type handling
* Added handling for '0x' type indentifying
* Added more robust testing
* Less lint for the linting gods
* make vendor for bls12_381
* Added bls12-381 compression tests
* Added decompress key expected results
* Refactor of typed and untyped keys in tests
* Lint god appeasment
* Refactor of sample public keys
* Implemented bls12-381 decompression
* gofmt
* Renamed decode/encode funcs to be more descriptive
* Added binary bindings for key de/compression
* Refactor of func parameters
gomobile is a bit tempermental using raw bytes as a parameter, so I've decided to use string only inputs and outputs
* gofmt
* Added function documentation
* Moved multiformat de/compression into api/multiformat ns
* Moved multiformat de/compression into api/multiformat ns
* Changed compress to serialize on API
Before we had two directories `lib/` and `mobile/` that generated
respectively the bindings for desktop and ios/android.
This needed to be kept in sync and there was a fair amount of code
duplication, plus some missing methods on one or the other side.
I have made a change so the whole `lib/` namespace is generated by
parsing the `AST` of `mobile`, and bindings are generated before
compiling.
Move settings table schema from a key-value store to a one row table with many columns.
We now save the first row with initial data in saveAccountAndLogin and follow up saveSetting calls are only saving one setting at a time.
Co-authored-by: Adam Babik <a.babik@designfortress.com>
Account's address was used as a primary key in accounts db and as a
deterministic id of an account in some API calls. Also it was used as a
part of the name of the account specific database. This revealed some
extra information about the account and wasn't necessary.
At first the hash of the address was planned to be used as a
deterministic id, but we already have a keyUid which is calculated as
sha256 hash of account's public key and has similar properties:
- it is deterministic
- doesn't reveal accounts public key or address in plain
* WIP accounts implementation
* Accounts datasore and changes to status mobile API
* Add library changes and method to update config
* Handle error after account selection
* Add two methods to start account to backend
* Use encrypted database for settings and add a service for them
* Resolve linter warning
* Bring back StartNode StopNode for tests
* Add sub accounts and get/save api
* Changes to accounts structure
* Login use root address and fetch necessary info from database
* Cover accounts store with tests
* Refactor in progress
* Initialize status keystore instance before starting ethereum node
* Rework library tests
* Resolve failures in private api test and send transaction test
* Pass pointer to initialized config to unmarshal
* Use multiaccounts/accounts naming consistently
Multiaccount is used as a login identifier
Account references an address and a key, if account is not watch-only.
* Add login timestamp stored in the database to accounts.Account object
* Add photo-path field for multiaccount struct
* Add multiaccoutns rpc with updateAccount method
Update to any other account that wasn't used for login will return an error
* Fix linter in services/accounts
* Select account before starting a node
* Save list of accounts on first login
* Pass account manager to accounts service to avoid selecting account before starting a node
* Add logs to login with save and regualr login
* multi-account login and signing
put methods count threshold back to 20
* validate login params
* refactoring
* use common.Address
* remove unused var in test
* add multiaccount support
add multi account ImportPrivateKey and StoreAccount
test derivation from normal keys
* add multiaccount to mobile pkg
* use multiaccount params structs from the mobile pkg
* move multiaccount tests together with the other lib tests
* fix codeclimate warning and temporarily increase methods threshold
* split library_test_utils.go to avoid linter warnings
* Move installations to status-go
This commit moves installations management/storage to status-go.
We remove the native binding and provide RPC endpoints to set the
metadata and return a list of our own installations.
* add SendTransactionWithSignature to Transactor
* add comment to SendTransactionWithSignature
* add SendTransactionWithSignature to StatusBackend
* add SendTransactionWithSignature to lib
* add SendTransactionWithSignature to mobile pkg
* increment nonce if needed
* add TestSendTransactionWithSignature_IncrementingNonce
* add NoError assertion
* validate tx args
* debug CI adding `env`
* CI debug
* remove debug
* return error if tx nonce is not the expected one
* fix lint warning
This PR does a few things:
1) Add a call GetContactCode to check whether we have a bundle for a
given user.
2) Add a DH flag to the API (non-breaking change), for those messages
that we want to target all devices (contact-requests for example).
3) Fixes a few small issues with installations, namely if for example a
messages is sent without a bundle (currently not done by any client),
we still infer installation info, so that we can communicate securely
and making it truly optional.