* sync local deleted messages
* rebase
* add REPLACE
* fix lint
* defer rows.Close() / rename function
* add local pair test
* replace unused clock with _
There were a couple of issues on how we handle pinned messages:
1) Clock of the message was only checked when saving, meaning that the
client would receive potentially updates that were not to be
processed.
2) We relied on the client to generate a notification for a pinned
message by sending a normal message through the wire. This PR changes
the behavior so that the notification is generated locally, either on
response to a network event or client event.
3) When deleting a message, we pull all the replies/pinned notifications
and send them over to the client so they know that those messages
needs updating.
This commit extends the `CommunityRequestToJoin` with `RevealedAddresses` which represent wallet addresses and signatures provided by the sender, to proof a community owner ownership of those wallet addresses.
**Note: This only works with keystore files maanged by status-go**
At high level, the follwing happens:
1. User instructs Status to send a request to join to a community. By adding a password hash to the instruction, Status will try to unlock the users keystore and verify each wallet account.
2. For every verified wallet account, a signature is created for the following payload, using each wallet's private key
``` keccak256(chatkey + communityID + requestToJoinID) ``` A map of walletAddress->signature is then attached to the community request to join, which will be sent to the community owner
3. The owner node receives the request, and if the community requires users to hold tokens to become a member, it will check and verify whether the given wallet addresses are indeed owned by the sender. If any signature provided by the request cannot be recovered, the request is immediately declined by the owner.
4. The verified addresses are then added to the owner node's database such that, once the request should be accepted, the addresses can be used to check on chain whether they own the necessary funds to fulfill the community's permissions
The checking of required funds is **not** part of this commit. It will be added in a follow-up commit.
Adds a new column named `deleted` to the table `activity_center_notifications`.
Related PR in Mobile https://github.com/status-im/status-mobile/pull/15106 for a lot more details of the feature.
Why? Relying on the `dismissed` column for soft deletion is no longer viable because the mobile & desktop clients should display dismissed notifications (sometimes), hence the need for a new column to truly represent soft deletion.
A migration was added out-of-order, which meant that in clients who
had already run the migration after, it would be skip.
This commit re-adds the migration so it's run, tested against an empty
account and one that had already migrated.
* feat: Add seen/unseen activity center state
* feat: ActivityCenterState for grouping ActivityCenter unread messages cnt and seen state
* feat: always use messenger's addActivityCenterNotification & add state to the response
* Remove unused activity center endpoints form api and fix test
* feat(ActivityCenter): Add community request AC notification
* feat(ActivityCenter): Add CommunityID to AC notification
* feat(ActivityCenter): Add membership status for community membership AC notifications
* feat(ActivityCenter): Add tests for community notifications and fix naming
* Add notification for kicked from community action
* feat(ActivityCenter): Fix for missing notification objects for tests
Main changes:
- Extend saved addresses DB with sync info: sync timestamp, update timestamp
and soft removed flag
- Create custom protobuf message payload to sync saved addresses
- Cleanup saved addresses on each start of messenger, by deleting
soft removed older entries
- Sync all saved addresses on Messenger.SyncDevices calls
- Sync particular changes to saved addresses
- Add SavedAddressManager instance to messenger
- Note, can't find a clean way to pass the SavedAddressManager to the
messenger, so we create another one
- Add tests for sync and new DB API
Closes: #7229
- added `SpectateCommunity` endpoint, it is supposed to be used in
scenarios where we want to "Go to public Community" and see its
content without joining
- added `spectated` field to `Community`, it means we are observing the
community and its chats but we are not members
Use case:
https://github.com/status-im/status-desktop/issues/7072#issuecomment-1246560885
This adds a new `DiscordMessageAttachment` type which is part of
`DiscordMessage`. Along with that type, there's also a new database
table for `discord_message_attachments` and corresponding persistence
APIs.
This commit also changes how chat messages are retrieved.
Here's why:
`DiscordMessage` can have multiple `DiscordMessageAttachment`.
A chat message can have a `DiscordMessage`.
Because we're `LEFT JOIN`'ing the discord message attachments into the
chat messages, there's a possibility of multiple rows per message.
Hence, this commit ensures we collect queried discord message
attachments on chat messages.
Usually, message IDs are generated by their payload and signature and
in receiving nodes calculated in based on the same data as well.
There's no ID attached to messages in-flight.
This turns out to be a bit of a problem for messages that are being
imported from third party systems like discord, as the conversion
and saving of such messages and handling of their possible assets and
attachments are done in separate steps, which changes the message
payloads after their IDs have been generated.
Hence, we're introducing a `ThirdPartyID` property to `common.Message`
and `protobuf.WakuMessage` so receiving nodes of such messages (via the
archive protocol primarily) can easily detect third party/imported
messages and give them special treatment.
Restore the old, previously renamed, 1662447680_add_keypairs_table.up.sql
file while keeping the current one for those who already migrated to the
new one. The extra migration is noop and saves to keep consistency in
the user data states history.