- Added `restartWalletReloadTimer` method in `api.go` to expose an API for restarting the wallet reload timer.
- Implemented `Restart` method in `reader.go` to stop and start the wallet reader.
- Updated reader_test.go to comply with minimum test coverage threshold
If there are multiple routes across multiple networks, but the user doesn't have a positive balance
on the network which the router initially suggested as the best (cheapest) route, then we are not returning
an error saying there are not enough balance, but instead try to suggest the route on the network where
the user has a positive balance even that's not the cheapest route (it should be the second cheapest route,
but if there are not enough balance on it we proceed with the third cheapest route and so on...).
A signal type `wallet` which had an event `type` set to `sing-transactions` is now a new signal
type `wallt.sing.transactions` with event which represents list of transactions that need to be signed.
- router logic splitted into two more logical functions
- locked amount validation improved
- hop and swap processors cached data kept per from/to chain and from/to token
- Clear function which clears the local cache is added
- process of evaluating `amountToSend` if more than a single network is locked is improved
- optimized params for require approval function
* feat(community)_: Move images from community data to MediaServer
* test_: fix lint issue
* test_: add more test statements
* feat_: deprecate old API
* test_: addressed review feedback from Icaro
* fix_: addressed review feedback from Jonathan
* chore_:wrap image url in an object
fix rpc limiter to delete limits on account removal
fix rpc limiter to not overwrite existing account limit on startup
fix providers down banner on limit reached error
chore(wallet)_: split getWalletTokenBalances into multiple functions
Removed some unused balances methods from wallet API
chore(wallet)_: refactored FetchOrGetWalletTokenBalances
- getWalletTokenBalances only returns cached ones
- update of balances is done in a separate method
chore(wallet)_: fix isVisible in getWalletTokenBalances is overwritten
It is overwritten and in some cases its value is desrespected
chore(wallet)_: simplify getWalletTokenBalance even further
chore(wallet)_: remove accountsDB from wallet.Reader
Call GetTestNetworkEnabled from NetworkManager instead
chore(wallet)_: remove rpc.Client from wallet.Reader.
Added GetActiveNetworks() method for NetworkManager
Removed adding native tokens from networks, as this is done already
in NetworkManager
chore(wallet)_: moved Persistence to token package
As it works with token_balances table, moved Persistence to token package.
Fixed TokenManager's Mark/Get previously owned tokens to use persistence
storage instead of direct SQL calls.
Introduced StorageToken that aggregates Token type, because when
Persistence moved to token package, names clash
test(wallet)_: tests for wallet.Reader.FetchorGetCachedBalances
* fix_: add status telemetry client to cli
* feat_: call telemetry when pushing an envelope
* feat_: log status version in all telemetry calls
* feat_: batch all telemetry data and send request every 10 seconds
Fixes the slow login in mobile devices when users have joined large communities,
such as the Status one. A user would get stuck for almost 20s in some devices.
We identified that the step to set-up filters in the messenger is potentially
expensive and that it is not critical to happen before the node.login signal is
emitted. The solution presented in this PR is to set-up filters inside
messenger.Start(), which the client already calls immediately after login.
With this change, users of the mobile app can login pretty fast even when they
joined large communities. They can immediately interact with other parts of the
app even if filter initialization is running in the background, like Wallet,
Activity Center, Settings, and Profile.
Breaking changes: in the mobile repository, we had to change where the endpoint
wakuext_startMessenger was called and the order of a few events to process
chats. So essentially ordering, but no data changes.
- Root issue https://github.com/status-im/status-mobile/issues/20059
- Related mobile PR https://github.com/status-im/status-mobile/pull/20173